Player Matchup

Artio
Artio
FatalDestiny737
Artio
Level 123
God Stats
4W - 2L
1,729 SR
Queue Stats
121W - 105L
1,640 Elo+
Party 2
Zeus
Zeus
MightOfDragons
Zeus
Level 122
God Stats
2W - 1L
1,339 SR
Queue Stats
50W - 66L
1,524 Elo+
Party 2
Skadi
Skadi
a thick pencil
Skadi
Level 64
God Stats
20W - 18L
1,631 SR
Queue Stats
157W - 201L
1,482 Elo+
Solo
Team Averages
Level 103
1,566 SR
1,548 Elo+

VS

Team Averages
Level 119
1,564 SR
1,580 Elo+
Ymir
Ymir
Gifted Ally
Ymir
Level 153
God Stats
33W - 30L
1,692 SR
Queue Stats
1,088W - 1,086L
1,638 Elo+
Party 1
Kuzenbo
Kuzenbo
VII Happy
Kuzenbo
Level 142
God Stats
6W - 2L
1,500 SR
Queue Stats
828W - 799L
1,658 Elo+
Party 1
Merlin
Merlin
ivanchuu7
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
7,707
701
4,959
8,416
5,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 3 / 3
8,520
775
15,960
8,385
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 3 / 3
7,627
693
6,178
7,192
2,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
7,627
693
6,151
12,486
9,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
VII Happy
Kuzenbo
11
3 / 3 / 3
7,740
704
6,750
14,152
14,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
ivanchuu7
Merlin
8
0 / 4 / 3
6,441
586
4,029
6,047
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
7
7
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
4
2
2
2.5
W
6
3
3
2.5
L
Kuzenbo
VII Happy
Kuzenbo
3
3
3
1.5
W
2
3
3
1.17
L
Merlin
ivanchuu7
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,097
Damage
16,930
23,993
Taken
32,685
10,434
Mitigated
25,763
8,087
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,959
910
620
2,817
8,416
5,687
231
4,271
3,621
18,084
0
L
6,151
1,649
0
1,174
12,486
9,623
0
8,618
3,868
17,519
0
W
15,960
4,473
0
2,540
8,385
2,601
474
6,634
1,210
35,362
0
L
Kuzenbo
VII Happy
Kuzenbo
6,750
2,288
0
3,773
14,152
14,098
0
8,106
6,046
21,231
0
W
6,178
3,962
0
2,110
7,192
2,146
0
4,563
2,167
0
35,525
L
Merlin
ivanchuu7
Merlin
4,029
457
0
390
6,047
2,042
0
4,264
1,783
13,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
21,808
133
Minions Killed
71
0
Camps Cleared
0
515,821
Distance Traveled
580,027
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,707
701
31
3
0
176,653
2
L
Ymir
7,627
693
22
2
0
195,045
2
W
Zeus
8,520
775
52
5
0
157,922
1
L
Kuzenbo
7,740
704
24
2
0
207,798
2
W
Skadi
7,627
693
50
5
0
181,246
0
L
Merlin
6,441
586
25
2
0
177,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role