Player Matchup

Izanami
Izanami
LvLz_Hulk
Izanami
Level 40
God Stats
197W - 207L
1,420 SR
Queue Stats
366W - 409L
1,420 Elo+
Party 2
Chang'e
Chang'e
LvLz_Mystique
Chang'e
Level 59
God Stats
30W - 24L
1,636 SR
Queue Stats
273W - 261L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
OGS_Warman
Hun Batz
Level 43
God Stats
1W - 3L
1,358 SR
Queue Stats
37W - 39L
1,347 Elo+
Party 3
Serqet
Serqet
icecavani
Serqet
Level 85
God Stats
9W - 11L
1,449 SR
Queue Stats
799W - 799L
1,452 Elo+
Solo
Ares
Ares
temp-150029
Ares
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
437W - 325L
1,544 Elo+
Party 3
Team Averages
Level 70
1,473 SR
1,440 Elo+

VS

Team Averages
Level 79
1,538 SR
1,440 Elo+
Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Explos95
Amaterasu
Level 62
God Stats
37W - 37L
1,526 SR
Queue Stats
97W - 116L
1,381 Elo+
Party 4
Kukulkan
Kukulkan
Faolain20
Kukulkan
Level 66
God Stats
9W - 9L
1,562 SR
Queue Stats
109W - 124L
1,430 Elo+
Party 4
Set
Set
McMenital
Set
Level 44
God Stats
17W - 23L
1,469 SR
Queue Stats
64W - 82L
1,378 Elo+
Party 4
Sobek
Sobek
elayt-zx
Sobek
Level 79
God Stats
17W - 11L
1,634 SR
Queue Stats
590W - 551L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LvLz_Hulk
Izanami
15
1 / 6 / 4
9,301
443
6,398
13,140
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
16
5 / 2 / 6
9,939
473
12,086
15,171
5,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
OGS_Warman
Hun Batz
15
3 / 4 / 5
9,403
448
5,398
15,194
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
icecavani
Serqet
17
2 / 7 / 0
10,401
495
8,252
18,671
13,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 8 / 7
9,363
446
13,099
23,436
24,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
7 / 2 / 11
12,783
609
16,723
14,244
7,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Explos95
Amaterasu
17
4 / 1 / 7
11,666
556
7,313
15,772
9,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Faolain20
Kukulkan
18
12 / 3 / 7
12,438
592
24,150
9,650
3,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 4 / 11
11,618
553
5,872
18,364
8,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
elayt-zx
Sobek
15
1 / 3 / 15
10,627
506
8,779
20,653
19,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
13
Kills
27
27
Deaths
13
22
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
2
11
6.25
W
Amaterasu
Explos95
Amaterasu
4
1
7
7.5
W
Kukulkan
Faolain20
Kukulkan
12
3
7
5.17
L
Izanami
LvLz_Hulk
Izanami
1
6
4
0.5
L
Chang'e
5
2
6
4
W
3
4
11
2.13
L
Hun Batz
OGS_Warman
Hun Batz
3
4
5
1.38
W
Sobek
elayt-zx
Sobek
1
3
15
2.83
L
Serqet
icecavani
Serqet
2
7
0
0.29
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,233
Damage
62,837
85,612
Taken
78,683
55,922
Mitigated
48,808
18,779
Healing
26,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,723
11,964
0
5,123
14,244
7,182
3,831
5,290
8,954
0
98,811
W
Amaterasu
Explos95
Amaterasu
7,313
4,234
0
7,577
15,772
9,532
1,933
3,565
11,442
0
57,587
W
Kukulkan
Faolain20
Kukulkan
24,150
2,268
0
1,355
9,650
3,845
829
4,005
5,600
97,180
0
L
Izanami
LvLz_Hulk
Izanami
6,398
4,207
540
2,734
13,140
5,960
0
4,181
8,959
0
56,276
L
Chang'e
12,086
257
3,608
6,509
15,171
5,833
848
7,261
7,910
57,913
0
W
5,872
3,179
0
6,093
18,364
8,883
2,043
6,681
11,683
129
80,649
L
Hun Batz
OGS_Warman
Hun Batz
5,398
911
0
3,264
15,194
6,043
265
7,590
7,604
0
36,610
W
Sobek
elayt-zx
Sobek
8,779
306
0
6,500
20,653
19,366
30
9,271
10,683
25,007
0
L
Serqet
icecavani
Serqet
8,252
1,410
0
190
18,671
13,420
930
4,646
14,025
291
61,967
L
13,099
669
0
1,934
23,436
24,666
220
9,251
14,185
30,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,407
Gold Earned
59,132
418
Minions Killed
526
0
Camps Cleared
0
1,924,149
Distance Traveled
1,956,720
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,783
609
128
6
0
357,007
6
W
Amaterasu
11,666
556
120
6
0
376,976
1
W
Kukulkan
12,438
592
128
6
0
379,847
1
L
Izanami
9,301
443
105
5
0
364,572
4
L
Chang'e
9,939
473
110
5
0
419,089
2
W
Set
11,618
553
134
6
0
423,082
3
L
Hun Batz
9,403
448
67
3
0
416,419
0
W
Sobek
10,627
506
16
1
0
419,808
5
L
Serqet
10,401
495
120
6
0
360,106
2
L
Ares
9,363
446
16
1
0
363,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role