Player Matchup

Ymir
Ymir
NA_s1mple_VI
Ymir
Level 40
God Stats
30W - 29L
1,504 SR
Queue Stats
315W - 364L
1,492 Elo+
Party 1
Nemesis
Nemesis
OhhSoNxsty
Nemesis
Level 23
God Stats
34W - 36L
1,571 SR
Queue Stats
49W - 65L
1,436 Elo+
Party 1
Nike
Nike
yKampfEselPaco
Nike
Level 39
God Stats
6W - 10L
1,475 SR
Queue Stats
121W - 157L
1,420 Elo+
Party 1
Susano
Susano
yYuqiix
Susano
Level 52
God Stats
5W - 4L
1,356 SR
Queue Stats
186W - 242L
1,458 Elo+
Party 1
Rama
Rama
zGx-l-e
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 328L
1,417 Elo+
Party 1
Team Averages
Level 36
1,481 SR
1,445 Elo+

VS

Team Averages
Level 79
1,607 SR
1,551 Elo+
Izanami
Izanami
Anna_La_Banana
Izanami
Level 100
God Stats
7W - 2L
1,850 SR
Queue Stats
46W - 43L
1,487 Elo+
Party 2
Scylla
Scylla
BY_CLANERS69
Scylla
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 76L
1,623 Elo+
Party 2
Bellona
Bellona
HackTheKing467
Bellona
Level 9
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
MDLR-_-PeRe
Tyr
Level 123
God Stats
8W - 5L
1,716 SR
Queue Stats
129W - 106L
1,630 Elo+
Party 2
Fenrir
Fenrir
whitedarknesp
Fenrir
Level 35
God Stats
3W - 0L
1,672 SR
Queue Stats
73W - 69L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
8,550
475
7,492
15,706
13,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
OhhSoNxsty
Nemesis
13
5 / 6 / 3
8,783
488
11,736
13,714
6,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 1
7,647
425
6,244
9,654
6,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
yYuqiix
Susano
12
1 / 6 / 1
7,770
432
3,899
12,889
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
zGx-l-e
Rama
11
1 / 5 / 4
7,393
411
3,478
11,080
3,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,888
494
8,236
12,513
4,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
8 / 3 / 5
10,283
571
14,788
9,241
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 5
7,692
427
2,685
8,679
4,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 1 / 5
11,323
629
16,667
15,132
14,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 0 / 0
9,888
549
4,900
11,286
4,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
24
24
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
Scylla
8
3
5
3.5
W
0
3
5
0.83
W
9
1
5
11.5
L
2
5
5
0.9
L
Nemesis
OhhSoNxsty
Nemesis
5
6
3
1.08
W
5
0
0
5
L
1
2
1
0.75
L
Susano
yYuqiix
Susano
1
6
1
0.25
L
Rama
zGx-l-e
Rama
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,849
Damage
47,276
63,043
Taken
56,851
35,809
Mitigated
31,391
7,147
Healing
21,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,236
5,672
0
3,751
12,513
4,223
2,488
1,643
10,845
0
79,313
W
Scylla
14,788
805
139
3,384
9,241
3,095
1,739
2,052
7,070
62,910
0
W
2,685
422
0
900
8,679
4,964
408
1,853
6,826
0
16,662
W
16,667
2,433
0
7,827
15,132
14,226
262
1,424
13,208
0
75,675
L
7,492
1,875
0
500
15,706
13,529
0
5,516
9,903
28,716
0
L
Nemesis
OhhSoNxsty
Nemesis
11,736
6,589
0
390
13,714
6,598
369
655
13,031
0
46,554
W
4,900
796
0
5,575
11,286
4,883
756
520
10,287
0
65,822
L
6,244
2,022
425
924
9,654
6,626
1,536
928
8,659
0
32,844
L
Susano
yYuqiix
Susano
3,899
460
0
3,232
12,889
5,215
0
2,945
9,806
0
40,739
L
Rama
zGx-l-e
Rama
3,478
2,814
0
1,676
11,080
3,841
225
4,088
6,856
0
28,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
48,074
320
Minions Killed
540
0
Camps Cleared
0
1,558,617
Distance Traveled
1,646,831
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,888
494
131
7
0
274,925
0
W
Scylla
10,283
571
117
7
0
300,304
5
W
Bellona
7,692
427
30
2
0
341,125
3
W
Tyr
11,323
629
133
7
0
357,459
4
L
Ymir
8,550
475
41
2
0
297,119
2
L
Nemesis
8,783
488
71
4
0
343,870
0
W
Fenrir
9,888
549
129
7
0
373,018
0
L
Nike
7,647
425
66
4
0
321,167
2
L
Susano
7,770
432
79
4
0
328,838
1
L
Rama
7,393
411
63
4
0
267,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role