Player Matchup

Aphrodite
Aphrodite
Jewranthe
Aphrodite
Level 25
God Stats
2W - 1L
1,728 SR
Queue Stats
16W - 22L
1,371 Elo+
Solo
Olorun
Olorun
P-O-W-E-R-I
Olorun
Level 17
God Stats
2W - 1L
1,781 SR
Queue Stats
7W - 9L
1,517 Elo+
Solo
Medusa
Medusa
Xanderules
Medusa
Level 28
God Stats
5W - 4L
1,164 SR
Queue Stats
264W - 350L
1,332 Elo+
Solo
King Arthur
King Arthur
kameramecaio
King Arthur
Level 28
God Stats
2W - 3L
1,709 SR
Queue Stats
6W - 12L
1,456 Elo+
Solo
Thanatos
Thanatos
willii027
Thanatos
Level 28
God Stats
5W - 13L
1,445 SR
Queue Stats
74W - 83L
1,415 Elo+
Solo
Team Averages
Level 25
1,566 SR
1,418 Elo+

VS

Team Averages
Level 26
1,603 SR
1,445 Elo+
Thor
Thor
HarrySenft_ttv
Thor
Level 27
God Stats
7W - 9L
1,683 SR
Queue Stats
136W - 144L
1,406 Elo+
Solo
Artemis
Artemis
Maffhue
Artemis
Level 28
God Stats
53W - 36L
1,566 SR
Queue Stats
59W - 40L
1,485 Elo+
Solo
Medusa
Medusa
MrBretzhell
Medusa
Level 29
God Stats
9W - 18L
1,534 SR
Queue Stats
62W - 62L
1,492 Elo+
Solo
Olorun
Olorun
boss1195
Olorun
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 30L
1,464 Elo+
Solo
Khepri
Khepri
dlxlxl-_-lxlxlb
Khepri
Level 21
God Stats
15W - 11L
1,731 SR
Queue Stats
130W - 140L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jewranthe
Aphrodite
14
0 / 7 / 2
8,782
399
5,995
17,833
15,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
13
0 / 6 / 1
7,893
359
10,273
18,928
7,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Xanderules
Medusa
14
2 / 14 / 1
9,277
422
8,523
24,879
8,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
kameramecaio
King Arthur
11
1 / 13 / 1
7,418
337
2,972
26,584
10,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
willii027
Thanatos
13
2 / 7 / 1
8,997
409
10,190
20,104
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 11
12,352
561
10,932
15,516
6,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Maffhue
Artemis
20
13 / 3 / 11
14,289
650
26,008
12,332
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
20
14 / 0 / 9
14,023
637
22,116
11,970
5,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
boss1195
Olorun
18
10 / 2 / 13
12,749
580
18,458
17,188
8,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 25
12,047
548
6,441
18,490
20,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
115
5
Kills
46
47
Deaths
6
6
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
L
Aphrodite
Jewranthe
Aphrodite
0
7
2
0.14
W
Artemis
Maffhue
Artemis
13
3
11
6.17
W
Medusa
14
0
9
18.5
L
Olorun
0
6
1
0.08
L
Medusa
Xanderules
Medusa
2
14
1
0.18
W
Olorun
boss1195
Olorun
10
2
13
8.25
W
2
1
25
14.5
L
King Arthur
kameramecaio
King Arthur
1
13
1
0.12
L
Thanatos
willii027
Thanatos
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
83,955
108,328
Taken
75,496
49,328
Mitigated
47,912
36,387
Healing
28,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,932
2,822
0
5,463
15,516
6,976
1,109
3,587
11,841
0
79,207
L
Aphrodite
Jewranthe
Aphrodite
5,995
362
3,239
7,854
17,833
15,429
210
3,856
13,977
43,513
0
W
Artemis
Maffhue
Artemis
26,008
12,657
0
923
12,332
6,564
4,988
2,388
9,858
0
107,791
W
Medusa
22,116
12,851
0
8,202
11,970
5,643
3,824
3,116
8,786
0
113,562
L
Olorun
10,273
3,576
555
7,678
18,928
7,341
0
6,003
12,925
46,738
0
L
Medusa
Xanderules
Medusa
8,523
3,930
0
4,984
24,879
8,723
264
3,511
21,368
0
49,599
W
Olorun
boss1195
Olorun
18,458
11,055
951
7,872
17,188
8,086
3,323
5,397
11,394
65,531
0
W
6,441
745
914
4,229
18,490
20,643
771
3,197
14,945
35,522
0
L
King Arthur
kameramecaio
King Arthur
2,972
534
87
2,757
26,584
10,319
398
5,499
21,085
0
27,981
L
Thanatos
willii027
Thanatos
10,190
3,759
0
9,233
20,104
7,516
0
6,030
14,074
0
46,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
65,460
348
Minions Killed
570
0
Camps Cleared
0
1,660,570
Distance Traveled
2,100,414
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,352
561
97
4
0
463,471
1
L
Aphrodite
8,782
399
90
4
0
339,836
1
W
Artemis
14,289
650
164
7
0
421,261
2
W
Medusa
14,023
637
161
7
0
416,410
0
L
Olorun
7,893
359
67
3
0
311,448
4
L
Medusa
9,277
422
76
3
0
271,817
4
W
Olorun
12,749
580
108
5
0
365,194
2
W
Khepri
12,047
548
40
2
0
434,078
2
L
King Arthur
7,418
337
35
2
0
349,473
1
L
Thanatos
8,997
409
80
4
0
387,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role