Player Matchup

Scylla
Scylla
GiantDoggo
Scylla
Level 65
God Stats
26W - 29L
1,615 SR
Queue Stats
159W - 154L
1,616 Elo+
Solo
Sylvanus
Sylvanus
Silent_Paragon
Sylvanus
Level 93
God Stats
4W - 6L
1,500 SR
Queue Stats
175W - 153L
1,638 Elo+
Solo
Raijin
Raijin
WeTheBestFlavour
Raijin
Level 147
God Stats
2W - 6L
1,979 SR
Queue Stats
149W - 124L
1,752 Elo+
Party 2
Tyr
Tyr
awаre
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
lukeheeger
Loki
Level 142
God Stats
6W - 7L
1,577 SR
Queue Stats
171W - 125L
1,748 Elo+
Party 2
Team Averages
Level 115
1,634 SR
1,651 Elo+

VS

Team Averages
Level 144
1,572 SR
1,814 Elo+
Zeus
Zeus
Dilano2005
Zeus
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 73L
1,901 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JMaI97
Ah Muzen Cab
Level 159
God Stats
1W - 1L
1,284 SR
Queue Stats
303W - 114L
1,880 Elo+
Party 1
Athena
Athena
ReadySaltedSean
Athena
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
595W - 342L
1,784 Elo+
Party 1
Fenrir
Fenrir
jackielegzface
Fenrir
Level 160
God Stats
19W - 4L
2,093 SR
Queue Stats
449W - 156L
1,848 Elo+
Party 1
King Arthur
King Arthur
martijnvQB
King Arthur
Level 124
God Stats
7W - 11L
1,484 SR
Queue Stats
335W - 248L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GiantDoggo
Scylla
8
0 / 4 / 2
4,691
469
1,348
5,514
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
8
1 / 3 / 2
4,964
496
2,315
6,486
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
1 / 1 / 0
5,568
557
3,745
5,323
2,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
awаre
Tyr
9
0 / 4 / 1
5,020
502
1,182
6,863
2,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 1 / 1
6,621
662
1,193
4,307
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
6,854
685
7,226
4,828
1,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Muzen Cab
JMaI97
Ah Muzen Cab
11
0 / 0 / 4
6,130
613
3,486
4,257
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 3
5,746
575
2,187
5,309
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 1 / 4
5,529
553
3,039
4,194
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

King Arthur
martijnvQB
King Arthur
11
1 / 1 / 0
5,715
572
3,992
7,003
3,432
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
13
13
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Scylla
GiantDoggo
Scylla
0
4
2
0.25
W
Ah Muzen Cab
JMaI97
Ah Muzen Cab
0
0
4
2
W
3
2
3
2.25
L
Sylvanus
1
3
2
0.67
L
1
1
0
1
L
Tyr
awаre
Tyr
0
4
1
0.13
W
2
1
4
4
L
3
1
1
3.5
W
King Arthur
martijnvQB
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,783
Damage
19,930
28,493
Taken
25,591
11,009
Mitigated
10,852
9,192
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,226
2,263
0
966
4,828
1,565
318
2,037
2,675
44,094
0
L
Scylla
GiantDoggo
Scylla
1,348
511
0
1,078
5,514
1,866
0
4,674
840
21,230
0
W
Ah Muzen Cab
JMaI97
Ah Muzen Cab
3,486
1,795
0
3,477
4,257
1,668
0
101
4,156
0
46,338
W
2,187
859
0
1,965
5,309
2,513
0
543
4,766
25,546
0
L
Sylvanus
2,315
649
45
1,667
6,486
2,612
0
3,326
3,160
12,625
0
L
3,745
775
0
2,355
5,323
2,260
0
0
5,323
31,380
0
L
Tyr
awаre
Tyr
1,182
556
0
1,277
6,863
2,592
0
676
6,163
0
25,229
W
3,039
789
0
2,064
4,194
1,674
0
866
3,328
0
9,915
L
1,193
265
0
2,770
4,307
1,679
0
737
3,570
0
36,889
W
King Arthur
martijnvQB
King Arthur
3,992
453
0
2,618
7,003
3,432
0
3,524
3,258
0
32,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
29,974
300
Minions Killed
324
0
Camps Cleared
0
870,648
Distance Traveled
966,951
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,854
685
88
9
0
178,468
3
L
Scylla
4,691
469
34
3
0
168,661
2
W
Ah Muzen Cab
6,130
613
97
10
0
184,858
3
W
Athena
5,746
575
49
5
0
208,052
0
L
Sylvanus
4,964
496
24
2
0
144,799
2
L
Raijin
5,568
557
72
7
0
148,080
0
L
Tyr
5,020
502
77
8
0
198,570
1
W
Fenrir
5,529
553
18
2
0
204,447
4
L
Loki
6,621
662
93
9
0
210,538
3
W
King Arthur
5,715
572
72
7
0
191,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role