Player Matchup

Skadi
Skadi
Gold I
King_Soul--
Skadi
Gold I
Level 126
God Stats
1W - 1L
1,607 SR
Queue Stats
17W - 15L
1,697 MMR
Party 2
Scylla
Scylla
Gold I
OhQuiet
Scylla
Gold I
Level 149
God Stats
7W - 4L
1,620 SR
Queue Stats
17W - 15L
1,697 MMR
Party 2
Nike
Nike
Gold I
iAbysss--
Nike
Gold I
Level 128
God Stats
0W - 1L
1,666 SR
Queue Stats
17W - 15L
1,697 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,631 SR
1,697 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 85
1,631 SR
1,637 MMR
Cupid
Cupid
Platinum I
BenjiiHendrix412
Cupid
Platinum I
Level 61
God Stats
93W - 94L
1,574 SR
Queue Stats
111W - 112L
1,846 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
oc412
Baron Samedi
Gold III
Level 126
God Stats
40W - 21L
1,777 SR
Queue Stats
97W - 94L
1,487 MMR
Party 1
Ymir
Ymir
Gold IV
zammhouraii
Ymir
Gold IV
Level 69
God Stats
19W - 15L
1,542 SR
Queue Stats
42W - 60L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
10,736
632
6,913
13,120
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
OhQuiet
Scylla
15
5 / 3 / 7
11,505
677
19,912
12,341
4,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
13
2 / 3 / 7
10,202
600
5,345
14,516
14,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
DanzaburouAphroditeCthulhuCu ChulainnChaac

VS

Bans
AthenaGuan YuTyrPoseidonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 5
12,278
722
11,918
11,980
3,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
oc412
Baron Samedi
13
0 / 4 / 10
10,523
619
13,178
15,003
8,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 4 / 4
12,620
742
6,138
16,714
15,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
11
Kills
11
11
Deaths
12
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
4
5
6
1.4
L
Scylla
OhQuiet
Scylla
5
3
7
2.83
L
Nike
2
3
7
1.83
W
Baron Samedi
oc412
Baron Samedi
0
4
10
1.25
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
31,234
39,977
Taken
43,697
24,370
Mitigated
27,670
3,931
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,918
5,748
598
1,911
11,980
3,884
2,144
6,644
4,997
0
40,784
L
6,913
2,867
0
1,117
13,120
5,022
593
7,714
5,406
282
51,659
L
Scylla
OhQuiet
Scylla
19,912
244
0
2,064
12,341
4,795
286
5,161
7,180
50,081
0
L
Nike
5,345
317
0
750
14,516
14,553
278
6,501
8,015
0
31,149
W
Baron Samedi
oc412
Baron Samedi
13,178
825
1,789
4,575
15,003
8,431
287
6,808
7,878
42,861
0
W
6,138
784
0
3,998
16,714
15,355
81
5,676
10,617
44,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
35,421
187
Minions Killed
162
0
Camps Cleared
0
906,828
Distance Traveled
953,011
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,278
722
62
4
0
336,601
1
L
Skadi
10,736
632
77
5
0
279,237
0
L
Scylla
11,505
677
69
4
0
307,475
6
L
Nike
10,202
600
41
2
0
320,116
1
W
Baron Samedi
10,523
619
53
3
0
299,679
1
W
Ymir
12,620
742
47
3
0
316,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role