Player Matchup

Da Ji
Da Ji
DarkAngelKinght
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,349 Elo+
Solo
Izanami
Izanami
Gwek Okkotsu
Izanami
Level 28
God Stats
13W - 9L
1,546 SR
Queue Stats
149W - 195L
1,349 Elo+
Solo
Odin
Odin
Montreal_KiefBoy
Odin
Level 14
God Stats
3W - 7L
1,728 SR
Queue Stats
29W - 28L
1,427 Elo+
Party 1
Sol
Sol
XAreYouMaddBROX
Sol
Level 27
God Stats
18W - 9L
1,854 SR
Queue Stats
102W - 86L
1,422 Elo+
Party 1
Khepri
Khepri
ihSnuG
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 56L
1,323 Elo+
Solo
Team Averages
Level 23
1,626 SR
1,374 Elo+

VS

Team Averages
Level 25
1,576 SR
1,377 Elo+
Chaac
Chaac
G_o_WTomio
Chaac
Level 25
God Stats
14W - 13L
1,706 SR
Queue Stats
103W - 102L
1,426 Elo+
Solo
Ares
Ares
Gamb0lShroud
Ares
Level 29
God Stats
12W - 8L
1,500 SR
Queue Stats
89W - 73L
1,432 Elo+
Solo
Neith
Neith
KojakSwanny
Neith
Level 27
God Stats
7W - 4L
1,597 SR
Queue Stats
89W - 85L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
asonintrigue
Erlang Shen
Level 27
God Stats
7W - 24L
1,463 SR
Queue Stats
330W - 457L
1,254 Elo+
Solo
Nu Wa
Nu Wa
fitomtz22693
Nu Wa
Level 15
God Stats
2W - 1L
1,614 SR
Queue Stats
17W - 30L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,539
449
3,857
15,887
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Gwek Okkotsu
Izanami
15
1 / 5 / 0
9,184
483
6,754
9,469
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 0
7,423
391
5,430
8,371
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 6 / 1
9,508
500
17,108
16,487
8,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Khepri
ihSnuG
Khepri
13
1 / 4 / 3
8,813
464
6,684
13,058
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
7 / 0 / 7
10,484
552
14,995
16,582
13,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 5
9,059
477
5,104
7,759
6,111
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
6 / 2 / 7
10,178
536
13,691
13,941
7,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
asonintrigue
Erlang Shen
16
5 / 3 / 7
9,522
501
6,184
13,555
8,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 3 / 4
8,010
422
5,414
9,058
3,351
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
9
Kills
25
25
Deaths
9
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Chaac
7
0
7
10.5
W
6
1
5
8.5
L
Izanami
Gwek Okkotsu
Izanami
1
5
0
0.2
W
6
2
7
4.75
L
0
2
0
0
L
6
6
1
1.08
W
Erlang Shen
asonintrigue
Erlang Shen
5
3
7
2.83
W
1
3
4
1
L
Khepri
ihSnuG
Khepri
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,833
Damage
45,388
63,272
Taken
60,895
38,328
Mitigated
38,969
13,468
Healing
22,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,857
1,100
0
3,539
15,887
5,915
0
1,093
14,794
0
38,804
W
Chaac
14,995
2,968
0
11,084
16,582
13,686
604
4,068
12,178
0
58,327
W
5,104
587
0
0
7,759
6,111
281
2,166
5,593
25,565
0
L
Izanami
Gwek Okkotsu
Izanami
6,754
4,600
0
1,885
9,469
5,105
1,216
1,852
7,617
0
72,357
W
13,691
5,244
0
3,949
13,941
7,363
795
4,835
9,106
0
66,860
L
5,430
2,931
0
400
8,371
7,582
373
934
7,437
0
25,865
L
17,108
8,346
99
6,163
16,487
8,204
2,638
3,267
13,220
65,938
1,346
W
Erlang Shen
asonintrigue
Erlang Shen
6,184
3,286
0
5,935
13,555
8,458
0
5,173
8,307
0
48,667
W
5,414
1,515
0
1,123
9,058
3,351
924
6,915
2,118
29,083
0
L
Khepri
ihSnuG
Khepri
6,684
628
0
1,382
13,058
11,522
28
3,372
9,686
28,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,467
Gold Earned
47,253
415
Minions Killed
392
0
Camps Cleared
0
1,599,663
Distance Traveled
1,725,112
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,539
449
73
4
0
348,076
2
W
Chaac
10,484
552
108
6
0
350,060
0
W
Ares
9,059
477
24
1
0
342,817
0
L
Izanami
9,184
483
138
7
0
300,956
8
W
Neith
10,178
536
128
7
0
293,028
4
L
Odin
7,423
391
42
2
0
284,272
0
L
Sol
9,508
500
121
6
0
279,938
0
W
Erlang Shen
9,522
501
88
5
0
410,803
5
W
Nu Wa
8,010
422
44
2
0
328,404
1
L
Khepri
8,813
464
41
2
0
386,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role