Player Matchup

Set
Set
C0ZZ1997
Set
Level 62
God Stats
18W - 28L
1,617 SR
Queue Stats
24W - 35L
1,526 Elo+
Party 1
Anhur
Anhur
CallMeBarratt
Anhur
Level 100
God Stats
8W - 6L
1,647 SR
Queue Stats
41W - 47L
1,506 Elo+
Party 1
Zeus
Zeus
sploringe
Zeus
Level 49
God Stats
12W - 19L
1,412 SR
Queue Stats
32W - 44L
1,464 Elo+
Party 1
Team Averages
Level 70
1,559 SR
1,499 Elo+

VS

Team Averages
Level 72
1,724 SR
1,566 Elo+
Cerberus
Cerberus
DaniCHSG-25
Cerberus
Level 66
God Stats
10W - 4L
1,711 SR
Queue Stats
92W - 72L
1,575 Elo+
Party 2
Tiamat
Tiamat
ElMuShRuUm
Tiamat
Level 28
God Stats
5W - 2L
1,758 SR
Queue Stats
82W - 59L
1,511 Elo+
Party 2
Hou Yi
Hou Yi
XDEADMUSHROOMX
Hou Yi
Level 123
God Stats
26W - 21L
1,701 SR
Queue Stats
181W - 122L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
9,125
702
9,708
13,164
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 5
9,598
738
9,412
12,128
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
2 / 6 / 4
8,717
671
7,409
10,369
2,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaniCHSG-25
Cerberus
14
6 / 3 / 12
10,461
805
10,982
13,708
9,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ElMuShRuUm
Tiamat
15
6 / 2 / 10
10,461
805
8,084
8,661
4,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 5 / 8
10,490
807
10,436
10,110
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
19
19
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
4
7
5
0.93
W
Cerberus
DaniCHSG-25
Cerberus
6
3
12
4
W
Tiamat
ElMuShRuUm
Tiamat
6
2
10
5.5
W
7
5
8
2.2
L
Zeus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
29,502
35,661
Taken
32,479
11,131
Mitigated
17,564
5,956
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,708
4,514
0
2,380
13,164
5,236
0
4,768
8,114
0
35,155
L
9,412
5,154
0
1,932
12,128
3,295
648
7,179
4,573
0
29,522
W
Cerberus
DaniCHSG-25
Cerberus
10,982
360
0
2,354
13,708
9,745
487
3,596
10,112
21,697
0
W
Tiamat
ElMuShRuUm
Tiamat
8,084
424
0
3,484
8,661
4,615
822
1,941
6,720
34,133
0
W
10,436
4,313
0
1,773
10,110
3,204
2,065
1,910
8,200
0
40,830
L
Zeus
7,409
868
0
1,644
10,369
2,600
265
6,285
3,836
35,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
31,412
151
Minions Killed
166
0
Camps Cleared
0
655,008
Distance Traveled
719,642
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,125
702
48
4
0
240,811
4
L
Anhur
9,598
738
51
4
0
201,821
1
W
Cerberus
10,461
805
35
3
0
243,231
0
W
Tiamat
10,461
805
78
6
0
251,268
0
W
Hou Yi
10,490
807
53
4
0
225,143
0
L
Zeus
8,717
671
52
4
0
212,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role