Player Matchup

Aphrodite
Aphrodite
Elfenhaen
Aphrodite
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,121 Elo+
Solo
Achilles
Achilles
FASETHEWIND
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,489 Elo+
Solo
Cupid
Cupid
ImTheAlphaMF
Cupid
Level 15
God Stats
41W - 39L
1,540 SR
Queue Stats
197W - 209L
1,554 Elo+
Party 1
Olorun
Olorun
TheMerchandise9
Olorun
Level 20
God Stats
17W - 13L
1,498 SR
Queue Stats
42W - 50L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wxlfgangg
Tsukuyomi
Level 22
God Stats
46W - 48L
1,560 SR
Queue Stats
140W - 174L
1,386 Elo+
Party 1
Team Averages
Level 18
1,519 SR
1,390 Elo+

VS

Team Averages
Level 15
1,501 SR
1,419 Elo+
Camazotz
Camazotz
DankWilliamsSr
Camazotz
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
166W - 158L
1,416 Elo+
Party 3
Artemis
Artemis
ItzBigJay
Artemis
Level 18
God Stats
9W - 7L
1,288 SR
Queue Stats
38W - 36L
1,447 Elo+
Solo
Khepri
Khepri
Modcory
Khepri
Level 33
God Stats
2W - 1L
1,718 SR
Queue Stats
159W - 163L
1,439 Elo+
Party 3
Ares
Ares
SCHWABBEL321
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,323 Elo+
Party 2
Ra
Ra
Tatsu5012
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elfenhaen
Aphrodite
14
3 / 8 / 7
9,432
496
6,098
16,630
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Achilles
FASETHEWIND
Achilles
14
10 / 4 / 7
10,251
540
11,546
16,832
19,275
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 7 / 3
9,245
487
9,333
16,389
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 6 / 13
10,730
565
13,638
17,029
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Wxlfgangg
Tsukuyomi
15
8 / 4 / 9
9,975
525
11,924
12,379
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
5 / 3 / 13
10,147
534
11,027
16,802
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
ItzBigJay
Artemis
17
14 / 3 / 8
11,201
590
27,059
11,732
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Modcory
Khepri
13
4 / 4 / 12
8,845
466
5,589
14,807
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 11 / 4
7,026
370
5,091
15,579
9,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 9 / 7
8,929
470
11,153
11,625
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
73
30
Kills
29
29
Deaths
30
39
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Camazotz
5
3
13
3.83
W
Aphrodite
Elfenhaen
Aphrodite
3
8
7
0.81
W
Achilles
FASETHEWIND
Achilles
10
4
7
3.38
W
3
7
3
0.64
L
Artemis
ItzBigJay
Artemis
14
3
8
6
L
Khepri
Modcory
Khepri
4
4
12
2.5
L
0
11
4
0.18
L
6
9
7
1.06
W
6
6
13
2.08
W
Tsukuyomi
Wxlfgangg
Tsukuyomi
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,539
Damage
59,919
79,259
Taken
70,545
47,956
Mitigated
38,291
25,300
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
11,027
3,691
0
8,999
16,802
6,958
1,336
2,720
14,082
0
66,468
W
Aphrodite
Elfenhaen
Aphrodite
6,098
1,019
3,823
5,562
16,630
9,619
333
4,963
11,513
25,805
0
W
Achilles
FASETHEWIND
Achilles
11,546
5,244
0
1,425
16,832
19,275
506
5,192
11,470
0
31,415
W
9,333
5,477
187
4,239
16,389
6,070
1,470
2,297
14,054
0
56,408
L
Artemis
ItzBigJay
Artemis
27,059
15,031
87
3,368
11,732
5,000
1,990
4,482
7,250
0
65,394
L
Khepri
Modcory
Khepri
5,589
898
0
753
14,807
11,870
170
3,639
11,168
15,761
0
L
5,091
762
0
0
15,579
9,871
209
4,286
11,293
23,816
0
L
11,153
1,096
1,234
535
11,625
4,592
269
3,965
7,660
44,690
0
W
13,638
6,213
1,458
5,874
17,029
8,228
1,393
5,785
10,868
58,391
2,104
W
Tsukuyomi
Wxlfgangg
Tsukuyomi
11,924
2,872
0
2,732
12,379
4,764
902
2,825
9,521
0
45,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,633
Gold Earned
46,148
357
Minions Killed
324
0
Camps Cleared
0
1,618,126
Distance Traveled
1,610,314
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,147
534
116
6
0
369,759
0
W
Aphrodite
9,432
496
56
3
0
315,684
0
W
Achilles
10,251
540
49
3
0
324,806
3
W
Cupid
9,245
487
89
5
0
300,260
2
L
Artemis
11,201
590
89
5
0
320,514
0
L
Khepri
8,845
466
16
1
0
283,274
5
L
Ares
7,026
370
24
1
0
317,056
4
L
Ra
8,929
470
79
4
0
319,711
2
W
Olorun
10,730
565
81
4
0
299,302
1
W
Tsukuyomi
9,975
525
82
4
0
378,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role