Player Matchup

Anubis
Anubis
CeoOfWaifus
Anubis
Level 67
God Stats
11W - 7L
1,570 SR
Queue Stats
203W - 185L
1,461 Elo+
Party 1
Medusa
Medusa
Onyx Stroud
Medusa
Level 24
God Stats
30W - 29L
1,543 SR
Queue Stats
224W - 243L
1,453 Elo+
Party 1
Nemesis
Nemesis
YoungMetroid3x
Nemesis
Level 65
God Stats
12W - 4L
1,665 SR
Queue Stats
201W - 203L
1,458 Elo+
Party 1
Tiamat
Tiamat
ojedaelbueno
Tiamat
Level 34
God Stats
3W - 3L
1,416 SR
Queue Stats
22W - 32L
1,335 Elo+
Solo
Cthulhu
Cthulhu
wockcomet
Cthulhu
Level 49
God Stats
21W - 12L
1,621 SR
Queue Stats
205W - 197L
1,483 Elo+
Party 1
Team Averages
Level 48
1,563 SR
1,438 Elo+

VS

Team Averages
Level 44
1,483 SR
1,383 Elo+
Amaterasu
Amaterasu
I Odie I
Amaterasu
Level 26
God Stats
19W - 18L
1,573 SR
Queue Stats
148W - 209L
1,291 Elo+
Party 3
Merlin
Merlin
Orango41
Merlin
Level 34
God Stats
3W - 5L
1,222 SR
Queue Stats
35W - 39L
1,346 Elo+
Solo
Serqet
Serqet
RelaxingMango37
Serqet
Level 83
God Stats
11W - 12L
1,561 SR
Queue Stats
269W - 266L
1,403 Elo+
Party 2
Cerberus
Cerberus
Run_Drez
Cerberus
Level 42
God Stats
17W - 14L
1,505 SR
Queue Stats
19W - 22L
1,448 Elo+
Party 3
Skadi
Skadi
l Jaevi l
Skadi
Level 35
God Stats
32W - 30L
1,553 SR
Queue Stats
201W - 194L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
11 / 5 / 6
10,868
572
21,116
16,695
9,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
7 / 3 / 10
9,798
516
11,992
10,537
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
12 / 2 / 4
10,520
554
12,605
11,655
5,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
13
0 / 7 / 2
8,500
447
3,728
8,755
3,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
wockcomet
Cthulhu
14
6 / 1 / 14
10,278
541
11,658
12,217
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
I Odie I
Amaterasu
12
2 / 9 / 3
7,916
417
1,743
12,918
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Orango41
Merlin
14
4 / 6 / 3
8,796
463
11,878
11,435
3,042
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 8 / 1
7,759
408
7,842
15,383
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Run_Drez
Cerberus
11
3 / 4 / 3
7,567
398
6,510
16,906
9,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
l Jaevi l
Skadi
15
4 / 9 / 2
9,225
486
11,892
18,949
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
36
Kills
16
18
Deaths
36
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
5
6
2.8
L
Amaterasu
I Odie I
Amaterasu
2
9
3
0.39
W
Medusa
7
3
10
4
L
Merlin
Orango41
Merlin
4
6
3
0.92
L
3
8
1
0.44
L
Cerberus
Run_Drez
Cerberus
3
4
3
1.13
W
12
2
4
7
L
Skadi
l Jaevi l
Skadi
4
9
2
0.56
W
Tiamat
0
7
2
0.14
W
Cthulhu
wockcomet
Cthulhu
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,099
Damage
39,865
59,859
Taken
75,591
34,049
Mitigated
26,722
21,931
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,116
768
0
8,516
16,695
9,566
2,247
6,259
9,392
69,512
0
L
Amaterasu
I Odie I
Amaterasu
1,743
494
0
1,075
12,918
4,191
0
8,218
4,700
0
7,149
W
Medusa
11,992
5,798
722
2,844
10,537
4,371
513
3,241
7,296
0
53,096
L
Merlin
Orango41
Merlin
11,878
665
852
3,953
11,435
3,042
253
6,128
5,307
38,670
0
L
7,842
2,419
0
3,374
15,383
4,360
0
4,221
11,162
0
27,754
L
Cerberus
Run_Drez
Cerberus
6,510
721
1,276
4,583
16,906
9,258
0
10,816
6,090
22,658
0
W
12,605
5,730
807
3,798
11,655
5,775
1,527
3,138
8,517
0
51,547
L
Skadi
l Jaevi l
Skadi
11,892
5,978
0
5,097
18,949
5,871
3,303
7,119
11,830
0
59,972
W
Tiamat
3,728
1,306
0
962
8,755
3,629
1,343
3,340
5,292
34,706
0
W
Cthulhu
wockcomet
Cthulhu
11,658
1,138
168
4,114
12,217
10,708
620
2,410
9,572
28,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
41,263
373
Minions Killed
248
0
Camps Cleared
0
1,565,923
Distance Traveled
1,469,969
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,868
572
125
7
0
268,842
0
L
Amaterasu
7,916
417
18
1
0
311,517
0
W
Medusa
9,798
516
73
4
0
313,382
1
L
Merlin
8,796
463
51
3
0
292,064
0
L
Serqet
7,759
408
51
3
0
295,065
4
L
Cerberus
7,567
398
45
2
0
266,308
0
W
Nemesis
10,520
554
70
4
0
401,159
0
L
Skadi
9,225
486
83
4
0
305,015
4
W
Tiamat
8,500
447
65
3
0
262,131
0
W
Cthulhu
10,278
541
40
2
0
320,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role