Player Matchup

Cernunnos
Cernunnos
Gemini Bucky
Cernunnos
Level 160
God Stats
1W - 2L
1,246 SR
Queue Stats
846W - 846L
1,547 Elo+
Solo
Jormungandr
Jormungandr
LeaderofMuffin
Jormungandr
Level 160
God Stats
2W - 4L
1,656 SR
Queue Stats
204W - 165L
1,639 Elo+
Party 1
Ganesha
Ganesha
NightmareFox288
Ganesha
Level 69
God Stats
7W - 4L
1,683 SR
Queue Stats
22W - 22L
1,582 Elo+
Party 1
Ra
Ra
ThronedMantis18
Ra
Level 85
God Stats
6W - 3L
1,619 SR
Queue Stats
22W - 25L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
angell chick
Tsukuyomi
Level 123
God Stats
0W - 1L
1,701 SR
Queue Stats
5W - 3L
1,720 Elo+
Solo
Team Averages
Level 119
1,581 SR
1,607 Elo+

VS

Team Averages
Level 131
1,540 SR
1,482 Elo+
Tiamat
Tiamat
Egeto
Tiamat
Level 129
God Stats
85W - 63L
1,664 SR
Queue Stats
203W - 192L
1,531 Elo+
Solo
Sylvanus
Sylvanus
HolyCrusader178
Sylvanus
Level 105
God Stats
6W - 7L
1,487 SR
Queue Stats
387W - 371L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
LilDadTheCap
Cu Chulainn
Level 148
God Stats
1W - 0L
1,517 SR
Queue Stats
3W - 2L
1,302 Elo+
Party 2
Zeus
Zeus
lief-3690_
Zeus
Level 155
God Stats
5W - 5L
1,335 SR
Queue Stats
235W - 193L
1,581 Elo+
Party 2
Fenrir
Fenrir
thrtsh
Fenrir
Level 116
God Stats
13W - 6L
1,695 SR
Queue Stats
129W - 115L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gemini Bucky
Cernunnos
14
0 / 1 / 1
8,872
887
3,028
7,205
2,725
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
LeaderofMuffin
Jormungandr
14
1 / 2 / 2
8,955
896
10,477
17,329
14,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 1 / 2
9,976
998
3,988
14,190
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 5 / 1
8,938
894
4,265
9,984
3,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
angell chick
Tsukuyomi
16
2 / 9 / 2
9,756
976
15,018
17,940
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

197

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Egeto
Tiamat
16
1 / 2 / 9
9,668
967
12,107
4,622
3,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
16
2 / 0 / 11
9,632
963
6,742
8,531
6,511
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
LilDadTheCap
Cu Chulainn
16
2 / 0 / 13
9,860
986
8,563
6,939
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 1 / 11
10,162
1,016
20,706
6,616
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
thrtsh
Fenrir
16
9 / 1 / 7
11,273
1,127
14,574
15,026
15,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
4
Kills
18
18
Deaths
4
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Egeto
Tiamat
1
2
9
2.75
L
Cernunnos
Gemini Bucky
Cernunnos
0
1
1
0.5
W
Sylvanus
2
0
11
7.5
L
Jormungandr
LeaderofMuffin
Jormungandr
1
2
2
1
W
Cu Chulainn
LilDadTheCap
Cu Chulainn
2
0
13
8.5
L
0
1
2
1
L
1
5
1
0.3
L
Tsukuyomi
angell chick
Tsukuyomi
2
9
2
0.33
W
4
1
11
9.5
W
Fenrir
thrtsh
Fenrir
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,776
Damage
62,692
66,648
Taken
41,734
42,704
Mitigated
34,059
7,267
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Egeto
Tiamat
12,107
547
0
761
4,622
3,770
0
2,177
2,345
33,954
0
L
Cernunnos
Gemini Bucky
Cernunnos
3,028
982
0
637
7,205
2,725
0
2,144
4,850
0
31,032
W
Sylvanus
6,742
1,342
3,231
3,138
8,531
6,511
0
4,580
3,851
13,401
0
L
Jormungandr
LeaderofMuffin
Jormungandr
10,477
1,810
0
319
17,329
14,711
0
9,503
7,180
30,647
0
W
Cu Chulainn
LilDadTheCap
Cu Chulainn
8,563
1,597
0
1,016
6,939
5,915
0
2,696
4,118
0
20,406
L
3,988
149
86
1,774
14,190
11,690
0
9,130
4,506
14,547
0
L
4,265
381
1,095
1,026
9,984
3,815
0
6,515
2,975
23,817
0
L
Tsukuyomi
angell chick
Tsukuyomi
15,018
2,938
0
2,330
17,940
9,763
0
10,703
6,482
0
22,520
W
20,706
1,278
0
0
6,616
2,651
0
2,953
3,560
44,878
0
W
Fenrir
thrtsh
Fenrir
14,574
3,338
0
1,680
15,026
15,212
0
6,324
8,427
0
27,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,497
Gold Earned
50,595
219
Minions Killed
176
6
Camps Cleared
8
987,667
Distance Traveled
930,296
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,668
967
56
6
0
173,054
2
L
Cernunnos
8,872
887
72
7
0
140,546
1
W
Sylvanus
9,632
963
13
1
0
183,528
0
L
Jormungandr
8,955
896
50
5
0
197,249
0
W
Cu Chulainn
9,860
986
18
2
0
199,617
0
L
Ganesha
9,976
998
4
0
0
237,953
2
L
Ra
8,938
894
69
7
3
200,180
0
L
Tsukuyomi
9,756
976
24
2
3
211,739
0
W
Zeus
10,162
1,016
64
6
0
172,371
0
W
Fenrir
11,273
1,127
25
3
8
201,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role