Player Matchup

Geb
Geb
Bruno7123
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Chaccus
Thanatos
Level 134
God Stats
2W - 2L
1,686 SR
Queue Stats
332W - 357L
1,552 Elo+
Party 3
Bellona
Bellona
NotADutchGuy
Bellona
Level 16
God Stats
2W - 4L
1,833 SR
Queue Stats
63W - 72L
1,490 Elo+
Party 2
Artemis
Artemis
PepperTeaa
Artemis
Level 121
God Stats
13W - 9L
1,747 SR
Queue Stats
289W - 264L
1,539 Elo+
Party 3
Anubis
Anubis
SirOof
Anubis
Level 29
God Stats
3W - 9L
1,230 SR
Queue Stats
140W - 176L
1,546 Elo+
Party 3
Team Averages
Level 85
1,599 SR
1,525 Elo+

VS

Team Averages
Level 86
1,613 SR
1,558 Elo+
Athena
Athena
KDDisRAGE
Athena
Level 118
God Stats
9W - 4L
1,795 SR
Queue Stats
233W - 220L
1,572 Elo+
Party 1
Artemis
Artemis
MILKMANTHE
Artemis
Level 34
God Stats
2W - 0L
1,736 SR
Queue Stats
46W - 49L
1,451 Elo+
Solo
Ymir
Ymir
SwaggMastrDaddyG
Ymir
Level 24
God Stats
2W - 1L
1,490 SR
Queue Stats
16W - 12L
1,693 Elo+
Party 1
Anubis
Anubis
Thanatios
Anubis
Level 144
God Stats
1W - 0L
1,544 SR
Queue Stats
25W - 23L
1,491 Elo+
Party 1
Tiamat
Tiamat
marmarcky
Tiamat
Level 108
God Stats
16W - 12L
1,498 SR
Queue Stats
29W - 19L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 11
9,791
445
6,677
19,219
16,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Chaccus
Thanatos
20
12 / 4 / 4
13,457
612
14,631
17,952
8,719
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
NotADutchGuy
Bellona
15
1 / 8 / 5
9,317
424
6,390
19,076
10,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
PepperTeaa
Artemis
17
2 / 3 / 6
10,406
473
13,079
14,522
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
SirOof
Anubis
17
3 / 8 / 7
11,127
506
7,371
12,622
5,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KDDisRAGE
Athena
20
11 / 4 / 11
13,281
604
20,541
17,935
8,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
MILKMANTHE
Artemis
16
1 / 5 / 10
10,406
473
11,498
13,800
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 3 / 9
9,484
431
4,041
16,240
13,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Thanatios
Anubis
19
4 / 4 / 9
12,660
575
12,510
14,268
6,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
marmarcky
Tiamat
20
9 / 2 / 4
13,496
613
11,482
9,492
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
69
18
Kills
26
26
Deaths
18
33
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
3
11
1.83
L
Thanatos
Chaccus
Thanatos
12
4
4
3.5
W
Athena
KDDisRAGE
Athena
11
4
11
4.13
W
Artemis
MILKMANTHE
Artemis
1
5
10
1.2
L
Bellona
NotADutchGuy
Bellona
1
8
5
0.44
L
Artemis
PepperTeaa
Artemis
2
3
6
1.67
L
Anubis
SirOof
Anubis
3
8
7
0.81
W
1
3
9
1.83
W
Anubis
Thanatios
Anubis
4
4
9
2.13
W
Tiamat
marmarcky
Tiamat
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,148
Damage
60,072
83,391
Taken
71,735
45,450
Mitigated
38,829
32,464
Healing
23,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,677
353
0
4,787
19,219
16,009
400
9,460
9,759
23,050
0
L
Thanatos
Chaccus
Thanatos
14,631
2,756
0
16,071
17,952
8,719
0
8,875
9,077
0
96,169
W
Athena
KDDisRAGE
Athena
20,541
6,512
0
5,060
17,935
8,442
0
3,514
14,208
86,131
0
W
Artemis
MILKMANTHE
Artemis
11,498
6,133
717
3,390
13,800
3,946
1,517
3,530
10,136
0
58,616
L
Bellona
NotADutchGuy
Bellona
6,390
1,491
0
3,648
19,076
10,822
0
14,929
4,147
0
37,988
L
Artemis
PepperTeaa
Artemis
13,079
6,808
0
5,353
14,522
4,485
1,748
6,198
8,324
0
93,579
L
Anubis
SirOof
Anubis
7,371
497
0
2,605
12,622
5,415
582
9,112
3,510
50,853
0
W
4,041
739
0
2,175
16,240
13,357
569
3,381
12,743
28,451
0
W
Anubis
Thanatios
Anubis
12,510
908
0
8,373
14,268
6,897
742
2,612
11,450
95,263
0
W
Tiamat
marmarcky
Tiamat
11,482
1,943
0
4,222
9,492
6,187
7,589
342
9,150
80,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,098
Gold Earned
59,327
569
Minions Killed
569
0
Camps Cleared
0
1,915,397
Distance Traveled
1,947,509
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,791
445
16
1
0
420,290
11
L
Thanatos
13,457
612
152
7
0
431,248
0
W
Athena
13,281
604
127
6
0
437,287
2
W
Artemis
10,406
473
86
4
0
356,067
2
L
Bellona
9,317
424
107
5
0
411,276
5
L
Artemis
10,406
473
182
8
0
338,273
6
L
Anubis
11,127
506
112
5
0
314,310
0
W
Ymir
9,484
431
38
2
0
396,906
2
W
Anubis
12,660
575
169
8
0
382,926
1
W
Tiamat
13,496
613
149
7
0
374,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role