Player Matchup

Athena
Athena
Bjmotorboat
Athena
Level 26
God Stats
9W - 9L
1,547 SR
Queue Stats
229W - 232L
1,609 Elo+
Solo
Poseidon
Poseidon
BoughtVolcano68
Poseidon
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,500 Elo+
Solo
King Arthur
King Arthur
FunkyCirno
King Arthur
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 5L
1,574 Elo+
Solo
Chaac
Chaac
Happy___Boy__
Chaac
Level 17
God Stats
3W - 2L
1,771 SR
Queue Stats
8W - 8L
1,717 Elo+
Solo
Izanami
Izanami
to-_-LIVE
Izanami
Level 28
God Stats
41W - 28L
1,534 SR
Queue Stats
94W - 95L
1,523 Elo+
Solo
Team Averages
Level 18
1,570 SR
1,584 Elo+

VS

Team Averages
Level 11
1,576 SR
1,618 Elo+
Ratatoskr
Ratatoskr
An0malyDrag0n
Ratatoskr
Level 13
God Stats
2W - 1L
1,332 SR
Queue Stats
2W - 2L
1,815 Elo+
Solo
Tiamat
Tiamat
MJE3434343
Tiamat
Level 19
God Stats
23W - 13L
1,777 SR
Queue Stats
321W - 321L
1,510 Elo+
Solo
Osiris
Osiris
MrDark534
Osiris
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,647 Elo+
Solo
Ymir
Ymir
Smitonboxsux
Ymir
Level 12
God Stats
1W - 1L
1,768 SR
Queue Stats
13W - 14L
1,543 Elo+
Solo
Apollo
Apollo
ninja_cheif358
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 181L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
14 / 1 / 14
11,097
653
13,988
12,541
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Poseidon
17
13 / 4 / 10
10,913
642
15,104
9,811
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
FunkyCirno
King Arthur
16
9 / 1 / 8
10,423
613
8,535
12,457
8,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 19
9,270
545
11,096
13,794
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
to-_-LIVE
Izanami
16
0 / 1 / 8
9,863
580
4,869
8,336
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
An0malyDrag0n
Ratatoskr
7
0 / 9 / 3
5,831
343
3,381
10,315
5,223
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
MJE3434343
Tiamat
12
3 / 7 / 4
7,685
452
7,812
14,426
9,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
MrDark534
Osiris
10
1 / 10 / 3
7,146
420
5,115
11,632
8,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 10 / 4
8,048
473
12,952
17,449
10,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 4
8,822
519
9,356
12,493
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
41
Kills
11
11
Deaths
41
59
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
An0malyDrag0n
Ratatoskr
0
9
3
0.17
W
Athena
14
1
14
21
W
Poseidon
13
4
10
4.5
W
King Arthur
FunkyCirno
King Arthur
9
1
8
13
W
5
4
19
3.63
L
Tiamat
MJE3434343
Tiamat
3
7
4
0.71
L
Osiris
MrDark534
Osiris
1
10
3
0.25
L
4
10
4
0.6
L
3
5
4
1
W
Izanami
to-_-LIVE
Izanami
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,592
Damage
38,616
56,939
Taken
66,315
29,643
Mitigated
38,480
19,458
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
An0malyDrag0n
Ratatoskr
3,381
520
0
655
10,315
5,223
0
5,255
5,060
0
4,871
W
Athena
13,988
1,842
0
4,500
12,541
5,374
0
4,974
7,212
66,167
0
W
Poseidon
15,104
2,592
0
2,470
9,811
3,644
215
2,025
7,426
76,480
0
W
King Arthur
FunkyCirno
King Arthur
8,535
1,417
368
3,456
12,457
8,797
834
4,737
7,354
0
53,027
W
11,096
2,689
0
5,437
13,794
9,148
375
5,758
7,367
0
25,084
L
Tiamat
MJE3434343
Tiamat
7,812
1,754
0
3,819
14,426
9,483
0
6,508
7,744
35,529
0
L
Osiris
MrDark534
Osiris
5,115
2,230
0
75
11,632
8,741
0
5,835
5,797
0
16,302
L
12,952
2,423
0
1,262
17,449
10,931
0
7,992
9,457
36,091
0
L
9,356
5,722
0
2,568
12,493
4,102
0
3,502
8,847
0
48,515
W
Izanami
to-_-LIVE
Izanami
4,869
3,070
0
3,227
8,336
2,680
4,643
1,801
6,375
0
70,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,566
Gold Earned
37,532
542
Minions Killed
229
0
Camps Cleared
0
1,595,283
Distance Traveled
1,459,904
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,831
343
6
0
0
310,718
0
W
Athena
11,097
653
122
7
0
361,342
0
W
Poseidon
10,913
642
125
7
0
273,022
2
W
King Arthur
10,423
613
116
7
0
349,261
5
W
Chaac
9,270
545
23
1
0
352,107
1
L
Tiamat
7,685
452
66
4
0
282,036
1
L
Osiris
7,146
420
29
2
0
329,466
1
L
Ymir
8,048
473
52
3
0
238,457
0
L
Apollo
8,822
519
76
4
0
299,227
0
W
Izanami
9,863
580
156
9
0
259,551
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role