Player Matchup

Izanami
Izanami
Goobertoader
Izanami
Level 8
God Stats
3W - 7L
1,395 SR
Queue Stats
11W - 15L
1,572 Elo+
Solo
Bellona
Bellona
NemesisMischief
Bellona
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
177W - 147L
1,697 Elo+
Solo
Fafnir
Fafnir
SpankBones
Fafnir
Level 26
God Stats
4W - 6L
1,719 SR
Queue Stats
138W - 184L
1,551 Elo+
Solo
Ullr
Ullr
elrisas2
Ullr
Level 17
God Stats
7W - 7L
1,372 SR
Queue Stats
17W - 17L
1,502 Elo+
Solo
Bakasura
Bakasura
mtmeeks13
Bakasura
Level 28
God Stats
0W - 2L
1,135 SR
Queue Stats
69W - 58L
1,589 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,582 Elo+

VS

Team Averages
Level 17
1,523 SR
1,534 Elo+
Mulan
Mulan
Hatch08
Mulan
Level 15
God Stats
24W - 28L
1,390 SR
Queue Stats
117W - 119L
1,482 Elo+
Solo
He Bo
He Bo
JMhorak
He Bo
Level 8
God Stats
1W - 1L
1,266 SR
Queue Stats
3W - 5L
1,253 Elo+
Solo
Heimdallr
Heimdallr
Lowjax
Heimdallr
Level 29
God Stats
124W - 103L
1,668 SR
Queue Stats
701W - 645L
1,621 Elo+
Party 1
Bacchus
Bacchus
ShieldRust
Bacchus
Level 17
God Stats
57W - 21L
1,790 SR
Queue Stats
547W - 236L
1,677 Elo+
Party 1
Erlang Shen
Erlang Shen
immortalkwaii
Erlang Shen
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 13L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goobertoader
Izanami
10
0 / 6 / 0
6,382
425
3,011
8,788
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 0
8,217
548
7,676
11,877
9,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
SpankBones
Fafnir
9
0 / 4 / 3
6,652
443
3,667
9,107
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
11
5 / 6 / 2
7,763
518
4,637
10,047
3,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
mtmeeks13
Bakasura
11
3 / 7 / 2
7,460
497
8,739
12,256
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hatch08
Mulan
13
2 / 2 / 2
7,593
506
5,244
10,929
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
JMhorak
He Bo
11
5 / 3 / 8
7,764
518
7,630
6,621
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Lowjax
Heimdallr
15
10 / 1 / 9
9,385
626
11,385
9,106
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
ShieldRust
Bacchus
12
6 / 2 / 10
8,447
563
8,372
10,974
11,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
immortalkwaii
Erlang Shen
13
3 / 3 / 7
7,931
529
4,691
11,065
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
11
Kills
26
26
Deaths
11
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
Goobertoader
Izanami
0
6
0
0
W
Mulan
Hatch08
Mulan
2
2
2
1.5
W
He Bo
JMhorak
He Bo
5
3
8
3
W
Heimdallr
Lowjax
Heimdallr
10
1
9
14.5
L
3
3
0
1
W
Bacchus
ShieldRust
Bacchus
6
2
10
5.5
L
Fafnir
SpankBones
Fafnir
0
4
3
0.38
L
Ullr
5
6
2
1
W
Erlang Shen
immortalkwaii
Erlang Shen
3
3
7
2.17
L
Bakasura
mtmeeks13
Bakasura
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,730
Damage
37,322
52,075
Taken
48,695
26,301
Mitigated
28,019
10,113
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Goobertoader
Izanami
3,011
1,410
0
864
8,788
2,403
371
2,926
5,819
0
32,915
W
Mulan
Hatch08
Mulan
5,244
720
0
4,395
10,929
6,905
770
0
10,719
0
30,845
W
He Bo
JMhorak
He Bo
7,630
721
0
807
6,621
1,892
701
427
5,749
30,261
0
W
Heimdallr
Lowjax
Heimdallr
11,385
6,473
0
3,753
9,106
3,757
821
1,851
7,230
0
66,343
L
7,676
2,091
0
3,647
11,877
9,471
533
1,315
10,079
0
45,222
W
Bacchus
ShieldRust
Bacchus
8,372
931
0
3,208
10,974
11,026
72
997
9,582
25,800
0
L
Fafnir
SpankBones
Fafnir
3,667
601
0
1,555
9,107
6,021
180
2,649
6,450
15,795
0
L
Ullr
4,637
1,922
0
480
10,047
3,446
144
5,784
4,045
0
32,543
W
Erlang Shen
immortalkwaii
Erlang Shen
4,691
2,231
0
3,788
11,065
4,439
274
392
10,149
0
37,794
L
Bakasura
mtmeeks13
Bakasura
8,739
5,846
0
3,567
12,256
4,960
0
2,818
9,279
0
39,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
41,120
347
Minions Killed
319
0
Camps Cleared
0
1,445,143
Distance Traveled
1,359,907
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,382
425
75
5
0
311,093
3
W
Mulan
7,593
506
58
4
0
232,552
0
W
He Bo
7,764
518
40
3
0
286,055
4
W
Heimdallr
9,385
626
116
8
0
254,982
2
L
Bellona
8,217
548
96
6
0
282,020
0
W
Bacchus
8,447
563
28
2
0
324,188
5
L
Fafnir
6,652
443
24
2
0
317,506
2
L
Ullr
7,763
518
75
5
0
266,676
1
W
Erlang Shen
7,931
529
77
5
0
262,130
2
L
Bakasura
7,460
497
77
5
0
267,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role