Player Matchup

Ao Kuang
Ao Kuang
Gold I
Kuristar
Ao Kuang
Gold I
Level 156
God Stats
3W - 5L
1,578 SR
Queue Stats
445W - 436L
1,750 MMR
Solo
Izanami
Izanami
Gold I
Mougou
Izanami
Gold I
Level 135
God Stats
13W - 11L
1,679 SR
Queue Stats
139W - 137L
1,723 MMR
Party 2
Vulcan
Vulcan
Gold I
Tørgak
Vulcan
Gold I
Level 147
God Stats
15W - 14L
1,795 SR
Queue Stats
229W - 225L
1,675 MMR
Party 2
King Arthur
King Arthur
Platinum I
fantasmilla14
King Arthur
Platinum I
Level 69
God Stats
2W - 6L
1,411 SR
Queue Stats
87W - 83L
1,735 MMR
Solo
Ganesha
Ganesha
Gold III
mohrs
Ganesha
Gold III
Level 148
God Stats
4W - 5L
1,840 SR
Queue Stats
100W - 93L
1,699 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,661 SR
1,716 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,673 SR
1,717 MMR
Nox
Nox
Platinum V
CarbonPhoenix29
Nox
Platinum V
Level 47
God Stats
31W - 19L
1,672 SR
Queue Stats
242W - 236L
1,750 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
PaTucK
Kumbhakarna
Gold IV
Level 157
God Stats
1W - 0L
1,594 SR
Queue Stats
67W - 53L
1,722 MMR
Party 1
Tyr
Tyr
Platinum IV
PatattaMeisteR
Tyr
Platinum IV
Level 154
God Stats
11W - 6L
1,470 SR
Queue Stats
416W - 398L
1,731 MMR
Solo
Rama
Rama
Platinum V
reivax14
Rama
Platinum V
Level 121
God Stats
8W - 2L
1,878 SR
Queue Stats
280W - 265L
1,709 MMR
Solo
Nemesis
Nemesis
Gold II
xGrifonator
Nemesis
Gold II
Level 148
God Stats
11W - 9L
1,752 SR
Queue Stats
116W - 100L
1,672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kuristar
Ao Kuang
15
2 / 4 / 1
9,255
487
5,738
13,250
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Mougou
Izanami
16
3 / 3 / 0
9,814
517
13,341
10,277
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Tørgak
Vulcan
12
0 / 5 / 1
7,981
420
4,127
7,431
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
fantasmilla14
King Arthur
16
1 / 7 / 0
9,310
490
13,784
23,649
16,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
mohrs
Ganesha
14
0 / 3 / 5
8,749
460
4,433
11,297
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ApolloTiamatDanzaburouSetScylla

VS

Bans
TsukuyomiAnhurCu ChulainnJanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,489
552
6,028
4,785
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
PaTucK
Kumbhakarna
14
1 / 2 / 8
9,227
486
4,500
14,767
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 1 / 4
11,547
608
14,818
19,957
17,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
16
1 / 1 / 6
9,793
515
7,150
13,719
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
xGrifonator
Nemesis
19
10 / 1 / 3
11,715
617
12,524
12,881
6,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
22
22
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Ao Kuang
Kuristar
Ao Kuang
2
4
1
0.63
L
Izanami
Mougou
Izanami
3
3
0
1
W
Kumbhakarna
PaTucK
Kumbhakarna
1
2
8
2.5
W
7
1
4
9
L
Vulcan
Tørgak
Vulcan
0
5
1
0.1
L
King Arthur
fantasmilla14
King Arthur
1
7
0
0.14
L
Ganesha
mohrs
Ganesha
0
3
5
0.83
W
Rama
1
1
6
4
W
Nemesis
xGrifonator
Nemesis
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,423
Damage
45,020
65,904
Taken
66,109
37,593
Mitigated
38,161
17,050
Healing
28,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,028
185
0
1,939
4,785
1,976
384
2,454
2,221
70,332
0
L
Ao Kuang
Kuristar
Ao Kuang
5,738
1,435
0
3,651
13,250
4,925
0
837
12,317
62,581
0
L
Izanami
Mougou
Izanami
13,341
9,408
0
2,661
10,277
5,237
442
2,804
7,431
0
77,672
W
Kumbhakarna
PaTucK
Kumbhakarna
4,500
1,180
0
4,183
14,767
8,251
0
3,589
11,102
20,547
0
W
14,818
2,550
0
13,214
19,957
17,564
0
2,144
17,563
0
77,484
L
Vulcan
Tørgak
Vulcan
4,127
1,397
0
1,073
7,431
2,775
0
3,440
3,831
44,020
0
L
King Arthur
fantasmilla14
King Arthur
13,784
1,977
0
5,992
23,649
16,885
0
844
22,767
0
72,691
L
Ganesha
mohrs
Ganesha
4,433
414
0
3,673
11,297
7,771
0
2,203
9,030
32,164
0
W
Rama
7,150
6,464
0
7,016
13,719
3,869
938
1,627
12,092
0
75,154
W
Nemesis
xGrifonator
Nemesis
12,524
8,134
0
2,464
12,881
6,501
0
4,218
8,605
0
95,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,109
Gold Earned
52,771
552
Minions Killed
579
0
Camps Cleared
0
1,710,896
Distance Traveled
1,940,868
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,489
552
152
8
0
384,134
9
L
Ao Kuang
9,255
487
107
6
0
380,547
4
L
Izanami
9,814
517
150
8
0
330,509
6
W
Kumbhakarna
9,227
486
11
1
0
402,436
4
W
Tyr
11,547
608
150
8
0
416,658
7
L
Vulcan
7,981
420
121
6
0
306,585
7
L
King Arthur
9,310
490
135
7
0
319,745
1
L
Ganesha
8,749
460
39
2
0
373,510
7
W
Rama
9,793
515
127
7
0
334,326
8
W
Nemesis
11,715
617
139
7
0
403,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role