Player Matchup

Athena
Athena
Mochapickle
Athena
Level 11
God Stats
10W - 21L
1,657 SR
Queue Stats
11W - 21L
1,849 Elo+
Party 1
Hades
Hades
Reece-S39
Hades
Level 28
God Stats
119W - 80L
1,699 SR
Queue Stats
142W - 101L
1,625 Elo+
Solo
Guan Yu
Guan Yu
SangreSuciaH
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,586 Elo+
Solo
Bakasura
Bakasura
gerjo02
Bakasura
Level 7
God Stats
2W - 4L
1,373 SR
Queue Stats
22W - 25L
1,476 Elo+
Solo
Cernunnos
Cernunnos
jenkins245
Cernunnos
Level 64
God Stats
7W - 8L
1,673 SR
Queue Stats
271W - 253L
1,561 Elo+
Party 1
Team Averages
Level 23
1,580 SR
1,619 Elo+

VS

Team Averages
Level 18
1,629 SR
1,719 Elo+
Tsukuyomi
Tsukuyomi
Gunnerman
Tsukuyomi
Level 29
God Stats
1W - 0L
1,502 SR
Queue Stats
10W - 10L
1,591 Elo+
Party 2
Hachiman
Hachiman
JABpunch
Hachiman
Level 20
God Stats
2W - 0L
1,797 SR
Queue Stats
4W - 0L
1,818 Elo+
Party 2
Chang'e
Chang'e
Konkster
Chang'e
Level 25
God Stats
5W - 1L
1,584 SR
Queue Stats
5W - 1L
1,690 Elo+
Party 2
Sobek
Sobek
NostalgicNeander
Sobek
Level 8
God Stats
4W - 0L
1,704 SR
Queue Stats
4W - 0L
1,818 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RemytheDog
Cu Chulainn
Level 7
God Stats
2W - 1L
1,559 SR
Queue Stats
4W - 2L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 6 / 5
8,353
464
4,327
17,895
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hades
Reece-S39
Hades
14
7 / 6 / 1
10,150
564
14,874
15,131
7,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SangreSuciaH
Guan Yu
9
0 / 10 / 3
6,589
366
4,687
14,998
13,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
gerjo02
Bakasura
12
0 / 9 / 4
7,687
427
5,286
15,508
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
jenkins245
Cernunnos
14
5 / 5 / 3
9,045
503
15,106
16,919
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gunnerman
Tsukuyomi
16
10 / 3 / 7
10,440
580
9,907
13,963
5,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
JABpunch
Hachiman
14
4 / 3 / 6
9,273
515
11,850
11,440
3,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Konkster
Chang'e
17
9 / 1 / 12
11,244
625
15,795
11,881
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 15
10,253
570
9,943
15,441
17,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
RemytheDog
Cu Chulainn
14
7 / 3 / 9
9,931
552
8,402
12,574
9,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
13
Kills
36
36
Deaths
13
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Gunnerman
Tsukuyomi
10
3
7
4.5
W
Hachiman
JABpunch
Hachiman
4
3
6
2.33
W
Chang'e
Konkster
Chang'e
9
1
12
15
L
Athena
1
6
5
0.58
W
6
3
15
4.5
L
Hades
Reece-S39
Hades
7
6
1
1.25
W
Cu Chulainn
RemytheDog
Cu Chulainn
7
3
9
3.83
L
Guan Yu
SangreSuciaH
Guan Yu
0
10
3
0.15
L
Bakasura
gerjo02
Bakasura
0
9
4
0.22
L
Cernunnos
jenkins245
Cernunnos
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,280
Damage
55,897
80,451
Taken
65,299
42,733
Mitigated
39,588
20,540
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Gunnerman
Tsukuyomi
9,907
3,041
0
3,104
13,963
5,593
4,061
5,232
8,305
0
60,077
W
Hachiman
JABpunch
Hachiman
11,850
7,945
0
4,343
11,440
3,212
1,200
1,583
9,684
0
51,996
W
Chang'e
Konkster
Chang'e
15,795
2,550
2,402
5,716
11,881
3,764
2,685
2,620
8,546
57,166
0
L
Athena
4,327
1,094
0
2,645
17,895
8,986
848
6,178
11,667
15,452
0
W
9,943
1,634
0
3,465
15,441
17,423
417
5,435
9,658
23,437
0
L
Hades
Reece-S39
Hades
14,874
352
900
3,879
15,131
7,630
431
4,710
10,245
47,502
0
W
Cu Chulainn
RemytheDog
Cu Chulainn
8,402
1,717
0
1,615
12,574
9,596
1,001
3,491
8,940
6,689
42,040
L
Guan Yu
SangreSuciaH
Guan Yu
4,687
706
600
2,178
14,998
13,704
428
5,210
9,402
0
15,958
L
Bakasura
gerjo02
Bakasura
5,286
3,838
0
2,914
15,508
6,376
1,220
5,874
9,504
0
38,960
L
Cernunnos
jenkins245
Cernunnos
15,106
8,088
0
7,424
16,919
6,037
933
4,446
12,427
0
65,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
51,141
310
Minions Killed
388
0
Camps Cleared
0
1,564,588
Distance Traveled
1,737,026
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,440
580
91
5
0
361,525
1
W
Hachiman
9,273
515
81
5
0
332,209
3
W
Chang'e
11,244
625
120
7
0
348,013
1
L
Athena
8,353
464
33
2
0
330,098
1
W
Sobek
10,253
570
25
1
0
366,596
4
L
Hades
10,150
564
81
5
0
291,248
3
W
Cu Chulainn
9,931
552
71
4
0
328,683
3
L
Guan Yu
6,589
366
19
1
0
293,314
1
L
Bakasura
7,687
427
77
4
0
348,344
0
L
Cernunnos
9,045
503
100
6
0
301,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role