Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DBFUllr
Ah Muzen Cab
Level 125
God Stats
9W - 9L
1,518 SR
Queue Stats
182W - 183L
1,511 Elo+
Solo
Athena
Athena
Jimbod
Athena
Level 88
God Stats
0W - 2L
1,248 SR
Queue Stats
10W - 17L
1,260 Elo+
Solo
Tiamat
Tiamat
JustZerok
Tiamat
Level 89
God Stats
2W - 5L
1,702 SR
Queue Stats
371W - 348L
1,457 Elo+
Solo
Fenrir
Fenrir
ragnar2801
Fenrir
Level 74
God Stats
11W - 15L
1,488 SR
Queue Stats
87W - 120L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
sputnikss
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,491 SR
1,426 Elo+

VS

Team Averages
Level 72
1,546 SR
1,451 Elo+
Awilix
Awilix
GodlyBang
Awilix
Level 69
God Stats
4W - 1L
1,760 SR
Queue Stats
9W - 8L
1,455 Elo+
Party 1
Thoth
Thoth
JaceXChristian
Thoth
Level 130
God Stats
3W - 2L
1,757 SR
Queue Stats
288W - 282L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
TiranExcalibur
Sun Wukong
Level 64
God Stats
7W - 8L
1,306 SR
Queue Stats
170W - 146L
1,431 Elo+
Solo
Cupid
Cupid
Tybezius
Cupid
Level 54
God Stats
64W - 36L
1,592 SR
Queue Stats
795W - 748L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Will_6210
Cthulhu
Level 42
God Stats
1W - 2L
1,315 SR
Queue Stats
326W - 358L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DBFUllr
Ah Muzen Cab
11
1 / 1 / 0
7,932
378
2,719
3,195
1,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Jimbod
Athena
15
3 / 4 / 7
9,600
457
9,667
19,342
12,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
JustZerok
Tiamat
17
1 / 5 / 4
9,746
464
8,500
11,882
7,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ragnar2801
Fenrir
16
5 / 6 / 4
10,207
486
10,667
16,469
9,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
sputnikss
Sun Wukong
17
4 / 3 / 3
10,142
483
9,881
17,032
14,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GodlyBang
Awilix
15
4 / 4 / 4
9,698
462
9,287
11,339
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 4 / 7
11,094
528
12,546
10,576
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TiranExcalibur
Sun Wukong
17
6 / 4 / 5
10,884
518
11,840
16,813
16,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Tybezius
Cupid
17
2 / 0 / 3
11,165
532
8,963
13,538
5,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Will_6210
Cthulhu
13
0 / 3 / 11
9,115
434
9,424
16,299
13,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
14
Kills
19
19
Deaths
15
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DBFUllr
Ah Muzen Cab
1
1
0
1
W
Awilix
GodlyBang
Awilix
4
4
4
1.5
W
7
4
7
2.63
L
Athena
Jimbod
Athena
3
4
7
1.63
L
Tiamat
JustZerok
Tiamat
1
5
4
0.6
W
Sun Wukong
TiranExcalibur
Sun Wukong
6
4
5
2.13
W
Cupid
Tybezius
Cupid
2
0
3
3.5
W
Cthulhu
Will_6210
Cthulhu
0
3
11
1.83
L
Fenrir
ragnar2801
Fenrir
5
6
4
1.17
L
Sun Wukong
sputnikss
Sun Wukong
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,434
Damage
52,060
67,920
Taken
68,565
45,923
Mitigated
43,972
16,976
Healing
24,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DBFUllr
Ah Muzen Cab
2,719
1,972
0
1,171
3,195
1,200
0
880
2,315
0
38,734
W
Awilix
GodlyBang
Awilix
9,287
4,074
0
2,990
11,339
4,318
1,264
2,872
8,251
0
58,029
W
12,546
757
0
1,506
10,576
3,840
1,620
2,592
7,752
50,150
0
L
Athena
Jimbod
Athena
9,667
1,780
0
6,986
19,342
12,626
60
5,668
13,372
31,195
0
L
Tiamat
JustZerok
Tiamat
8,500
858
0
3,870
11,882
7,984
1,881
4,208
7,345
66,200
0
W
Sun Wukong
TiranExcalibur
Sun Wukong
11,840
2,090
0
4,965
16,813
16,748
654
2,462
13,533
0
55,634
W
Cupid
Tybezius
Cupid
8,963
6,009
421
8,626
13,538
5,323
2,408
3,825
9,667
0
84,728
W
Cthulhu
Will_6210
Cthulhu
9,424
562
1,063
4,604
16,299
13,743
746
5,635
10,470
30,868
0
L
Fenrir
ragnar2801
Fenrir
10,667
3,616
0
1,310
16,469
9,551
504
6,328
9,827
0
50,521
L
Sun Wukong
sputnikss
Sun Wukong
9,881
1,831
0
3,639
17,032
14,562
0
4,085
12,188
0
59,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,627
Gold Earned
51,956
453
Minions Killed
527
0
Camps Cleared
0
1,797,729
Distance Traveled
1,996,202
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,932
378
77
4
0
216,804
2
W
Awilix
9,698
462
89
4
0
418,919
5
W
Thoth
11,094
528
107
5
0
382,409
5
L
Athena
9,600
457
46
2
0
437,537
1
L
Tiamat
9,746
464
127
6
0
363,196
5
W
Sun Wukong
10,884
518
106
5
0
384,288
2
W
Cupid
11,165
532
178
8
0
392,148
7
W
Cthulhu
9,115
434
47
2
0
418,438
12
L
Fenrir
10,207
486
85
4
0
378,461
2
L
Sun Wukong
10,142
483
118
6
0
401,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role