Player Matchup

Odin
Odin
Dannyboy xdcwx
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 142L
1,505 Elo+
Party 1
Neith
Neith
Jesus luvs u927
Neith
Level 143
God Stats
3W - 5L
1,759 SR
Queue Stats
202W - 195L
1,612 Elo+
Party 1
Nox
Nox
KISSEDBYGOD890
Nox
Level 127
God Stats
16W - 8L
1,420 SR
Queue Stats
283W - 276L
1,556 Elo+
Party 1
Team Averages
Level 131
1,560 SR
1,558 Elo+

VS

Team Averages
Level 51
1,518 SR
1,748 Elo+
Bellona
Bellona
EulaS1MP
Bellona
Level 13
God Stats
3W - 0L
1,756 SR
Queue Stats
8W - 2L
1,736 Elo+
Party 2
Sol
Sol
Hellsing_Blaze
Sol
Level 124
God Stats
10W - 12L
1,298 SR
Queue Stats
499W - 397L
1,572 Elo+
Solo
Loki
Loki
l ConejoTrix
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,937 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 3
8,340
695
4,553
10,811
9,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 5 / 5
8,397
700
7,460
10,120
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 4 / 5
8,447
704
6,931
9,713
3,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EulaS1MP
Bellona
12
4 / 1 / 7
9,298
775
5,101
8,761
10,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
5 / 2 / 6
9,168
764
10,129
8,568
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
6 / 5 / 6
9,570
798
8,748
10,615
4,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
15
15
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Bellona
EulaS1MP
Bellona
4
1
7
7.5
W
5
2
6
4
L
2
5
5
0.9
L
3
4
5
1.38
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
23,978
30,644
Taken
27,944
15,618
Mitigated
18,446
6,982
Healing
3,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,553
1,328
310
612
10,811
9,138
300
4,425
6,386
0
17,063
W
Bellona
EulaS1MP
Bellona
5,101
1,284
0
162
8,761
10,723
255
1,969
6,792
0
13,728
W
10,129
1,628
0
3,206
8,568
3,227
1,993
1,921
6,647
34,615
0
L
7,460
3,024
1,138
1,498
10,120
3,130
554
2,671
7,449
0
26,680
L
6,931
1,055
853
2,571
9,713
3,350
341
3,093
6,620
26,152
0
W
8,748
1,611
0
370
10,615
4,496
0
3,139
7,476
0
41,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
28,036
109
Minions Killed
130
0
Camps Cleared
0
598,133
Distance Traveled
589,629
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,340
695
27
2
0
214,794
2
W
Bellona
9,298
775
32
3
0
148,172
1
W
Sol
9,168
764
60
5
0
219,316
1
L
Neith
8,397
700
47
4
0
189,580
1
L
Nox
8,447
704
35
3
0
193,759
2
W
Loki
9,570
798
38
3
0
222,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role