Player Matchup

Cernunnos
Cernunnos
EdDragonOfChaos
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,389 Elo+
Party 2
Serqet
Serqet
Ys-LaY
Serqet
Level 83
God Stats
3W - 0L
1,715 SR
Queue Stats
29W - 39L
1,310 Elo+
Party 2
Tyr
Tyr
morfeu102
Tyr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,494 Elo+
Party 2
Nemesis
Nemesis
tony74549
Nemesis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,293 Elo+
Party 2
Vamana
Vamana
yGugah
Vamana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,642 Elo+
Party 2
Team Averages
Level 102
1,543 SR
1,426 Elo+

VS

Team Averages
Level 88
1,569 SR
1,428 Elo+
Anhur
Anhur
DcLr
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,369 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeniJG
Cu Chulainn
Level 94
God Stats
0W - 3L
1,273 SR
Queue Stats
291W - 342L
1,341 Elo+
Party 1
Thanatos
Thanatos
MinimusterTM
Thanatos
Level 98
God Stats
5W - 2L
1,829 SR
Queue Stats
145W - 182L
1,428 Elo+
Party 1
Nox
Nox
RoqueMarcia
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
fscastelano
Olorun
Level 75
God Stats
0W - 3L
1,745 SR
Queue Stats
69W - 87L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EdDragonOfChaos
Cernunnos
20
14 / 5 / 15
14,526
854
28,281
21,303
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
Ys-LaY
Serqet
20
10 / 5 / 19
14,051
827
18,276
20,635
7,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
5 / 6 / 17
11,837
696
9,148
19,970
18,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
tony74549
Nemesis
20
5 / 6 / 21
13,479
793
15,335
15,538
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
yGugah
Vamana
20
8 / 6 / 22
13,364
786
18,874
25,707
29,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DcLr
Anhur
17
0 / 7 / 12
10,570
622
10,680
15,048
6,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
DeniJG
Cu Chulainn
14
0 / 8 / 10
9,281
546
9,820
25,654
21,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
MinimusterTM
Thanatos
20
18 / 9 / 3
14,907
877
24,167
21,785
10,164
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 9 / 14
14,217
836
23,673
16,335
7,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
17
2 / 9 / 11
11,456
674
12,608
18,444
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
78
42
Kills
28
28
Deaths
42
94
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anhur
DcLr
Anhur
0
7
12
0.86
L
Cu Chulainn
DeniJG
Cu Chulainn
0
8
10
0.63
W
Cernunnos
EdDragonOfChaos
Cernunnos
14
5
15
4.3
L
Thanatos
MinimusterTM
Thanatos
18
9
3
2.17
L
8
9
14
1.67
W
Serqet
Ys-LaY
Serqet
10
5
19
3.9
L
Olorun
2
9
11
0.83
W
5
6
17
2.25
W
Nemesis
tony74549
Nemesis
5
6
21
2.58
W
Vamana
yGugah
Vamana
8
6
22
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,914
Damage
80,948
103,153
Taken
97,266
70,570
Mitigated
51,923
42,994
Healing
31,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DcLr
Anhur
10,680
5,776
0
1,230
15,048
6,067
0
663
14,310
0
21,840
L
Cu Chulainn
DeniJG
Cu Chulainn
9,820
3,217
1,996
6,064
25,654
21,392
0
1,992
23,312
493
15,542
W
Cernunnos
EdDragonOfChaos
Cernunnos
28,281
17,709
928
8,524
21,303
6,973
3,260
6,151
15,152
0
54,141
L
Thanatos
MinimusterTM
Thanatos
24,167
9,141
1,283
12,641
21,785
10,164
0
607
20,157
0
38,209
L
23,673
2,266
1,299
1,383
16,335
7,089
0
1,112
14,677
44,427
0
W
Serqet
Ys-LaY
Serqet
18,276
4,418
3,468
5,506
20,635
7,785
767
8,932
11,703
0
27,153
L
Olorun
12,608
5,390
1,670
3,601
18,444
7,211
180
753
16,895
28,898
0
W
9,148
1,850
3,071
5,351
19,970
18,325
75
9,069
10,901
0
18,205
W
Nemesis
tony74549
Nemesis
15,335
6,571
2,364
3,538
15,538
8,107
329
6,403
9,135
0
23,922
W
Vamana
yGugah
Vamana
18,874
6,039
1,612
8,632
25,707
29,380
452
6,165
19,167
11,855
33,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,257
Gold Earned
60,431
156
Minions Killed
133
0
Camps Cleared
0
1,546,102
Distance Traveled
1,229,369
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,570
622
20
1
0
230,722
0
L
Cu Chulainn
9,281
546
9
1
0
275,270
5
W
Cernunnos
14,526
854
45
3
0
269,970
0
L
Thanatos
14,907
877
33
2
0
256,165
1
L
Nox
14,217
836
48
3
0
231,803
1
W
Serqet
14,051
827
28
2
0
346,389
2
L
Olorun
11,456
674
23
1
0
235,409
0
W
Tyr
11,837
696
23
1
0
318,303
0
W
Nemesis
13,479
793
13
1
0
308,618
0
W
Vamana
13,364
786
47
3
0
302,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role