Player Matchup

Ra
Ra
MattDemon17
Ra
Level 137
God Stats
4W - 2L
1,977 SR
Queue Stats
45W - 32L
1,551 Elo+
Party 3
Fenrir
Fenrir
Meylli
Fenrir
Level 149
God Stats
11W - 5L
1,694 SR
Queue Stats
55W - 38L
1,551 Elo+
Party 3
Ganesha
Ganesha
StanIco
Ganesha
Level 112
God Stats
2W - 0L
1,554 SR
Queue Stats
6W - 10L
1,407 Elo+
Party 3
Skadi
Skadi
bekni
Skadi
Level 46
God Stats
6W - 5L
1,905 SR
Queue Stats
27W - 26L
1,588 Elo+
Party 3
Raijin
Raijin
poypoy45680
Raijin
Level 35
God Stats
4W - 2L
1,818 SR
Queue Stats
42W - 34L
1,574 Elo+
Party 3
Team Averages
Level 96
1,790 SR
1,534 Elo+

VS

Team Averages
Level 75
1,465 SR
1,528 Elo+
Janus
Janus
 
Janus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ChBa
Jing Wei
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
MSTQ NoAH
Sobek
Level 128
God Stats
2W - 4L
1,562 SR
Queue Stats
203W - 180L
1,570 Elo+
Party 1
Ra
Ra
Pavlohyuuga
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Weepkem
King Arthur
Level 127
God Stats
4W - 9L
1,263 SR
Queue Stats
341W - 321L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 11
9,503
950
10,288
4,496
1,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Meylli
Fenrir
15
9 / 0 / 10
9,913
991
11,314
9,041
3,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
StanIco
Ganesha
13
0 / 1 / 17
8,113
811
3,665
11,552
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
bekni
Skadi
13
3 / 3 / 10
7,779
778
6,160
7,754
3,008
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
14
6 / 0 / 11
8,770
877
10,203
6,195
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 5 / 2
6,911
691
8,014
6,514
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
ChBa
Jing Wei
12
0 / 4 / 3
6,108
611
4,370
8,354
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
MSTQ NoAH
Sobek
12
0 / 4 / 4
6,249
625
4,801
10,867
7,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 4 / 1
5,748
575
2,661
7,420
2,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Weepkem
King Arthur
11
1 / 8 / 1
6,768
677
4,452
12,671
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
14
25
Kills
3
4
Deaths
25
59
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
2
0.6
L
Jing Wei
ChBa
Jing Wei
0
4
3
0.38
L
Sobek
MSTQ NoAH
Sobek
0
4
4
0.5
W
7
0
11
12.5
W
Fenrir
Meylli
Fenrir
9
0
10
14
L
0
4
1
0.13
W
Ganesha
StanIco
Ganesha
0
1
17
8.5
L
King Arthur
Weepkem
King Arthur
1
8
1
0.19
W
Skadi
bekni
Skadi
3
3
10
2.67
W
Raijin
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,630
Damage
24,298
39,038
Taken
45,826
22,520
Mitigated
22,199
12,093
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,014
164
0
0
6,514
1,651
1
3,152
3,362
19,832
0
L
Jing Wei
ChBa
Jing Wei
4,370
2,966
0
876
8,354
2,575
0
5,571
2,783
0
16,386
L
Sobek
MSTQ NoAH
Sobek
4,801
128
0
1,505
10,867
7,988
0
5,649
5,218
12,194
0
W
10,288
1,076
3,297
1,727
4,496
1,812
711
1,397
2,973
39,875
0
W
Fenrir
Meylli
Fenrir
11,314
2,487
0
3,522
9,041
3,963
1,737
3,501
5,388
0
24,002
L
2,661
278
1,174
1,683
7,420
2,501
0
4,954
2,466
13,394
0
W
Ganesha
StanIco
Ganesha
3,665
125
688
2,052
11,552
11,379
331
4,087
7,217
13,417
0
L
King Arthur
Weepkem
King Arthur
4,452
338
0
740
12,671
7,484
0
4,987
7,684
0
16,580
W
Skadi
bekni
Skadi
6,160
3,000
263
174
7,754
3,008
821
2,033
5,599
0
16,554
W
Raijin
10,203
1,034
0
370
6,195
2,358
818
3,626
2,385
27,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,078
Gold Earned
31,784
173
Minions Killed
147
8
Camps Cleared
4
947,688
Distance Traveled
760,150
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,911
691
42
4
1
139,907
0
L
Jing Wei
6,108
611
29
3
1
156,987
2
L
Sobek
6,249
625
23
2
0
156,483
0
W
Ra
9,503
950
65
7
4
200,827
3
W
Fenrir
9,913
991
40
4
3
197,138
2
L
Ra
5,748
575
22
2
1
160,263
0
W
Ganesha
8,113
811
6
1
0
194,594
3
L
King Arthur
6,768
677
31
3
1
146,510
1
W
Skadi
7,779
778
19
2
0
175,563
4
W
Raijin
8,770
877
43
4
1
179,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role