Player Matchup

Ganesha
Ganesha
JAMMlES
Ganesha
Level 140
God Stats
0W - 2L
1,345 SR
Queue Stats
24W - 23L
1,654 Elo+
Party 1
Janus
Janus
PokerMastr
Janus
Level 129
God Stats
9W - 9L
1,500 SR
Queue Stats
351W - 347L
1,721 Elo+
Solo
Susano
Susano
Ushaahh
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
hawkblade100
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Νightingale
Ao Kuang
Level 129
God Stats
11W - 12L
1,509 SR
Queue Stats
493W - 446L
1,637 Elo+
Party 1
Team Averages
Level 139
1,471 SR
1,602 Elo+

VS

Team Averages
Level 132
1,515 SR
1,688 Elo+
Janus
Janus
CommoDoggo
Janus
Level 148
God Stats
13W - 11L
1,662 SR
Queue Stats
223W - 160L
1,713 Elo+
Party 2
Athena
Athena
SaiyanGodAzure
Athena
Level 59
God Stats
2W - 1L
1,401 SR
Queue Stats
133W - 54L
1,748 Elo+
Party 2
Chaac
Chaac
TheWorstest
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ZeroNudes
Jing Wei
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 62L
1,852 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zerrrissen
Tsukuyomi
Level 160
God Stats
5W - 2L
1,512 SR
Queue Stats
113W - 102L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JAMMlES
Ganesha
8
0 / 2 / 3
5,351
535
2,683
6,464
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
10
0 / 4 / 2
5,731
573
1,978
5,260
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Ushaahh
Susano
10
1 / 3 / 0
5,511
551
4,796
6,770
2,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
hawkblade100
Hachiman
11
4 / 2 / 0
6,370
637
3,645
5,777
1,842
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Νightingale
Ao Kuang
10
1 / 2 / 0
5,502
550
1,963
8,336
2,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
4 / 1 / 3
7,266
727
3,773
4,073
956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 3
5,856
586
2,875
5,691
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 2
6,439
644
5,992
5,675
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
ZeroNudes
Jing Wei
9
1 / 3 / 2
5,901
590
3,420
5,453
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
zerrrissen
Tsukuyomi
11
5 / 1 / 3
6,557
656
5,642
7,455
2,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
13
13
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
4
1
3
5.5
L
Ganesha
JAMMlES
Ganesha
0
2
3
0.75
L
Janus
0
4
2
0.25
W
2
1
3
3.5
W
1
0
2
2
L
Susano
Ushaahh
Susano
1
3
0
0.33
W
Jing Wei
ZeroNudes
Jing Wei
1
3
2
0.67
L
Hachiman
hawkblade100
Hachiman
4
2
0
2
W
Tsukuyomi
zerrrissen
Tsukuyomi
5
1
3
6.5
L
Ao Kuang
Νightingale
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,065
Damage
21,702
32,607
Taken
28,347
12,343
Mitigated
11,527
10,228
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
3,773
58
0
825
4,073
956
0
2,241
1,832
42,305
0
L
Ganesha
JAMMlES
Ganesha
2,683
245
0
1,447
6,464
4,100
0
2,665
3,799
13,429
0
L
Janus
1,978
90
0
250
5,260
1,570
0
1,714
3,546
36,731
0
W
2,875
1,125
0
1,047
5,691
3,227
0
1,001
4,690
18,450
0
W
5,992
935
0
2,929
5,675
3,701
0
1,869
3,806
0
35,533
L
Susano
Ushaahh
Susano
4,796
1,616
0
2,349
6,770
2,250
0
763
6,007
0
30,902
W
Jing Wei
ZeroNudes
Jing Wei
3,420
2,134
0
1,706
5,453
1,313
868
584
4,869
0
32,337
L
Hachiman
hawkblade100
Hachiman
3,645
1,849
0
2,128
5,777
1,842
0
1,506
4,271
0
38,006
W
Tsukuyomi
zerrrissen
Tsukuyomi
5,642
1,741
0
694
7,455
2,330
0
929
6,526
0
33,497
L
Ao Kuang
Νightingale
Ao Kuang
1,963
213
0
4,054
8,336
2,581
0
0
8,336
22,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,465
Gold Earned
32,019
292
Minions Killed
353
0
Camps Cleared
0
1,094,283
Distance Traveled
1,106,441
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,266
727
101
10
0
237,914
4
L
Ganesha
5,351
535
3
0
0
210,846
5
L
Janus
5,731
573
77
8
0
216,502
4
W
Athena
5,856
586
44
4
0
224,628
4
W
Chaac
6,439
644
72
7
0
219,282
2
L
Susano
5,511
551
70
7
0
220,351
4
W
Jing Wei
5,901
590
67
7
0
180,743
5
L
Hachiman
6,370
637
96
10
0
214,619
0
W
Tsukuyomi
6,557
656
69
7
0
243,874
6
L
Ao Kuang
5,502
550
46
5
0
231,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role