Player Matchup

Hun Batz
Hun Batz
BigPappySmoke
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,426 Elo+
Party 2
Ymir
Ymir
JUCA21
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Jakeski
Chaac
Level 144
God Stats
0W - 1L
1,880 SR
Queue Stats
93W - 75L
1,585 Elo+
Party 2
Izanami
Izanami
MiniTRKER
Izanami
Level 107
God Stats
17W - 7L
1,858 SR
Queue Stats
98W - 83L
1,556 Elo+
Solo
Nu Wa
Nu Wa
Talanon
Nu Wa
Level 160
God Stats
7W - 4L
1,409 SR
Queue Stats
317W - 293L
1,445 Elo+
Solo
Team Averages
Level 125
1,629 SR
1,502 Elo+

VS

Team Averages
Level 126
1,543 SR
1,585 Elo+
Baron Samedi
Baron Samedi
BrianSh
Baron Samedi
Level 86
God Stats
2W - 2L
1,744 SR
Queue Stats
271W - 245L
1,559 Elo+
Solo
Hercules
Hercules
Bunnyol
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gilgamesh420
Chernobog
Level 157
God Stats
14W - 11L
1,481 SR
Queue Stats
708W - 658L
1,575 Elo+
Party 1
Artio
Artio
HiddenAce
Artio
Level 129
God Stats
5W - 6L
1,278 SR
Queue Stats
272W - 284L
1,608 Elo+
Party 1
Mercury
Mercury
WillyZap
Mercury
Level 104
God Stats
11W - 5L
1,710 SR
Queue Stats
169W - 124L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigPappySmoke
Hun Batz
20
6 / 4 / 7
13,352
495
13,519
21,059
9,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
JUCA21
Ymir
17
2 / 9 / 3
11,955
443
9,522
25,490
23,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
Jakeski
Chaac
20
5 / 4 / 3
14,335
531
27,971
30,798
29,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
MiniTRKER
Izanami
17
0 / 6 / 6
11,627
431
12,192
16,663
6,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Talanon
Nu Wa
20
2 / 6 / 11
13,558
502
30,489
15,138
5,985
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrianSh
Baron Samedi
20
5 / 1 / 12
14,661
543
15,384
18,593
10,736
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hercules
Bunnyol
Hercules
20
4 / 3 / 8
15,376
569
14,385
39,663
50,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
Gilgamesh420
Chernobog
20
15 / 5 / 6
16,014
593
32,604
26,860
13,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artio
HiddenAce
Artio
19
1 / 3 / 22
14,218
527
8,416
32,239
40,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
WillyZap
Mercury
20
4 / 3 / 15
15,887
588
9,394
20,827
10,642
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
15
Kills
29
29
Deaths
15
30
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BigPappySmoke
Hun Batz
6
4
7
2.38
W
Baron Samedi
BrianSh
Baron Samedi
5
1
12
11
W
Hercules
Bunnyol
Hercules
4
3
8
2.67
W
Chernobog
Gilgamesh420
Chernobog
15
5
6
3.6
W
Artio
HiddenAce
Artio
1
3
22
4
L
Ymir
JUCA21
Ymir
2
9
3
0.39
L
Chaac
Jakeski
Chaac
5
4
3
1.63
L
Izanami
MiniTRKER
Izanami
0
6
6
0.5
L
Nu Wa
Talanon
Nu Wa
2
6
11
1.25
W
Mercury
WillyZap
Mercury
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,693
Damage
80,183
109,148
Taken
138,182
74,405
Mitigated
124,777
21,762
Healing
55,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BigPappySmoke
Hun Batz
13,519
3,035
0
2,040
21,059
9,744
536
3,355
17,630
0
96,454
W
Baron Samedi
BrianSh
Baron Samedi
15,384
1,505
4,868
6,032
18,593
10,736
1,551
6,824
11,769
100,254
0
W
Hercules
Bunnyol
Hercules
14,385
4,974
0
17,409
39,663
50,113
741
9,549
30,114
0
91,004
W
Chernobog
Gilgamesh420
Chernobog
32,604
23,898
0
10,599
26,860
13,194
11,448
8,192
18,668
0
119,820
W
Artio
HiddenAce
Artio
8,416
577
2,446
11,782
32,239
40,092
228
11,375
20,864
42,644
0
L
Ymir
JUCA21
Ymir
9,522
739
0
2,624
25,490
23,460
0
7,620
17,391
70,626
0
L
Chaac
Jakeski
Chaac
27,971
3,970
0
10,998
30,798
29,143
122
6,234
24,564
402
113,489
L
Izanami
MiniTRKER
Izanami
12,192
9,338
0
3,958
16,663
6,073
330
3,050
13,613
0
85,369
L
Nu Wa
Talanon
Nu Wa
30,489
4,098
335
1,807
15,138
5,985
504
3,541
11,592
103,718
0
W
Mercury
WillyZap
Mercury
9,394
5,129
0
2,468
20,827
10,642
789
5,029
15,798
0
157,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,827
Gold Earned
76,156
713
Minions Killed
685
0
Camps Cleared
0
2,445,506
Distance Traveled
2,735,517
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,352
495
130
5
0
560,939
4
W
Baron Samedi
14,661
543
147
5
0
552,299
4
W
Hercules
15,376
569
161
6
0
525,565
5
W
Chernobog
16,014
593
152
6
0
491,021
1
W
Artio
14,218
527
40
1
0
557,123
3
L
Ymir
11,955
443
100
4
0
474,092
2
L
Chaac
14,335
531
201
7
0
492,708
4
L
Izanami
11,627
431
133
5
0
426,323
5
L
Nu Wa
13,558
502
149
6
0
491,444
0
W
Mercury
15,887
588
185
7
0
609,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role