Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Emperorkenn
Chang'e
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 31L
1,583 Elo+
Party 1
Arachne
Arachne
I-Want-Some-Cake
Arachne
Level 102
God Stats
3W - 6L
1,500 SR
Queue Stats
212W - 248L
1,567 Elo+
Party 3
Ymir
Ymir
warshock_24
Ymir
Level 27
God Stats
2W - 3L
1,482 SR
Queue Stats
4W - 5L
1,512 Elo+
Party 3
Team Averages
Level 91
1,496 SR
1,532 Elo+

VS

Team Averages
Level 71
1,445 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Chi34
He Bo
Level 48
God Stats
4W - 3L
1,429 SR
Queue Stats
138W - 76L
1,668 Elo+
Solo
Tyr
Tyr
De1ta Hunk
Tyr
Level 104
God Stats
16W - 15L
1,592 SR
Queue Stats
27W - 27L
1,321 Elo+
Party 2
Fenrir
Fenrir
Kein2552
Fenrir
Level 43
God Stats
6W - 6L
1,450 SR
Queue Stats
222W - 232L
1,497 Elo+
Solo
Ganesha
Ganesha
Sweet Pea2103
Ganesha
Level 23
God Stats
1W - 1L
1,255 SR
Queue Stats
19W - 9L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 11 / 2
7,425
464
5,156
14,267
4,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 4 / 0
6,744
422
3,729
6,302
1,801
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Emperorkenn
Chang'e
13
7 / 9 / 0
8,258
516
9,388
13,825
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 6 / 2
8,791
549
5,654
13,478
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 6
6,412
401
2,032
9,973
5,620
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
10 / 3 / 6
9,515
595
9,301
9,977
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Chi34
He Bo
17
13 / 0 / 1
10,791
674
10,485
7,838
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 7
8,601
538
3,762
6,517
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Kein2552
Fenrir
16
9 / 2 / 7
10,125
633
11,382
12,402
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
14
0 / 5 / 16
8,249
516
7,971
12,498
6,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
11
Kills
33
34
Deaths
11
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
11
2
0.09
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
0
0.25
W
Neith
 
Neith
10
3
6
4.33
W
He Bo
Chi34
He Bo
13
0
1
13.5
W
1
1
7
4.5
L
Chang'e
Emperorkenn
Chang'e
7
9
0
0.78
L
3
6
2
0.67
W
Fenrir
Kein2552
Fenrir
9
2
7
6.25
W
Ganesha
0
5
16
1.6
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,959
Damage
42,901
57,845
Taken
49,232
21,497
Mitigated
23,928
11,444
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,156
2,454
0
2,913
14,267
4,370
0
8,155
5,936
0
46,759
L
Ah Muzen Cab
 
Ah Muzen Cab
3,729
1,566
0
1,896
6,302
1,801
0
239
5,913
0
29,206
W
Neith
 
Neith
9,301
3,748
0
3,089
9,977
4,070
1,933
3,788
5,886
0
52,463
W
He Bo
Chi34
He Bo
10,485
710
0
2,263
7,838
2,668
0
440
7,398
76,122
0
W
3,762
445
0
2,748
6,517
4,964
710
626
5,887
8,367
32,150
L
Chang'e
Emperorkenn
Chang'e
9,388
624
653
2,817
13,825
4,077
606
2,796
10,738
42,481
0
L
5,654
4,291
0
2,146
13,478
5,629
432
2,396
10,982
0
48,793
W
Fenrir
Kein2552
Fenrir
11,382
3,187
0
2,639
12,402
5,275
0
1,573
10,721
0
66,417
W
Ganesha
7,971
698
0
1,040
12,498
6,951
165
4,380
7,920
34,308
0
L
2,032
275
246
773
9,973
5,620
240
4,801
4,918
9,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
47,281
328
Minions Killed
501
0
Camps Cleared
0
1,242,895
Distance Traveled
1,485,565
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,425
464
74
5
0
255,079
3
L
Ah Muzen Cab
6,744
422
65
4
0
182,834
2
W
Neith
9,515
595
112
7
0
283,668
1
W
He Bo
10,791
674
143
9
0
319,543
3
W
Tyr
8,601
538
110
7
0
286,047
0
L
Chang'e
8,258
516
78
5
0
244,909
4
L
Arachne
8,791
549
94
6
0
294,878
1
W
Fenrir
10,125
633
105
7
0
310,116
0
W
Ganesha
8,249
516
31
2
0
286,191
4
L
Ymir
6,412
401
17
1
0
265,195
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role