Player Matchup

Cabrakan
Cabrakan
Curtac1
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,723 Elo+
Solo
Kukulkan
Kukulkan
Extremalyto
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,431 Elo+
Party 2
Ymir
Ymir
IwillBackstab
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 141L
1,503 Elo+
Party 2
Apollo
Apollo
Quertimski
Apollo
Level 26
God Stats
1W - 3L
1,164 SR
Queue Stats
153W - 109L
1,563 Elo+
Party 2
Cernunnos
Cernunnos
Rektran
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 30
1,433 SR
1,544 Elo+

VS

Team Averages
Level 26
1,562 SR
1,552 Elo+
Anhur
Anhur
Earthquaki
Anhur
Level 42
God Stats
6W - 3L
1,826 SR
Queue Stats
24W - 35L
1,422 Elo+
Party 1
Anubis
Anubis
Fripollo
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,511 Elo+
Party 3
Awilix
Awilix
KamylsK
Awilix
Level 29
God Stats
4W - 2L
1,679 SR
Queue Stats
25W - 17L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
TheTwish
Danzaburou
Level 27
God Stats
4W - 5L
1,306 SR
Queue Stats
9W - 8L
1,600 Elo+
Solo
Ares
Ares
hghigkh
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Curtac1
Cabrakan
13
5 / 10 / 6
10,527
479
13,590
21,502
23,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Extremalyto
Kukulkan
14
0 / 12 / 6
8,707
396
6,253
13,739
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 6 / 5
12,160
553
12,986
21,931
14,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Quertimski
Apollo
20
10 / 5 / 3
13,046
593
13,368
15,969
6,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Rektran
Cernunnos
18
3 / 8 / 9
11,519
524
18,046
21,233
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
14 / 4 / 10
12,550
570
18,740
17,776
10,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Fripollo
Anubis
19
12 / 6 / 11
13,168
599
26,275
21,788
14,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
KamylsK
Awilix
20
11 / 4 / 8
13,666
621
15,349
15,989
7,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
TheTwish
Danzaburou
17
1 / 4 / 10
11,065
503
10,074
14,319
6,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
hghigkh
Ares
18
3 / 6 / 21
12,105
550
8,071
21,905
23,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
101
24
Kills
41
41
Deaths
24
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Curtac1
Cabrakan
5
10
6
0.8
W
Anhur
14
4
10
4.75
L
Kukulkan
Extremalyto
Kukulkan
0
12
6
0.25
W
Anubis
Fripollo
Anubis
12
6
11
2.92
L
6
6
5
1.42
W
Awilix
KamylsK
Awilix
11
4
8
3.75
L
Apollo
Quertimski
Apollo
10
5
3
2.3
L
Cernunnos
Rektran
Cernunnos
3
8
9
0.94
W
Danzaburou
TheTwish
Danzaburou
1
4
10
1.5
W
Ares
hghigkh
Ares
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,243
Damage
78,509
94,374
Taken
91,777
55,236
Mitigated
63,602
15,470
Healing
27,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Curtac1
Cabrakan
13,590
1,193
0
1,572
21,502
23,888
196
8,964
12,538
36,767
0
W
Anhur
18,740
11,494
0
4,082
17,776
10,701
5,456
7,020
10,670
0
86,452
L
Kukulkan
Extremalyto
Kukulkan
6,253
504
0
460
13,739
3,525
0
5,446
8,293
43,555
0
W
Anubis
Fripollo
Anubis
26,275
1,337
1,091
10,771
21,788
14,619
1,326
10,053
11,531
82,385
0
L
12,986
1,521
0
4,276
21,931
14,686
0
5,589
16,342
91,468
0
W
Awilix
KamylsK
Awilix
15,349
5,099
0
5,292
15,989
7,829
345
4,367
11,552
0
88,343
L
Apollo
Quertimski
Apollo
13,368
6,676
0
3,552
15,969
6,252
1,612
5,255
10,714
0
77,875
L
Cernunnos
Rektran
Cernunnos
18,046
8,074
0
5,610
21,233
6,885
571
9,092
12,141
0
81,494
W
Danzaburou
TheTwish
Danzaburou
10,074
4,934
0
4,176
14,319
6,555
5,025
3,585
10,692
0
67,894
W
Ares
hghigkh
Ares
8,071
1,022
0
1,989
21,905
23,898
198
7,362
14,503
21,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,959
Gold Earned
62,554
518
Minions Killed
536
0
Camps Cleared
0
1,756,609
Distance Traveled
1,997,356
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,527
479
40
2
0
360,784
1
W
Anhur
12,550
570
135
6
0
366,579
0
L
Kukulkan
8,707
396
60
3
0
286,211
2
W
Anubis
13,168
599
118
5
0
351,567
2
L
Ymir
12,160
553
153
7
0
381,787
1
W
Awilix
13,666
621
133
6
0
474,162
2
L
Apollo
13,046
593
127
6
0
386,330
8
L
Cernunnos
11,519
524
138
6
0
341,497
3
W
Danzaburou
11,065
503
135
6
0
381,319
5
W
Ares
12,105
550
15
1
0
423,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role