Player Matchup

Janus
Janus
BullyDirtMaguire
Janus
Level 14
God Stats
9W - 7L
1,775 SR
Queue Stats
156W - 107L
1,738 Elo+
Solo
Neith
Neith
H4T3BR33D3R
Neith
Level 22
God Stats
4W - 2L
1,623 SR
Queue Stats
229W - 237L
1,590 Elo+
Solo
Terra
Terra
Ohebatjaskill
Terra
Level 16
God Stats
3W - 0L
1,892 SR
Queue Stats
60W - 43L
1,599 Elo+
Solo
Serqet
Serqet
SUNGJINMORI
Serqet
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 260L
1,505 Elo+
Party 1
Izanami
Izanami
SUNJINW00
Izanami
Level 23
God Stats
18W - 14L
1,351 SR
Queue Stats
416W - 345L
1,505 Elo+
Party 1
Team Averages
Level 20
1,628 SR
1,588 Elo+

VS

Team Averages
Level 18
1,602 SR
1,629 Elo+
Hades
Hades
Bakaw14nk
Hades
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 10L
1,759 Elo+
Solo
Bellona
Bellona
Chopsen
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,542 Elo+
Party 2
Neith
Neith
MasterHaruo
Neith
Level 28
God Stats
29W - 20L
1,693 SR
Queue Stats
143W - 112L
1,707 Elo+
Solo
Ares
Ares
SKELLETON644
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,576 Elo+
Solo
Nemesis
Nemesis
madsi2009
Nemesis
Level 29
God Stats
7W - 3L
1,817 SR
Queue Stats
32W - 25L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,683
640
6,384
7,780
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 5
7,554
630
5,721
6,511
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 1 / 4
6,142
512
2,648
7,361
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
11
4 / 3 / 4
6,717
560
4,682
7,954
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SUNJINW00
Izanami
12
4 / 2 / 3
6,698
558
5,339
7,478
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bakaw14nk
Hades
12
4 / 3 / 2
7,433
619
7,508
10,406
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Chopsen
Bellona
11
0 / 1 / 0
5,783
482
1,356
7,064
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 2
6,053
504
6,344
5,057
1,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 5 / 0
5,108
426
1,382
7,710
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
madsi2009
Nemesis
8
1 / 4 / 2
5,553
463
3,069
8,029
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
7
7
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
Bakaw14nk
Hades
4
3
2
1.67
W
3
0
5
5.5
L
Bellona
Chopsen
Bellona
0
1
0
0
W
2
1
5
4.5
L
2
1
2
3
W
1
1
4
3
L
0
5
0
0
W
Serqet
4
3
4
2
W
Izanami
SUNJINW00
Izanami
4
2
3
2.75
L
Nemesis
madsi2009
Nemesis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,774
Damage
19,659
37,084
Taken
38,266
15,574
Mitigated
15,935
17,449
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Bakaw14nk
Hades
7,508
1,773
0
5,517
10,406
4,387
0
2,948
7,101
47,132
0
W
6,384
1,131
0
4,300
7,780
2,629
0
2,726
5,054
55,151
0
L
Bellona
Chopsen
Bellona
1,356
250
0
1,468
7,064
4,204
0
0
7,064
36
25,328
W
5,721
2,297
0
3,037
6,511
2,429
1,601
922
5,589
0
42,883
L
6,344
2,858
0
2,182
5,057
1,409
0
751
4,306
0
43,996
W
2,648
557
742
2,957
7,361
5,340
0
1,454
5,907
12,580
0
L
1,382
0
0
805
7,710
3,250
0
2,655
5,055
10,525
0
W
Serqet
4,682
778
0
3,458
7,954
2,611
41
2,365
5,589
0
27,975
W
Izanami
SUNJINW00
Izanami
5,339
3,632
0
2,955
7,478
2,565
0
1,459
6,019
0
51,179
L
Nemesis
madsi2009
Nemesis
3,069
719
0
645
8,029
2,685
0
2,678
5,323
0
25,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
29,930
342
Minions Killed
301
0
Camps Cleared
0
1,159,229
Distance Traveled
1,141,749
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,433
619
94
8
0
224,459
4
W
Janus
7,683
640
98
8
0
238,603
6
L
Bellona
5,783
482
67
6
0
224,905
0
W
Neith
7,554
630
84
7
0
162,111
5
L
Neith
6,053
504
74
6
0
205,195
6
W
Terra
6,142
512
21
2
0
259,453
5
L
Ares
5,108
426
14
1
0
215,894
1
W
Serqet
6,717
560
48
4
0
267,924
0
W
Izanami
6,698
558
91
8
0
231,138
4
L
Nemesis
5,553
463
52
4
0
271,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role