Player Matchup

Anubis
Anubis
Derailed Logic
Anubis
Level 125
God Stats
2W - 0L
1,164 SR
Queue Stats
27W - 22L
1,637 Elo+
Party 1
Bellona
Bellona
Harbinger0fDeath
Bellona
Level 104
God Stats
10W - 2L
1,677 SR
Queue Stats
84W - 83L
1,581 Elo+
Party 1
Loki
Loki
Luie Vee
Loki
Level 122
God Stats
2W - 4L
1,491 SR
Queue Stats
108W - 108L
1,654 Elo+
Party 1
Team Averages
Level 117
1,444 SR
1,624 Elo+

VS

Team Averages
Level 131
1,812 SR
1,625 Elo+
Osiris
Osiris
TAZZ19
Osiris
Level 141
God Stats
11W - 6L
1,778 SR
Queue Stats
394W - 346L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
pdeww1
Baron Samedi
Level 104
God Stats
10W - 6L
1,700 SR
Queue Stats
45W - 29L
1,669 Elo+
Solo
Sobek
Sobek
xKOOLxKIDx
Sobek
Level 147
God Stats
3W - 1L
1,956 SR
Queue Stats
40W - 52L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 6
8,630
785
8,675
7,553
4,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 2 / 8
8,427
766
4,520
5,888
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
12
3 / 3 / 9
8,249
750
8,607
7,875
2,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
TAZZ19
Osiris
12
5 / 5 / 3
8,528
775
7,491
11,611
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
pdeww1
Baron Samedi
8
1 / 1 / 4
6,553
596
2,612
3,310
1,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
10
3 / 6 / 4
7,787
708
5,724
14,885
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
12
Kills
9
9
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
W
3
2
8
3.5
W
Loki
3
3
9
2.5
L
Osiris
TAZZ19
Osiris
5
5
3
1.3
L
Baron Samedi
pdeww1
Baron Samedi
1
1
4
3
L
Sobek
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,802
Damage
15,827
21,316
Taken
29,806
12,759
Mitigated
19,797
2,972
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,675
539
0
1,250
7,553
4,687
1,241
2,781
4,772
23,963
0
W
4,520
1,705
0
883
5,888
5,165
1,214
2,858
3,030
0
34,159
W
Loki
8,607
2,356
0
839
7,875
2,907
633
2,768
5,107
0
35,895
L
Osiris
TAZZ19
Osiris
7,491
3,382
0
2,666
11,611
6,381
625
3,635
7,976
0
29,111
L
Baron Samedi
pdeww1
Baron Samedi
2,612
88
375
1,444
3,310
1,371
64
1,137
2,173
13,660
0
L
Sobek
5,724
484
0
4,617
14,885
12,045
0
3,935
10,950
14,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
22,868
147
Minions Killed
97
0
Camps Cleared
0
563,517
Distance Traveled
487,835
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,630
785
50
5
0
150,908
4
W
Bellona
8,427
766
47
4
0
200,411
2
W
Loki
8,249
750
50
5
0
212,198
4
L
Osiris
8,528
775
56
5
0
179,918
1
L
Baron Samedi
6,553
596
20
2
0
121,437
2
L
Sobek
7,787
708
21
2
0
186,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role