Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LyQsPL
Xing Tian
Level 117
God Stats
6W - 1L
1,500 SR
Queue Stats
253W - 226L
1,558 Elo+
Party 2
Freya
Freya
Pomohaci69
Freya
Level 146
God Stats
2W - 0L
1,762 SR
Queue Stats
98W - 115L
1,497 Elo+
Solo
Chaac
Chaac
Souupe
Chaac
Level 103
God Stats
5W - 5L
1,577 SR
Queue Stats
227W - 233L
1,635 Elo+
Solo
Sol
Sol
xNykram
Sol
Level 159
God Stats
3W - 0L
1,741 SR
Queue Stats
297W - 296L
1,575 Elo+
Party 2
Team Averages
Level 136
1,616 SR
1,553 Elo+

VS

Team Averages
Level 144
1,443 SR
1,636 Elo+
Yemoja
Yemoja
Ablativa
Yemoja
Level 129
God Stats
2W - 6L
1,370 SR
Queue Stats
248W - 241L
1,612 Elo+
Solo
Olorun
Olorun
LoneKing
Olorun
Level 160
God Stats
15W - 20L
1,345 SR
Queue Stats
1,377W - 1,501L
1,545 Elo+
Solo
Raijin
Raijin
SebastianMIR
Raijin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 8L
2,023 Elo+
Party 1
Medusa
Medusa
griyacus
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
jesuru
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
3 / 5 / 10
12,160
640
9,886
28,837
20,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
LyQsPL
Xing Tian
20
4 / 3 / 16
13,642
718
10,561
38,350
44,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
20
6 / 4 / 13
13,336
702
23,099
40,038
25,623
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Souupe
Chaac
20
5 / 3 / 17
12,541
660
23,226
23,992
24,484
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
20
6 / 5 / 11
12,862
677
35,636
22,824
12,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ablativa
Yemoja
20
1 / 1 / 14
11,631
612
10,063
17,323
20,065
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
LoneKing
Olorun
18
1 / 5 / 13
11,360
598
18,588
19,237
8,384
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
19
6 / 7 / 8
12,189
642
33,815
19,832
10,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
griyacus
Medusa
19
4 / 5 / 9
12,380
652
33,303
26,011
10,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
jesuru
Anhur
20
8 / 6 / 9
13,500
711
34,546
28,065
11,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
73
24
Kills
20
20
Deaths
24
67
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
5
10
1.6
L
Yemoja
Ablativa
Yemoja
1
1
14
8
L
Olorun
LoneKing
Olorun
1
5
13
1.5
W
Xing Tian
LyQsPL
Xing Tian
4
3
16
4
W
Freya
6
4
13
3.13
L
Raijin
6
7
8
1.43
W
Chaac
Souupe
Chaac
5
3
17
4.5
L
Medusa
griyacus
Medusa
4
5
9
1.7
L
Anhur
jesuru
Anhur
8
6
9
2.08
W
Sol
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,408
Damage
130,315
154,041
Taken
110,468
127,190
Mitigated
60,944
82,278
Healing
60,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,886
1,226
20,562
15,768
28,837
20,098
1,152
10,143
18,320
31,735
0
L
Yemoja
Ablativa
Yemoja
10,063
1,775
26,807
7,016
17,323
20,065
483
10,895
6,428
16,414
0
L
Olorun
LoneKing
Olorun
18,588
5,602
7,061
4,564
19,237
8,384
1,478
13,800
5,437
37,189
0
W
Xing Tian
LyQsPL
Xing Tian
10,561
658
665
11,722
38,350
44,908
249
16,413
21,625
22,492
0
W
Freya
23,099
6,583
5,846
10,955
40,038
25,623
637
15,081
24,615
41,980
0
L
Raijin
33,815
2,119
1,459
956
19,832
10,636
503
14,020
5,812
49,005
0
W
Chaac
Souupe
Chaac
23,226
2,496
4,163
7,233
23,992
24,484
390
9,309
14,481
0
42,121
L
Medusa
griyacus
Medusa
33,303
12,688
3,648
3,056
26,011
10,172
1,286
20,008
6,003
0
54,374
L
Anhur
jesuru
Anhur
34,546
19,384
1,077
4,469
28,065
11,687
2,111
20,459
7,606
0
55,194
W
Sol
35,636
6,044
0
5,364
22,824
12,077
2,349
10,096
12,534
64,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,541
Gold Earned
61,060
191
Minions Killed
180
0
Camps Cleared
0
1,711,239
Distance Traveled
1,564,236
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,160
640
56
3
0
360,103
0
L
Yemoja
11,631
612
13
1
0
314,068
3
L
Olorun
11,360
598
45
2
0
322,815
2
W
Xing Tian
13,642
718
19
1
0
311,764
0
W
Freya
13,336
702
26
1
0
369,679
2
L
Raijin
12,189
642
30
2
0
261,024
0
W
Chaac
12,541
660
36
2
0
363,599
3
L
Medusa
12,380
652
43
2
0
366,717
1
L
Anhur
13,500
711
49
3
0
299,612
2
W
Sol
12,862
677
54
3
0
306,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role