Player Matchup

Nemesis
Nemesis
Capitaokim
Nemesis
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 96L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
Pro Gamer On H
Baron Samedi
Level 9
God Stats
3W - 2L
1,885 SR
Queue Stats
12W - 19L
1,369 Elo+
Solo
Sol
Sol
cabexeas_Rbl
Sol
Level 41
God Stats
11W - 18L
1,537 SR
Queue Stats
426W - 585L
1,301 Elo+
Party 1
Neith
Neith
galaxysarrador
Neith
Level 8
God Stats
3W - 4L
1,570 SR
Queue Stats
5W - 8L
1,362 Elo+
Party 1
Yemoja
Yemoja
iBrenito
Yemoja
Level 13
God Stats
5W - 3L
1,634 SR
Queue Stats
10W - 10L
1,371 Elo+
Party 1
Team Averages
Level 20
1,625 SR
1,348 Elo+

VS

Team Averages
Level 13
1,416 SR
1,320 Elo+
Cu Chulainn
Cu Chulainn
Dellanoo
Cu Chulainn
Level 21
God Stats
13W - 11L
1,277 SR
Queue Stats
110W - 128L
1,377 Elo+
Solo
Olorun
Olorun
Miguuelg
Olorun
Level 13
God Stats
12W - 17L
1,388 SR
Queue Stats
62W - 71L
1,253 Elo+
Solo
Ares
Ares
andreferrari7
Ares
Level 5
God Stats
3W - 7L
1,277 SR
Queue Stats
629W - 724L
1,155 Elo+
Solo
Medusa
Medusa
mamaciiter
Medusa
Level 12
God Stats
9W - 3L
1,677 SR
Queue Stats
46W - 40L
1,542 Elo+
Solo
Bakasura
Bakasura
olivia12
Bakasura
Level 14
God Stats
20W - 22L
1,462 SR
Queue Stats
449W - 503L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Capitaokim
Nemesis
10
2 / 1 / 2
7,172
398
3,564
10,434
3,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Pro Gamer On H
Baron Samedi
15
1 / 4 / 2
8,422
468
7,684
9,126
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
9 / 8 / 3
9,614
534
15,164
18,389
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 6 / 0
7,513
417
1,831
8,655
3,594
Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
iBrenito
Yemoja
11
1 / 1 / 4
7,381
410
4,612
12,095
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dellanoo
Cu Chulainn
17
3 / 1 / 7
9,799
544
9,530
9,219
6,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Miguuelg
Olorun
14
3 / 8 / 4
9,226
513
10,839
14,089
5,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 4 / 1
7,560
420
1,895
14,870
10,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
mamaciiter
Medusa
19
10 / 0 / 2
11,962
665
16,368
10,021
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
olivia12
Bakasura
15
1 / 1 / 0
8,793
489
4,574
10,124
4,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
14
Kills
19
20
Deaths
14
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Capitaokim
Nemesis
2
1
2
3
W
Cu Chulainn
Dellanoo
Cu Chulainn
3
1
7
6.5
W
Olorun
Miguuelg
Olorun
3
8
4
0.63
L
Baron Samedi
Pro Gamer On H
Baron Samedi
1
4
2
0.5
W
2
4
1
0.63
L
9
8
3
1.31
L
1
6
0
0.17
L
Yemoja
iBrenito
Yemoja
1
1
4
3
W
Medusa
mamaciiter
Medusa
10
0
2
11
W
Bakasura
olivia12
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,855
Damage
43,206
58,699
Taken
58,323
29,880
Mitigated
31,410
13,288
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Capitaokim
Nemesis
3,564
351
0
1,073
10,434
3,393
0
1,762
8,672
0
21,530
W
Cu Chulainn
Dellanoo
Cu Chulainn
9,530
1,923
0
971
9,219
6,612
0
2,307
6,912
0
59,580
W
Olorun
Miguuelg
Olorun
10,839
7,812
0
3,552
14,089
5,542
1,633
10,644
3,445
46,696
0
L
Baron Samedi
Pro Gamer On H
Baron Samedi
7,684
1,663
370
2,439
9,126
4,393
153
1,112
7,794
48,809
0
W
1,895
377
0
1,480
14,870
10,196
28
8,630
6,240
15,118
0
L
15,164
4,808
0
5,851
18,389
8,130
1,092
8,413
9,976
59,635
2,798
L
1,831
921
0
568
8,655
3,594
758
0
8,655
0
30,664
L
Yemoja
iBrenito
Yemoja
4,612
1,513
1,220
1,767
12,095
10,370
0
1,498
10,317
16,265
0
W
Medusa
mamaciiter
Medusa
16,368
7,763
0
3,550
10,021
4,325
3,330
2,402
7,619
0
106,795
W
Bakasura
olivia12
Bakasura
4,574
3,413
0
4,526
10,124
4,735
1,018
3,039
7,085
75
43,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,102
Gold Earned
47,340
286
Minions Killed
481
0
Camps Cleared
0
1,484,733
Distance Traveled
1,567,803
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,172
398
40
2
0
344,347
0
W
Cu Chulainn
9,799
544
94
5
0
360,337
1
W
Olorun
9,226
513
87
5
0
285,479
0
L
Baron Samedi
8,422
468
76
4
0
270,793
0
W
Ares
7,560
420
24
1
0
273,934
4
L
Sol
9,614
534
101
6
0
276,525
0
L
Neith
7,513
417
48
3
0
252,383
6
L
Yemoja
7,381
410
21
1
0
340,685
1
W
Medusa
11,962
665
166
9
0
336,536
2
W
Bakasura
8,793
489
110
6
0
311,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role