Player Matchup

Kuzenbo
Kuzenbo
EzkayCore
Kuzenbo
Level 8
God Stats
1W - 1L
1,517 SR
Queue Stats
11W - 19L
1,311 Elo+
Solo
Neith
Neith
FunPoika
Neith
Level 29
God Stats
5W - 9L
1,452 SR
Queue Stats
239W - 302L
1,313 Elo+
Solo
Izanami
Izanami
GhostInAjar76
Izanami
Level 7
God Stats
0W - 2L
1,202 SR
Queue Stats
4W - 9L
1,273 Elo+
Solo
Nemesis
Nemesis
MYLLES95
Nemesis
Level 16
God Stats
2W - 6L
1,319 SR
Queue Stats
25W - 34L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
VultureRexx
Tsukuyomi
Level 15
God Stats
4W - 10L
1,505 SR
Queue Stats
18W - 36L
1,234 Elo+
Solo
Team Averages
Level 15
1,399 SR
1,300 Elo+

VS

Team Averages
Level 19
1,457 SR
1,397 Elo+
Tsukuyomi
Tsukuyomi
Kaotic poole
Tsukuyomi
Level 27
God Stats
1W - 3L
1,342 SR
Queue Stats
131W - 163L
1,328 Elo+
Party 1
Ra
Ra
N0_L1F3_Xlll
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 227L
1,500 Elo+
Solo
Ymir
Ymir
carterboy4
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,268 Elo+
Party 1
Tiamat
Tiamat
isidio555
Tiamat
Level 25
God Stats
4W - 1L
1,608 SR
Queue Stats
7W - 6L
1,664 Elo+
Solo
Merlin
Merlin
robbob477
Merlin
Level 24
God Stats
10W - 17L
1,335 SR
Queue Stats
33W - 48L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EzkayCore
Kuzenbo
13
0 / 5 / 3
7,913
360
3,313
14,600
11,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
FunPoika
Neith
16
1 / 4 / 2
10,145
461
5,353
9,666
3,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
17
11 / 8 / 3
11,786
536
11,226
14,766
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
MYLLES95
Nemesis
11
0 / 1 / 0
8,299
377
1,978
7,586
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
VultureRexx
Tsukuyomi
16
10 / 9 / 1
11,048
502
11,606
20,192
8,174
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kaotic poole
Tsukuyomi
20
12 / 1 / 4
12,779
581
18,503
11,371
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 9 / 2
10,847
493
9,133
11,473
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 9
9,042
411
1,705
11,787
12,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
isidio555
Tiamat
17
3 / 2 / 1
10,549
480
8,264
10,562
6,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
robbob477
Merlin
17
5 / 5 / 2
11,261
512
8,567
8,602
3,314
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
22
Kills
27
27
Deaths
23
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
EzkayCore
Kuzenbo
0
5
3
0.3
L
Neith
FunPoika
Neith
1
4
2
0.5
L
Izanami
11
8
3
1.56
W
Tsukuyomi
Kaotic poole
Tsukuyomi
12
1
4
14
L
Nemesis
MYLLES95
Nemesis
0
1
0
0
W
6
9
2
0.78
L
Tsukuyomi
VultureRexx
Tsukuyomi
10
9
1
1.17
W
1
6
9
0.92
W
Tiamat
isidio555
Tiamat
3
2
1
1.75
W
Merlin
robbob477
Merlin
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,476
Damage
46,172
66,810
Taken
53,795
31,792
Mitigated
30,838
7,096
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
EzkayCore
Kuzenbo
3,313
968
0
645
14,600
11,908
771
4,009
10,471
15,318
0
L
Neith
FunPoika
Neith
5,353
2,411
0
2,135
9,666
3,550
1,965
3,591
6,075
0
60,974
L
Izanami
11,226
6,600
0
889
14,766
5,527
342
8,040
6,442
0
49,671
W
Tsukuyomi
Kaotic poole
Tsukuyomi
18,503
4,555
0
724
11,371
5,163
0
1,051
10,320
0
106,734
L
Nemesis
MYLLES95
Nemesis
1,978
1,015
0
948
7,586
2,633
196
3,119
4,467
0
37,359
W
9,133
1,099
180
620
11,473
3,805
2,288
462
11,011
43,095
0
L
Tsukuyomi
VultureRexx
Tsukuyomi
11,606
4,314
0
2,479
20,192
8,174
1,736
8,052
11,686
0
53,253
W
1,705
353
0
0
11,787
12,068
280
705
11,082
11,112
0
W
Tiamat
isidio555
Tiamat
8,264
804
0
2,540
10,562
6,488
1,933
0
10,562
58,356
0
W
Merlin
robbob477
Merlin
8,567
576
0
451
8,602
3,314
1,471
1,095
7,507
58,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,191
Gold Earned
54,478
370
Minions Killed
473
0
Camps Cleared
0
1,580,951
Distance Traveled
1,945,633
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,913
360
27
1
0
325,485
2
L
Neith
10,145
461
102
5
0
303,720
8
L
Izanami
11,786
536
84
4
0
363,160
2
W
Tsukuyomi
12,779
581
141
6
0
474,557
0
L
Nemesis
8,299
377
80
4
0
251,674
0
W
Ra
10,847
493
87
4
0
371,063
0
L
Tsukuyomi
11,048
502
77
4
0
336,912
0
W
Ymir
9,042
411
17
1
0
351,265
0
W
Tiamat
10,549
480
105
5
0
426,697
2
W
Merlin
11,261
512
123
6
0
322,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role