Player Matchup

Arachne
Arachne
DeeDuubz
Arachne
Level 23
God Stats
41W - 38L
1,581 SR
Queue Stats
99W - 106L
1,559 Elo+
Party 2
Athena
Athena
Stay Nguyenning
Athena
Level 24
God Stats
31W - 36L
1,595 SR
Queue Stats
153W - 153L
1,554 Elo+
Party 2
Neith
Neith
bones_mcgee39
Neith
Level 6
God Stats
4W - 3L
1,684 SR
Queue Stats
12W - 10L
1,603 Elo+
Solo
Hel
Hel
ninja_cheif358
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 181L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
xBiGViN
Sun Wukong
Level 8
God Stats
18W - 16L
1,539 SR
Queue Stats
19W - 16L
1,454 Elo+
Party 2
Team Averages
Level 13
1,580 SR
1,560 Elo+

VS

Team Averages
Level 19
1,562 SR
1,531 Elo+
Chaac
Chaac
Happy___Boy__
Chaac
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 8L
1,686 Elo+
Solo
Tiamat
Tiamat
MJE3434343
Tiamat
Level 19
God Stats
23W - 13L
1,716 SR
Queue Stats
321W - 321L
1,496 Elo+
Solo
Skadi
Skadi
Smitonboxsux
Skadi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,516 Elo+
Solo
Ne Zha
Ne Zha
VOdachi
Ne Zha
Level 18
God Stats
12W - 15L
1,506 SR
Queue Stats
39W - 40L
1,433 Elo+
Party 1
Nike
Nike
celticswift
Nike
Level 28
God Stats
14W - 11L
1,590 SR
Queue Stats
152W - 175L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeeDuubz
Arachne
8
0 / 5 / 0
5,174
431
1,826
7,920
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 4 / 1
6,146
512
5,323
10,751
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 4 / 1
6,353
529
4,125
7,456
1,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 2
6,062
505
3,257
7,606
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
xBiGViN
Sun Wukong
10
1 / 4 / 1
6,094
508
3,806
7,366
3,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 5
7,668
639
6,581
10,800
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
MJE3434343
Tiamat
12
3 / 2 / 1
6,875
573
6,075
7,813
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 2
7,543
629
4,698
5,837
1,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
VOdachi
Ne Zha
11
5 / 1 / 1
7,147
596
5,922
5,632
1,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 4
6,855
571
3,897
7,596
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
21
21
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
DeeDuubz
Arachne
0
5
0
0
W
7
1
5
9.5
W
Tiamat
MJE3434343
Tiamat
3
2
1
1.75
W
4
2
2
2.5
L
3
4
1
0.88
W
Ne Zha
VOdachi
Ne Zha
5
1
1
5.5
L
1
4
1
0.38
W
2
2
4
2
L
1
4
2
0.5
L
Sun Wukong
xBiGViN
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,337
Damage
27,173
41,099
Taken
37,678
16,088
Mitigated
18,628
8,417
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DeeDuubz
Arachne
1,826
934
0
985
7,920
2,895
225
117
7,793
0
25,719
W
6,581
2,229
0
5,203
10,800
6,074
638
2,299
8,449
0
28,954
W
Tiamat
MJE3434343
Tiamat
6,075
658
279
3,131
7,813
5,976
686
2,328
5,319
29,453
0
W
4,698
2,590
0
1,498
5,837
1,829
618
562
5,235
0
47,715
L
5,323
1,866
0
1,582
10,751
5,451
256
1,729
8,878
21,437
0
W
Ne Zha
VOdachi
Ne Zha
5,922
3,242
234
2,193
5,632
1,909
560
2,010
3,602
0
30,418
L
4,125
2,377
0
3,259
7,456
1,826
0
375
7,057
0
28,430
W
3,897
1,474
0
1,576
7,596
2,840
364
1,103
6,493
0
37,797
L
3,257
663
318
2,172
7,606
2,571
0
2,816
4,522
24,748
0
L
Sun Wukong
xBiGViN
Sun Wukong
3,806
1,009
0
101
7,366
3,345
635
576
6,774
0
31,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
36,088
291
Minions Killed
312
0
Camps Cleared
0
1,118,113
Distance Traveled
1,183,367
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,174
431
52
4
0
230,276
0
W
Chaac
7,668
639
48
4
0
265,780
2
W
Tiamat
6,875
573
43
4
0
227,697
2
W
Skadi
7,543
629
77
6
0
200,447
1
L
Athena
6,146
512
45
4
0
240,410
0
W
Ne Zha
7,147
596
61
5
0
251,166
0
L
Neith
6,353
529
56
5
0
220,854
1
W
Nike
6,855
571
83
7
0
238,277
0
L
Hel
6,062
505
64
5
0
190,807
1
L
Sun Wukong
6,094
508
74
6
0
235,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role