Player Matchup

Da Ji
Da Ji
Andrew420
Da Ji
Level 102
God Stats
6W - 3L
1,600 SR
Queue Stats
117W - 98L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
CressTheRacist
Baron Samedi
Level 26
God Stats
4W - 11L
1,333 SR
Queue Stats
40W - 45L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
Drambliukas1998
Cthulhu
Level 99
God Stats
18W - 11L
1,494 SR
Queue Stats
72W - 63L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
inkobra
Kukulkan
Level 76
God Stats
25W - 15L
1,545 SR
Queue Stats
108W - 108L
1,528 Elo+
Party 2
Vulcan
Vulcan
ranbaxy
Vulcan
Level 36
God Stats
3W - 0L
1,803 SR
Queue Stats
10W - 17L
1,508 Elo+
Party 2
Team Averages
Level 68
1,555 SR
1,508 Elo+

VS

Team Averages
Level 85
1,538 SR
1,549 Elo+
Cerberus
Cerberus
BuZaaHL
Cerberus
Level 39
God Stats
0W - 2L
1,425 SR
Queue Stats
148W - 134L
1,514 Elo+
Party 1
Ares
Ares
Kotleth
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 73L
1,548 Elo+
Solo
Bacchus
Bacchus
TGLAaron
Bacchus
Level 108
God Stats
0W - 2L
1,719 SR
Queue Stats
147W - 106L
1,582 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TGLDylan
Kumbhakarna
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 182L
1,478 Elo+
Party 1
Ymir
Ymir
YaBoiSkinnyWenis
Ymir
Level 127
God Stats
0W - 1L
1,545 SR
Queue Stats
30W - 20L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Andrew420
Da Ji
20
15 / 13 / 13
17,161
1,226
21,385
25,711
14,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
CressTheRacist
Baron Samedi
20
3 / 11 / 17
13,687
978
25,569
22,056
7,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 5 / 17
15,072
1,077
23,227
22,688
33,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
inkobra
Kukulkan
20
3 / 8 / 16
14,178
1,013
17,809
19,986
6,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
ranbaxy
Vulcan
20
6 / 4 / 16
14,640
1,046
35,821
9,345
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuZaaHL
Cerberus
20
5 / 7 / 26
14,327
1,023
13,626
27,273
21,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Kotleth
Ares
20
6 / 8 / 23
14,277
1,020
16,909
25,997
38,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
TGLAaron
Bacchus
20
13 / 4 / 17
16,512
1,179
27,198
20,302
13,428
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
TGLDylan
Kumbhakarna
20
4 / 7 / 29
14,754
1,054
10,785
31,931
21,275
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 7 / 18
16,117
1,151
25,279
28,401
10,388
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
154
33
Kills
41
41
Deaths
33
79
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Andrew420
Da Ji
15
13
13
1.65
L
Cerberus
BuZaaHL
Cerberus
5
7
26
2.57
W
Baron Samedi
CressTheRacist
Baron Samedi
3
11
17
1.05
W
6
5
17
2.9
L
Ares
Kotleth
Ares
6
8
23
2.19
L
Bacchus
TGLAaron
Bacchus
13
4
17
5.38
L
Kumbhakarna
TGLDylan
Kumbhakarna
4
7
29
2.64
L
13
7
18
3.14
W
Kukulkan
inkobra
Kukulkan
3
8
16
1.38
W
Vulcan
ranbaxy
Vulcan
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,811
Damage
93,797
99,786
Taken
133,904
64,990
Mitigated
105,397
8,536
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Andrew420
Da Ji
21,385
6,498
0
0
25,711
14,631
0
23,510
1,813
0
31,175
L
Cerberus
BuZaaHL
Cerberus
13,626
318
0
2,371
27,273
21,965
0
19,506
7,767
40,982
0
W
Baron Samedi
CressTheRacist
Baron Samedi
25,569
1,751
3,808
2,248
22,056
7,536
0
21,851
113
58,397
0
W
23,227
1,259
1,178
644
22,688
33,307
0
20,494
1,973
39,421
0
L
Ares
Kotleth
Ares
16,909
469
1,083
537
25,997
38,341
0
19,363
6,634
22,365
0
L
Bacchus
TGLAaron
Bacchus
27,198
3,748
0
1,067
20,302
13,428
0
15,153
5,149
66,790
0
L
Kumbhakarna
TGLDylan
Kumbhakarna
10,785
2,174
0
0
31,931
21,275
0
23,108
8,517
26,720
0
L
25,279
4,078
0
1,564
28,401
10,388
0
25,296
3,105
54,774
0
W
Kukulkan
inkobra
Kukulkan
17,809
1,964
0
386
19,986
6,682
0
18,137
1,609
55,193
0
W
Vulcan
ranbaxy
Vulcan
35,821
15,048
0
272
9,345
2,834
0
8,824
481
67,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,738
Gold Earned
75,987
280
Minions Killed
285
4
Camps Cleared
10
1,265,054
Distance Traveled
1,321,543
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,161
1,226
18
1
3
248,544
0
L
Cerberus
14,327
1,023
68
5
0
248,427
0
W
Baron Samedi
13,687
978
79
6
0
217,055
0
W
Cthulhu
15,072
1,077
30
2
0
281,922
1
L
Ares
14,277
1,020
10
1
0
245,077
0
L
Bacchus
16,512
1,179
95
7
7
293,666
0
L
Kumbhakarna
14,754
1,054
30
2
2
273,387
0
L
Ymir
16,117
1,151
82
6
1
260,986
0
W
Kukulkan
14,178
1,013
68
5
0
232,591
0
W
Vulcan
14,640
1,046
85
6
1
284,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role