Player Matchup

Chaac
Chaac
JokerzAce88
Chaac
Level 99
God Stats
8W - 7L
1,478 SR
Queue Stats
398W - 391L
1,473 Elo+
Solo
Da Ji
Da Ji
Kim Tae Eli
Da Ji
Level 75
God Stats
7W - 5L
1,635 SR
Queue Stats
55W - 34L
1,612 Elo+
Party 2
Hades
Hades
Marucho199
Hades
Level 42
God Stats
5W - 4L
1,573 SR
Queue Stats
72W - 79L
1,391 Elo+
Solo
Pele
Pele
MrCatZero
Pele
Level 146
God Stats
1W - 0L
1,443 SR
Queue Stats
18W - 14L
1,414 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NekoFlyRay15
Tsukuyomi
Level 107
God Stats
4W - 2L
1,681 SR
Queue Stats
173W - 173L
1,504 Elo+
Party 2
Team Averages
Level 94
1,562 SR
1,479 Elo+

VS

Team Averages
Level 94
1,604 SR
1,490 Elo+
Thanatos
Thanatos
Chief Apoc
Thanatos
Level 130
God Stats
3W - 4L
1,816 SR
Queue Stats
211W - 194L
1,461 Elo+
Party 1
Yemoja
Yemoja
Huggingthecharm
Yemoja
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
976W - 1,081L
1,451 Elo+
Solo
Jing Wei
Jing Wei
Nivys
Jing Wei
Level 83
God Stats
4W - 1L
1,594 SR
Queue Stats
43W - 28L
1,558 Elo+
Solo
Merlin
Merlin
OrginalSin
Merlin
Level 67
God Stats
136W - 135L
1,582 SR
Queue Stats
1,411W - 1,419L
1,494 Elo+
Solo
Fenrir
Fenrir
Sapphiryeon
Fenrir
Level 43
God Stats
27W - 19L
1,531 SR
Queue Stats
60W - 60L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 6
12,471
891
4,831
11,223
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
12 / 7 / 20
17,451
1,247
25,460
19,916
8,318
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
20
2 / 6 / 13
13,612
972
6,088
15,192
4,950
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
20
5 / 10 / 21
15,328
1,095
21,397
27,068
8,135
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
NekoFlyRay15
Tsukuyomi
20
19 / 10 / 12
19,001
1,357
32,145
26,230
8,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chief Apoc
Thanatos
20
14 / 13 / 13
16,506
1,179
26,934
28,698
12,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 2 / 19
13,183
942
5,497
11,715
12,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Nivys
Jing Wei
19
3 / 8 / 12
13,388
956
6,500
13,645
5,577
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
OrginalSin
Merlin
20
7 / 8 / 15
16,098
1,150
30,211
17,694
8,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
20
10 / 8 / 19
15,742
1,124
19,983
23,355
11,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
112
39
Kills
34
35
Deaths
39
72
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chief Apoc
Thanatos
14
13
13
1.58
L
0
2
19
4.75
W
1
2
6
2
W
12
7
20
3.14
W
Hades
2
6
13
1.42
W
Pele
5
10
21
1.55
W
Tsukuyomi
NekoFlyRay15
Tsukuyomi
19
10
12
2.5
L
Jing Wei
Nivys
Jing Wei
3
8
12
1.13
L
Merlin
OrginalSin
Merlin
7
8
15
1.81
L
Fenrir
10
8
19
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,921
Damage
89,125
99,629
Taken
95,107
35,192
Mitigated
50,638
15,218
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chief Apoc
Thanatos
26,934
7,854
0
10,885
28,698
12,344
0
1,344
27,354
0
35,757
L
5,497
1,410
2,929
0
11,715
12,611
0
1,524
10,191
21,658
0
W
4,831
717
0
1,980
11,223
5,459
0
6,227
4,996
0
22,918
W
25,460
5,592
523
1,963
19,916
8,318
0
6,479
13,437
0
41,524
W
Hades
6,088
935
948
921
15,192
4,950
0
6,608
8,584
20,551
0
W
Pele
21,397
5,336
0
1,678
27,068
8,135
0
7,390
19,678
0
49,161
W
Tsukuyomi
NekoFlyRay15
Tsukuyomi
32,145
8,956
1,332
5,873
26,230
8,330
0
9,004
16,577
0
67,597
L
Jing Wei
Nivys
Jing Wei
6,500
5,152
0
481
13,645
5,577
0
1,236
12,409
0
21,361
L
Merlin
OrginalSin
Merlin
30,211
627
0
0
17,694
8,310
0
742
16,952
78,672
0
L
Fenrir
19,983
2,710
0
874
23,355
11,796
0
1,242
22,113
0
28,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,863
Gold Earned
74,917
226
Minions Killed
225
10
Camps Cleared
8
1,249,472
Distance Traveled
1,266,193
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,506
1,179
24
2
4
261,418
0
L
Yemoja
13,183
942
39
3
0
262,322
3
W
Chaac
12,471
891
42
3
2
125,273
1
W
Da Ji
17,451
1,247
16
1
3
271,910
1
W
Hades
13,612
972
30
2
1
249,765
0
W
Pele
15,328
1,095
45
3
3
333,576
0
W
Tsukuyomi
19,001
1,357
93
7
1
268,948
1
L
Jing Wei
13,388
956
27
2
2
207,404
0
L
Merlin
16,098
1,150
114
8
2
251,049
0
L
Fenrir
15,742
1,124
21
2
0
284,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role