Player Matchup

Achilles
Achilles
Fallreiz
Achilles
Level 44
God Stats
2W - 0L
1,534 SR
Queue Stats
65W - 89L
1,394 Elo+
Party 2
Ares
Ares
II iNcRo II
Ares
Level 92
God Stats
20W - 14L
1,637 SR
Queue Stats
130W - 123L
1,513 Elo+
Party 2
Scylla
Scylla
Lakdhar
Scylla
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,549 Elo+
Party 2
Pele
Pele
OkaMihawkk
Pele
Level 63
God Stats
13W - 6L
1,544 SR
Queue Stats
157W - 181L
1,455 Elo+
Party 2
Medusa
Medusa
Vornamee
Medusa
Level 61
God Stats
4W - 3L
1,391 SR
Queue Stats
105W - 107L
1,532 Elo+
Party 2
Team Averages
Level 65
1,521 SR
1,488 Elo+

VS

Team Averages
Level 78
1,438 SR
1,474 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AnimeDaniel1
Sylvanus
Level 108
God Stats
6W - 6L
1,500 SR
Queue Stats
224W - 210L
1,504 Elo+
Party 1
Sol
Sol
DaLLasTX214972
Sol
Level 45
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
MyItchyHand
Osiris
Level 107
God Stats
5W - 13L
1,374 SR
Queue Stats
357W - 347L
1,443 Elo+
Party 1
Ra
Ra
XMX Temp
Ra
Level 21
God Stats
3W - 5L
1,509 SR
Queue Stats
29W - 38L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fallreiz
Achilles
9
0 / 3 / 0
5,040
504
2,081
7,646
5,999
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 0 / 11
6,057
606
5,053
7,020
3,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
Lakdhar
Scylla
11
2 / 0 / 4
6,405
641
5,247
2,986
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 1 / 2
5,790
579
2,193
5,650
1,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Vornamee
Medusa
12
11 / 0 / 3
7,218
722
9,185
4,994
1,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 3 / 2
5,494
549
3,323
7,560
2,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
AnimeDaniel1
Sylvanus
7
0 / 6 / 0
4,470
447
3,121
10,503
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 0
4,522
452
1,442
5,228
1,089
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
12
4 / 0 / 0
6,427
643
5,811
4,496
3,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,601
460
80
4,933
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
4
4
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
2
0.33
L
Sylvanus
AnimeDaniel1
Sylvanus
0
6
0
0
L
0
5
0
0
W
Achilles
Fallreiz
Achilles
0
3
0
0
W
2
0
11
7.5
W
Scylla
Lakdhar
Scylla
2
0
4
4
L
Osiris
4
0
0
4
W
3
1
2
4
W
Medusa
Vornamee
Medusa
11
0
3
12.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
13,777
28,296
Taken
32,720
13,688
Mitigated
12,011
5,802
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,323
1,109
0
3,132
7,560
2,107
0
1,058
6,502
0
29,620
L
Sylvanus
AnimeDaniel1
Sylvanus
3,121
598
636
2,649
10,503
4,115
56
4,570
5,829
13,059
3,136
L
1,442
409
0
285
5,228
1,089
184
873
4,355
15,942
0
W
Achilles
Fallreiz
Achilles
2,081
571
0
933
7,646
5,999
231
84
7,562
0
19,737
W
5,053
282
378
1,552
7,020
3,660
28
2,113
4,907
21,139
0
W
Scylla
Lakdhar
Scylla
5,247
301
0
640
2,986
850
230
372
2,574
31,450
0
L
Osiris
5,811
2,004
0
1,213
4,496
3,183
0
0
4,496
0
31,319
W
2,193
517
0
497
5,650
1,605
0
548
5,102
0
31,121
W
Medusa
Vornamee
Medusa
9,185
5,324
0
1,802
4,994
1,574
110
1,323
3,671
0
41,642
L
80
0
0
1,082
4,933
1,517
0
3,441
1,238
13,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
25,514
268
Minions Killed
216
0
Camps Cleared
0
1,011,313
Distance Traveled
912,436
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,494
549
68
7
0
232,591
1
L
Sylvanus
4,470
447
27
3
0
160,052
0
L
Sol
4,522
452
34
3
0
147,568
0
W
Achilles
5,040
504
38
4
0
182,281
4
W
Ares
6,057
606
23
2
0
190,184
4
W
Scylla
6,405
641
74
7
0
203,413
6
L
Osiris
6,427
643
64
6
0
216,654
3
W
Pele
5,790
579
59
6
0
230,050
1
W
Medusa
7,218
722
74
7
0
205,385
0
L
Ra
4,601
460
23
2
0
155,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role