Player Matchup

Izanami
Izanami
Sensor SneaZy
Izanami
Level 23
God Stats
0W - 1L
1,115 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 1
Ao Kuang
Ao Kuang
borsibalogh
Ao Kuang
Level 26
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 2L
1,344 Elo+
Solo
Fenrir
Fenrir
iKayZenQ
Fenrir
Level 25
God Stats
0W - 1L
1,119 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,189 SR
1,343 Elo+

VS

Team Averages
Level 30
1,487 SR
1,392 Elo+
Tsukuyomi
Tsukuyomi
FreekeAsaf
Tsukuyomi
Level 40
God Stats
5W - 6L
1,250 SR
Queue Stats
25W - 41L
1,409 Elo+
Party 2
Ra
Ra
Tim28329
Ra
Level 25
God Stats
2W - 0L
1,711 SR
Queue Stats
25W - 17L
1,503 Elo+
Solo
Awilix
Awilix
Tommieboy099
Awilix
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 9 / 1
7,646
695
6,577
11,391
3,735
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
borsibalogh
Ao Kuang
10
1 / 7 / 3
7,534
685
3,028
10,622
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
iKayZenQ
Fenrir
9
1 / 9 / 2
6,843
622
4,864
9,967
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FreekeAsaf
Tsukuyomi
14
16 / 1 / 8
10,631
966
14,052
9,140
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
6 / 0 / 16
9,923
902
8,747
6,221
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
10
3 / 3 / 15
8,287
753
3,488
6,013
3,191
Boots

Boots

+6%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
4
Kills
25
25
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FreekeAsaf
Tsukuyomi
16
1
8
20
L
Izanami
2
9
1
0.28
W
6
0
16
14
W
Awilix
3
3
15
3.5
L
Ao Kuang
borsibalogh
Ao Kuang
1
7
3
0.36
L
Fenrir
iKayZenQ
Fenrir
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,469
Damage
26,287
31,980
Taken
21,374
10,897
Mitigated
12,690
2,107
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FreekeAsaf
Tsukuyomi
14,052
4,118
329
1,548
9,140
4,183
954
1,347
7,793
0
39,289
L
Izanami
6,577
3,783
0
0
11,391
3,735
0
2,599
8,792
0
27,754
W
8,747
1,357
2,045
2,727
6,221
5,316
1,089
648
5,573
51,739
0
W
Awilix
3,488
1,123
434
624
6,013
3,191
0
1,061
4,952
0
6,694
L
Ao Kuang
borsibalogh
Ao Kuang
3,028
531
0
1,741
10,622
3,547
0
3,862
6,760
15,079
0
L
Fenrir
iKayZenQ
Fenrir
4,864
808
0
366
9,967
3,615
0
2,322
7,645
0
14,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,023
Gold Earned
28,841
80
Minions Killed
128
0
Camps Cleared
0
506,914
Distance Traveled
627,138
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,631
966
34
3
0
239,280
1
L
Izanami
7,646
695
44
4
0
153,935
0
W
Ra
9,923
902
88
8
0
204,271
4
W
Awilix
8,287
753
6
1
0
183,587
0
L
Ao Kuang
7,534
685
20
2
0
189,691
0
L
Fenrir
6,843
622
16
1
0
163,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role