Player Matchup

Pele
Pele
GGasoline
Pele
Level 134
God Stats
3W - 1L
1,609 SR
Queue Stats
103W - 103L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
PaulNotPaul
Ne Zha
Level 108
God Stats
20W - 18L
1,259 SR
Queue Stats
1,340W - 1,126L
1,607 Elo+
Party 1
Cernunnos
Cernunnos
Phoenixblaze91
Cernunnos
Level 74
God Stats
28W - 25L
1,512 SR
Queue Stats
928W - 802L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
SMlTEISTRASH
Kukulkan
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 20L
1,647 Elo+
Party 1
Merlin
Merlin
mellotaylor
Merlin
Level 158
God Stats
48W - 66L
1,535 SR
Queue Stats
357W - 365L
1,543 Elo+
Solo
Team Averages
Level 116
1,483 SR
1,585 Elo+

VS

Team Averages
Level 103
1,503 SR
1,526 Elo+
Pele
Pele
AlphaNeemo
Pele
Level 66
God Stats
9W - 14L
1,480 SR
Queue Stats
652W - 564L
1,482 Elo+
Solo
Cerberus
Cerberus
SparkxKy
Cerberus
Level 107
God Stats
4W - 5L
1,370 SR
Queue Stats
504W - 481L
1,557 Elo+
Solo
Scylla
Scylla
idontplaythisXDD
Scylla
Level 107
God Stats
2W - 2L
1,638 SR
Queue Stats
117W - 106L
1,543 Elo+
Solo
Hercules
Hercules
kjz54
Hercules
Level 109
God Stats
10W - 20L
1,414 SR
Queue Stats
336W - 348L
1,513 Elo+
Solo
Apollo
Apollo
sTTcJolu
Apollo
Level 128
God Stats
16W - 9L
1,612 SR
Queue Stats
363W - 337L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 8 / 1
8,807
489
6,840
17,213
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
12
4 / 3 / 2
8,323
462
7,327
10,685
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Phoenixblaze91
Cernunnos
13
1 / 2 / 4
8,253
459
6,168
11,357
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
SMlTEISTRASH
Kukulkan
14
2 / 12 / 0
8,702
483
7,594
11,786
3,665
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
16
0 / 2 / 1
9,527
529
6,081
10,989
4,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 7
10,192
566
10,370
13,418
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
SparkxKy
Cerberus
16
2 / 0 / 3
9,878
549
8,863
10,031
6,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
10 / 2 / 8
10,156
564
9,633
10,651
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
kjz54
Hercules
15
7 / 0 / 12
10,031
557
9,654
11,268
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
sTTcJolu
Apollo
15
1 / 5 / 4
8,864
492
3,771
11,526
4,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
9
Kills
27
27
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Pele
2
8
1
0.31
L
Ne Zha
4
3
2
1.67
L
Cernunnos
Phoenixblaze91
Cernunnos
1
2
4
1.5
L
Kukulkan
SMlTEISTRASH
Kukulkan
2
12
0
0.17
W
Cerberus
SparkxKy
Cerberus
2
0
3
3.5
W
10
2
8
7
W
Hercules
kjz54
Hercules
7
0
12
13
L
Merlin
0
2
1
0.25
W
Apollo
sTTcJolu
Apollo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,010
Damage
42,291
62,030
Taken
56,894
24,952
Mitigated
29,291
17,310
Healing
19,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,370
2,539
0
5,431
13,418
5,076
141
3,148
10,270
0
63,733
L
Pele
6,840
1,513
0
6,274
17,213
5,055
0
5,304
11,729
0
58,572
L
Ne Zha
7,327
782
0
2,476
10,685
7,941
0
1,039
9,600
0
30,646
L
Cernunnos
Phoenixblaze91
Cernunnos
6,168
1,568
0
3,559
11,357
3,538
1,040
552
10,769
0
53,442
L
Kukulkan
SMlTEISTRASH
Kukulkan
7,594
506
0
842
11,786
3,665
0
5,372
6,092
55,165
0
W
Cerberus
SparkxKy
Cerberus
8,863
790
0
4,601
10,031
6,404
54
4,963
5,068
69,709
0
W
9,633
2,713
0
2,780
10,651
3,785
972
1,241
9,410
63,128
0
W
Hercules
kjz54
Hercules
9,654
3,827
0
5,474
11,268
9,561
29
2,138
9,130
0
35,961
L
Merlin
6,081
884
0
4,159
10,989
4,753
0
5,611
5,344
69,799
0
W
Apollo
sTTcJolu
Apollo
3,771
2,159
0
1,000
11,526
4,465
928
2,185
9,341
0
59,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,612
Gold Earned
49,121
480
Minions Killed
567
0
Camps Cleared
0
1,555,768
Distance Traveled
1,694,134
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,192
566
99
6
0
379,501
3
L
Pele
8,807
489
98
5
0
333,264
3
L
Ne Zha
8,323
462
43
2
0
360,895
4
L
Cernunnos
8,253
459
89
5
0
308,647
3
L
Kukulkan
8,702
483
94
5
0
258,652
3
W
Cerberus
9,878
549
167
9
0
300,938
4
W
Scylla
10,156
564
130
7
0
317,198
7
W
Hercules
10,031
557
53
3
0
398,798
5
L
Merlin
9,527
529
156
9
0
294,310
4
W
Apollo
8,864
492
118
7
0
297,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role