Player Matchup

Khepri
Khepri
DaBakeryTILT
Khepri
Level 109
God Stats
12W - 9L
1,379 SR
Queue Stats
176W - 171L
1,378 Elo+
Party 1
Thanatos
Thanatos
Sovlyn
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,425 Elo+
Party 1
Hachiman
Hachiman
Stouffino133
Hachiman
Level 109
God Stats
14W - 15L
1,466 SR
Queue Stats
460W - 435L
1,436 Elo+
Solo
Scylla
Scylla
Switouski
Scylla
Level 125
God Stats
11W - 15L
1,499 SR
Queue Stats
292W - 289L
1,413 Elo+
Party 1
Yemoja
Yemoja
Verglasprince
Yemoja
Level 150
God Stats
1W - 1L
1,665 SR
Queue Stats
4W - 3L
1,578 Elo+
Party 1
Team Averages
Level 102
1,502 SR
1,446 Elo+

VS

Team Averages
Level 68
1,463 SR
1,455 Elo+
Ra
Ra
Elvisthebeast60
Ra
Level 111
God Stats
2W - 1L
1,097 SR
Queue Stats
137W - 142L
1,448 Elo+
Solo
Chaac
Chaac
Gmoney8776
Chaac
Level 67
God Stats
12W - 13L
1,662 SR
Queue Stats
136W - 142L
1,463 Elo+
Solo
Artio
Artio
LDDragon3000
Artio
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 73L
1,514 Elo+
Party 2
Izanami
Izanami
angekxd
Izanami
Level 61
God Stats
41W - 24L
1,503 SR
Queue Stats
257W - 299L
1,418 Elo+
Party 2
Pele
Pele
its UnkNwn
Pele
Level 51
God Stats
48W - 51L
1,555 SR
Queue Stats
334W - 361L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 7 / 0
5,909
492
2,613
10,115
4,750
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Sovlyn
Thanatos
8
1 / 5 / 0
5,354
446
3,339
8,268
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Stouffino133
Hachiman
10
0 / 1 / 2
5,573
464
4,677
6,264
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Switouski
Scylla
11
1 / 4 / 0
6,463
539
3,186
5,762
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
5,989
499
2,987
6,611
2,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,567
631
2,685
6,240
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
9 / 0 / 1
8,117
676
9,084
8,837
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 3
6,192
516
3,647
9,519
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
angekxd
Izanami
11
2 / 1 / 1
6,645
554
4,878
5,604
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 4
7,886
657
4,198
5,502
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
19
19
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
7
0
0
W
2
1
4
4
W
Chaac
9
0
1
9.5
W
0
1
3
1.5
L
Thanatos
Sovlyn
Thanatos
1
5
0
0.2
L
Hachiman
Stouffino133
Hachiman
0
1
2
1
L
Scylla
Switouski
Scylla
1
4
0
0.25
L
1
2
1
0.75
W
Izanami
angekxd
Izanami
2
1
1
2.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,802
Damage
24,492
37,020
Taken
35,702
13,382
Mitigated
16,608
10,088
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,613
374
0
1,030
10,115
4,750
257
0
9,815
31,178
0
W
2,685
283
161
3,877
6,240
2,014
679
2,520
3,470
47,981
0
W
Chaac
9,084
2,029
0
4,276
8,837
6,406
552
2,503
6,334
0
42,066
W
3,647
325
827
3,967
9,519
4,622
150
1,666
7,853
14,594
0
L
Thanatos
Sovlyn
Thanatos
3,339
934
0
5,284
8,268
2,613
0
918
7,229
0
20,525
L
Hachiman
Stouffino133
Hachiman
4,677
2,268
0
1,906
6,264
1,720
0
1,958
4,306
0
36,655
L
Scylla
Switouski
Scylla
3,186
230
0
618
5,762
1,891
0
1,489
4,143
37,354
0
L
2,987
929
857
393
6,611
2,408
54
1,747
4,820
13,546
0
W
Izanami
angekxd
Izanami
4,878
2,265
0
1,377
5,604
1,901
482
562
5,042
0
48,492
W
4,198
1,037
0
1,776
5,502
1,665
376
1,261
4,217
0
47,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
36,407
277
Minions Killed
376
0
Camps Cleared
0
1,098,282
Distance Traveled
1,271,839
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,909
492
64
5
0
211,446
1
W
Ra
7,567
631
95
8
0
251,767
2
W
Chaac
8,117
676
81
7
0
228,053
0
W
Artio
6,192
516
25
2
0
277,137
3
L
Thanatos
5,354
446
41
3
0
238,973
1
L
Hachiman
5,573
464
62
5
0
228,083
3
L
Scylla
6,463
539
85
7
0
211,939
2
L
Yemoja
5,989
499
25
2
0
207,841
4
W
Izanami
6,645
554
89
7
0
229,531
3
W
Pele
7,886
657
86
7
0
285,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role