Player Matchup

Fafnir
Fafnir
ButtBurger
Fafnir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 292L
1,585 Elo+
Party 2
Anhur
Anhur
Callous
Anhur
Level 41
God Stats
11W - 15L
1,566 SR
Queue Stats
15W - 19L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
Stefachu
Amaterasu
Level 28
God Stats
7W - 3L
1,672 SR
Queue Stats
25W - 18L
1,551 Elo+
Party 3
Vulcan
Vulcan
TheBizzz
Vulcan
Level 141
God Stats
2W - 0L
1,979 SR
Queue Stats
5W - 3L
1,705 Elo+
Party 3
Fenrir
Fenrir
xenje
Fenrir
Level 89
God Stats
3W - 2L
1,388 SR
Queue Stats
61W - 59L
1,588 Elo+
Party 2
Team Averages
Level 85
1,621 SR
1,592 Elo+

VS

Team Averages
Level 61
1,596 SR
1,567 Elo+
Ah Puch
Ah Puch
CzeslawPaleta
Ah Puch
Level 28
God Stats
0W - 1L
1,801 SR
Queue Stats
23W - 21L
1,601 Elo+
Party 4
Danzaburou
Danzaburou
IAmLettuce
Danzaburou
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 47L
1,587 Elo+
Party 1
Bakasura
Bakasura
Kiler006
Bakasura
Level 89
God Stats
1W - 2L
1,727 SR
Queue Stats
38W - 28L
1,580 Elo+
Party 4
Khepri
Khepri
POGxMaster
Khepri
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,579 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Timiej-S
Cu Chulainn
Level 25
God Stats
4W - 5L
1,454 SR
Queue Stats
61W - 77L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ButtBurger
Fafnir
12
3 / 0 / 10
8,127
625
4,430
6,884
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Callous
Anhur
12
9 / 0 / 6
7,818
601
7,929
7,090
2,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Stefachu
Amaterasu
13
2 / 1 / 1
7,350
565
4,838
6,577
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
TheBizzz
Vulcan
14
5 / 1 / 4
8,113
624
9,530
9,202
4,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
xenje
Fenrir
12
7 / 3 / 4
7,768
598
6,272
10,270
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
2 / 4 / 0
7,361
566
8,337
7,357
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IAmLettuce
Danzaburou
11
1 / 4 / 0
6,555
504
3,494
7,930
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Kiler006
Bakasura
11
1 / 6 / 2
6,799
523
5,204
10,746
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
POGxMaster
Khepri
6
0 / 9 / 0
4,899
377
1,867
9,849
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Timiej-S
Cu Chulainn
11
1 / 3 / 0
6,521
502
4,349
9,022
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
26
Kills
5
5
Deaths
26
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ButtBurger
Fafnir
3
0
10
8
W
Anhur
Callous
Anhur
9
0
6
12
L
Ah Puch
2
4
0
0.5
L
Danzaburou
IAmLettuce
Danzaburou
1
4
0
0.25
L
Bakasura
Kiler006
Bakasura
1
6
2
0.33
L
Khepri
POGxMaster
Khepri
0
9
0
0
W
Amaterasu
Stefachu
Amaterasu
2
1
1
2.5
W
Vulcan
TheBizzz
Vulcan
5
1
4
7
L
Cu Chulainn
Timiej-S
Cu Chulainn
1
3
0
0.33
W
Fenrir
xenje
Fenrir
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,999
Damage
23,251
40,023
Taken
44,904
20,871
Mitigated
19,799
11,250
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ButtBurger
Fafnir
4,430
1,624
0
3,015
6,884
6,670
237
1,122
5,762
18,504
0
W
Anhur
Callous
Anhur
7,929
2,879
0
2,055
7,090
2,067
873
1,780
5,069
0
35,101
L
Ah Puch
8,337
303
0
1,346
7,357
2,583
0
3,927
3,430
55,482
0
L
Danzaburou
IAmLettuce
Danzaburou
3,494
1,853
0
1,482
7,930
2,313
630
2,212
5,718
0
33,795
L
Bakasura
Kiler006
Bakasura
5,204
3,043
0
2,629
10,746
4,967
0
2,932
7,814
0
34,874
L
Khepri
POGxMaster
Khepri
1,867
100
0
276
9,849
3,709
0
4,959
4,890
5,919
0
W
Amaterasu
Stefachu
Amaterasu
4,838
2,294
0
1,175
6,577
3,620
926
0
6,038
301
36,483
W
Vulcan
TheBizzz
Vulcan
9,530
2,175
0
3,116
9,202
4,906
481
4,858
4,069
56,814
0
L
Cu Chulainn
Timiej-S
Cu Chulainn
4,349
1,207
0
1,855
9,022
6,227
490
189
8,833
0
26,985
W
Fenrir
xenje
Fenrir
6,272
1,152
0
1,889
10,270
3,608
0
2,444
7,401
0
38,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
32,135
336
Minions Killed
311
0
Camps Cleared
0
1,310,932
Distance Traveled
1,269,336
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,127
625
28
2
0
241,912
3
W
Anhur
7,818
601
61
5
0
246,785
0
L
Ah Puch
7,361
566
110
8
0
225,647
2
L
Danzaburou
6,555
504
65
5
0
241,200
1
L
Bakasura
6,799
523
78
6
0
259,708
2
L
Khepri
4,899
377
4
0
0
297,139
3
W
Amaterasu
7,350
565
75
6
0
287,303
4
W
Vulcan
8,113
624
104
8
0
272,978
2
L
Cu Chulainn
6,521
502
54
4
0
245,642
1
W
Fenrir
7,768
598
68
5
0
261,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role