Player Matchup

Cerberus
Cerberus
FaZe Mogar
Cerberus
Level 27
God Stats
31W - 30L
1,645 SR
Queue Stats
294W - 280L
1,520 Elo+
Solo
Hades
Hades
JaShinHiiDaN
Hades
Level 9
God Stats
16W - 15L
1,370 SR
Queue Stats
43W - 41L
1,384 Elo+
Solo
Pele
Pele
ParabolicArrow
Pele
Level 27
God Stats
2W - 5L
1,319 SR
Queue Stats
308W - 294L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Wiking111
Heimdallr
Level 19
God Stats
4W - 1L
1,795 SR
Queue Stats
5W - 2L
1,706 Elo+
Solo
Ganesha
Ganesha
legible_protein8
Ganesha
Level 27
God Stats
10W - 11L
1,520 SR
Queue Stats
113W - 124L
1,474 Elo+
Solo
Team Averages
Level 22
1,530 SR
1,504 Elo+

VS

Team Averages
Level 19
1,531 SR
1,444 Elo+
Susano
Susano
JVwj97
Susano
Level 23
God Stats
1W - 1L
1,729 SR
Queue Stats
17W - 15L
1,271 Elo+
Solo
The Morrigan
The Morrigan
Jusarhe-
The Morrigan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
NoDramaLlamaaa
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,427 Elo+
Party 1
Neith
Neith
Twaks07
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,446 Elo+
Party 1
Hades
Hades
Volk87Volk87
Hades
Level 13
God Stats
9W - 11L
1,428 SR
Queue Stats
28W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FaZe Mogar
Cerberus
15
6 / 0 / 12
10,156
564
7,798
14,548
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 1 / 7
9,334
519
5,816
9,318
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
18 / 1 / 3
10,809
601
9,833
10,071
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Wiking111
Heimdallr
15
11 / 5 / 7
9,827
546
14,699
13,388
4,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 5 / 18
9,458
525
10,900
14,063
5,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JVwj97
Susano
12
1 / 9 / 2
7,590
422
6,348
13,290
3,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Jusarhe-
The Morrigan
12
2 / 12 / 4
7,646
425
6,704
12,038
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 6
6,842
380
6,540
13,743
10,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Twaks07
Neith
11
3 / 8 / 4
7,611
423
6,406
12,023
3,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 8 / 1
8,511
473
8,101
14,037
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
27
42
Kills
10
12
Deaths
42
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FaZe Mogar
Cerberus
6
0
12
12
L
Susano
JVwj97
Susano
1
9
2
0.22
W
2
1
7
5.5
L
The Morrigan
Jusarhe-
The Morrigan
2
12
4
0.33
L
0
5
6
0.6
W
18
1
3
19.5
L
Neith
Twaks07
Neith
3
8
4
0.63
L
4
8
1
0.56
W
Heimdallr
Wiking111
Heimdallr
11
5
7
2.9
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,046
Damage
34,099
61,388
Taken
65,131
30,751
Mitigated
27,788
20,233
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FaZe Mogar
Cerberus
7,798
288
0
4,718
14,548
11,742
1,077
3,090
11,386
45,814
0
L
Susano
JVwj97
Susano
6,348
1,776
0
633
13,290
3,979
456
5,394
7,896
0
35,817
W
5,816
438
95
4,008
9,318
4,643
1,000
1,985
7,301
57,208
0
L
The Morrigan
Jusarhe-
The Morrigan
6,704
1,624
0
1,474
12,038
3,718
0
2,261
9,182
28,222
1,380
L
6,540
2,154
0
259
13,743
10,019
158
5,657
7,989
21,171
0
W
9,833
2,465
0
2,963
10,071
3,777
1,899
2,424
7,599
0
50,986
L
Neith
Twaks07
Neith
6,406
3,409
0
1,013
12,023
3,622
365
5,553
6,470
0
20,879
L
8,101
575
0
3,988
14,037
6,450
56
4,957
9,080
42,793
0
W
Heimdallr
Wiking111
Heimdallr
14,699
7,420
294
4,490
13,388
4,787
1,611
6,087
7,063
0
60,399
W
10,900
703
0
3,665
14,063
5,802
688
6,168
7,633
42,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,584
Gold Earned
38,200
443
Minions Killed
245
0
Camps Cleared
0
1,657,960
Distance Traveled
1,554,221
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,156
564
91
5
0
338,296
0
L
Susano
7,590
422
58
3
0
310,220
2
W
Hades
9,334
519
129
7
0
292,697
5
L
The Morrigan
7,646
425
41
2
0
272,291
2
L
Kuzenbo
6,842
380
25
1
0
355,595
0
W
Pele
10,809
601
87
5
0
367,261
1
L
Neith
7,611
423
28
2
0
285,335
0
L
Hades
8,511
473
93
5
0
330,780
5
W
Heimdallr
9,827
546
95
5
0
314,294
2
W
Ganesha
9,458
525
41
2
0
345,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role