Player Matchup

Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DarkFetusAttack
Athena
Level 142
God Stats
6W - 4L
1,685 SR
Queue Stats
22W - 36L
1,388 Elo+
Party 2
Merlin
Merlin
Tacosauce26
Merlin
Level 155
God Stats
17W - 11L
1,715 SR
Queue Stats
275W - 201L
1,638 Elo+
Party 2
Team Averages
Level 139
1,633 SR
1,509 Elo+

VS

Team Averages
Level 92
1,593 SR
1,507 Elo+
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
TSpaceITCloudsS
Sol
Level 8
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
xXkiller_juanXx
Chaac
Level 145
God Stats
4W - 2L
1,604 SR
Queue Stats
75W - 94L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 3 / 3
9,078
648
5,463
9,699
3,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 4
9,112
651
6,367
9,370
7,281
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
14
3 / 1 / 6
9,859
704
9,131
8,246
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 2
8,883
635
6,375
10,527
4,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

6
0 / 6 / 1
7,142
510
1,921
4,879
1,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
2 / 3 / 4
8,684
620
10,633
13,150
12,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
9
Kills
6
6
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
3
3
1.5
L
Fenrir
 
Fenrir
4
1
2
5
W
3
2
4
2.5
L
0
6
1
0.08
W
Merlin
3
1
6
6
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,961
Damage
18,929
27,315
Taken
28,556
13,458
Mitigated
17,939
7,962
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,463
4,008
0
3,217
9,699
3,291
173
1,288
8,236
0
26,876
L
Fenrir
 
Fenrir
6,375
1,079
0
1,171
10,527
4,047
0
6,774
3,379
0
19,322
W
6,367
1,069
377
1,304
9,370
7,281
618
581
8,639
19,429
0
L
1,921
832
0
276
4,879
1,293
0
1,600
3,197
9,002
0
W
Merlin
9,131
567
75
2,989
8,246
2,886
539
192
7,829
58,852
0
L
10,633
1,641
236
5,017
13,150
12,599
0
6,380
6,442
0
46,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
24,709
162
Minions Killed
118
0
Camps Cleared
0
737,414
Distance Traveled
626,638
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,078
648
28
2
0
226,597
1
L
Fenrir
8,883
635
30
2
0
271,922
3
W
Athena
9,112
651
28
2
0
262,846
0
L
Sol
7,142
510
19
1
0
96,759
0
W
Merlin
9,859
704
106
8
0
247,971
1
L
Chaac
8,684
620
69
5
0
257,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role