Player Matchup

Danzaburou
Danzaburou
DAREDEVIL44
Danzaburou
Level 8
God Stats
12W - 15L
1,524 SR
Queue Stats
27W - 38L
1,445 Elo+
Solo
Neith
Neith
Guciuszek
Neith
Level 13
God Stats
0W - 2L
1,388 SR
Queue Stats
7W - 16L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Herbalist420
Cthulhu
Level 26
God Stats
10W - 3L
1,969 SR
Queue Stats
13W - 10L
1,660 Elo+
Party 1
Ah Puch
Ah Puch
MummyPleaser3000
Ah Puch
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,633 Elo+
Party 1
Kukulkan
Kukulkan
SANjuyt
Kukulkan
Level 29
God Stats
2W - 2L
1,594 SR
Queue Stats
166W - 171L
1,626 Elo+
Solo
Team Averages
Level 20
1,595 SR
1,580 Elo+

VS

Team Averages
Level 27
1,581 SR
1,570 Elo+
Chang'e
Chang'e
Cyberlox
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Moïra
Ares
Level 26
God Stats
3W - 6L
1,554 SR
Queue Stats
25W - 28L
1,693 Elo+
Solo
Odin
Odin
Siyeòn
Odin
Level 24
God Stats
26W - 14L
1,665 SR
Queue Stats
66W - 46L
1,567 Elo+
Party 2
Izanami
Izanami
ToneshifterZ
Izanami
Level 28
God Stats
1W - 0L
1,434 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
Yoohyeòn
Hera
Level 29
God Stats
7W - 2L
1,752 SR
Queue Stats
44W - 35L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DAREDEVIL44
Danzaburou
18
3 / 6 / 8
12,390
953
12,321
18,825
8,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Guciuszek
Neith
18
2 / 9 / 9
11,965
920
11,152
24,338
10,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Herbalist420
Cthulhu
18
2 / 9 / 9
12,149
935
15,985
33,206
29,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 7 / 8
12,987
999
22,515
17,518
7,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
SANjuyt
Kukulkan
18
3 / 9 / 8
12,596
969
26,171
22,527
9,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cyberlox
Chang'e
20
5 / 3 / 24
13,302
1,023
17,068
19,090
8,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
Moïra
Ares
20
3 / 3 / 32
13,331
1,025
10,230
20,716
24,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
Siyeòn
Odin
20
5 / 4 / 27
13,642
1,049
12,461
19,998
22,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ToneshifterZ
Izanami
20
19 / 0 / 18
16,783
1,291
41,385
16,819
8,591
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
20
8 / 4 / 18
14,287
1,099
29,111
16,062
7,320
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
159
14
Kills
40
40
Deaths
14
42
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cyberlox
Chang'e
5
3
24
5.67
L
Danzaburou
DAREDEVIL44
Danzaburou
3
6
8
1.17
L
Neith
Guciuszek
Neith
2
9
9
0.72
L
Cthulhu
Herbalist420
Cthulhu
2
9
9
0.72
W
Ares
Moïra
Ares
3
3
32
6.33
L
4
7
8
1.14
L
Kukulkan
SANjuyt
Kukulkan
3
9
8
0.78
W
Odin
Siyeòn
Odin
5
4
27
4.63
W
Izanami
ToneshifterZ
Izanami
19
0
18
28
W
Hera
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,144
Damage
110,255
116,414
Taken
92,685
63,231
Mitigated
71,437
14,239
Healing
25,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cyberlox
Chang'e
17,068
1,521
10,181
8,175
19,090
8,865
0
13,690
5,200
33,296
0
L
Danzaburou
DAREDEVIL44
Danzaburou
12,321
4,191
0
1,280
18,825
8,068
0
9,615
9,210
0
34,524
L
Neith
Guciuszek
Neith
11,152
4,040
0
1,753
24,338
10,065
0
11,735
12,603
0
26,471
L
Cthulhu
Herbalist420
Cthulhu
15,985
771
101
6,643
33,206
29,051
0
12,432
20,774
35,875
0
W
Ares
Moïra
Ares
10,230
155
0
0
20,716
24,401
0
14,048
6,495
22,701
0
L
22,515
758
0
3,822
17,518
7,009
0
7,386
10,132
59,189
0
L
Kukulkan
SANjuyt
Kukulkan
26,171
2,004
0
640
22,527
9,038
0
15,241
7,286
70,338
0
W
Odin
Siyeòn
Odin
12,461
2,950
1,780
813
19,998
22,260
0
12,973
6,825
0
27,951
W
Izanami
ToneshifterZ
Izanami
41,385
34,291
0
4,256
16,819
8,591
0
13,030
3,664
0
85,021
W
Hera
29,111
6,127
0
701
16,062
7,320
0
10,051
5,830
62,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,087
Gold Earned
71,345
288
Minions Killed
343
8
Camps Cleared
11
1,232,865
Distance Traveled
1,304,402
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,302
1,023
33
3
2
264,640
4
L
Danzaburou
12,390
953
45
3
1
248,791
2
L
Neith
11,965
920
22
2
1
227,981
1
L
Cthulhu
12,149
935
37
3
2
268,045
2
W
Ares
13,331
1,025
20
2
2
271,609
1
L
Ah Puch
12,987
999
80
6
4
221,844
1
L
Kukulkan
12,596
969
104
8
0
266,204
1
W
Odin
13,642
1,049
39
3
0
274,817
1
W
Izanami
16,783
1,291
144
11
6
263,775
1
W
Hera
14,287
1,099
107
8
1
229,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role