Player Matchup

Medusa
Medusa
Cr4ZyB0W
Medusa
Level 25
God Stats
0W - 1L
1,696 SR
Queue Stats
3W - 9L
1,329 Elo+
Party 1
Nemesis
Nemesis
SickBeer
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,396 Elo+
Party 1
Nike
Nike
mik1230
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,332 Elo+
Party 1
Team Averages
Level 19
1,565 SR
1,352 Elo+

VS

Team Averages
Level 54
1,536 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
FASETHEWIND
Tsukuyomi
Level 28
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 1L
1,768 Elo+
Solo
Bellona
Bellona
N1cotineAddict
Bellona
Level 127
God Stats
15W - 6L
1,818 SR
Queue Stats
67W - 60L
1,448 Elo+
Party 2
Kuzenbo
Kuzenbo
RexTHemex
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cr4ZyB0W
Medusa
13
4 / 9 / 3
10,391
693
11,174
14,716
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
SickBeer
Nemesis
12
1 / 6 / 3
9,631
642
7,928
16,249
7,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
mik1230
Nike
13
1 / 5 / 5
9,415
628
4,274
10,901
10,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FASETHEWIND
Tsukuyomi
15
12 / 4 / 8
11,815
788
19,087
11,713
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 1 / 11
11,265
751
10,504
13,407
14,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
RexTHemex
Kuzenbo
13
2 / 2 / 16
10,149
677
4,931
13,240
19,177
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
20
20
Deaths
7
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cr4ZyB0W
Medusa
4
9
3
0.61
W
Tsukuyomi
FASETHEWIND
Tsukuyomi
12
4
8
4
W
6
1
11
11.5
W
Kuzenbo
RexTHemex
Kuzenbo
2
2
16
5
L
Nemesis
SickBeer
Nemesis
1
6
3
0.42
L
Nike
mik1230
Nike
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,376
Damage
34,522
41,866
Taken
38,360
22,433
Mitigated
40,101
4,550
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cr4ZyB0W
Medusa
11,174
5,346
0
1,937
14,716
4,772
412
2,571
12,145
0
42,168
W
Tsukuyomi
FASETHEWIND
Tsukuyomi
19,087
6,204
0
650
11,713
5,930
336
0
11,713
0
42,418
W
10,504
3,237
1,581
2,648
13,407
14,994
1,800
121
13,286
0
66,106
W
Kuzenbo
RexTHemex
Kuzenbo
4,931
2,436
0
340
13,240
19,177
234
0
12,608
12,897
0
L
Nemesis
SickBeer
Nemesis
7,928
2,218
0
2,318
16,249
7,647
0
1,270
14,979
0
49,290
L
Nike
mik1230
Nike
4,274
1,083
0
295
10,901
10,014
0
1,495
9,406
0
16,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
33,229
135
Minions Killed
148
0
Camps Cleared
0
797,363
Distance Traveled
863,539
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,391
693
58
4
0
212,171
0
W
Tsukuyomi
11,815
788
42
3
0
274,450
1
W
Bellona
11,265
751
92
6
0
311,723
4
W
Kuzenbo
10,149
677
14
1
0
277,366
1
L
Nemesis
9,631
642
54
4
0
297,622
0
L
Nike
9,415
628
23
2
0
287,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role