Player Matchup

Apollo
Apollo
ExChato
Apollo
Level 17
God Stats
9W - 3L
1,927 SR
Queue Stats
58W - 26L
1,674 Elo+
Solo
Artio
Artio
FlapJackPalmdale
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Inutinanimegirls
Heimdallr
Level 16
God Stats
2W - 3L
1,733 SR
Queue Stats
61W - 55L
1,635 Elo+
Solo
Bellona
Bellona
SaltyYeti
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Sìth
Loki
Level 28
God Stats
30W - 18L
1,600 SR
Queue Stats
247W - 121L
1,690 Elo+
Solo
Team Averages
Level 23
1,652 SR
1,600 Elo+

VS

Team Averages
Level 9
1,500 SR
1,288 Elo+
Ra
Ra
BubuTheKing
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
Shulmanita
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,122 Elo+
Party 1
Thor
Thor
TepMEN
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 1
Rama
Rama
WomenAreHOT
Rama
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
adam3001
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ExChato
Apollo
12
10 / 0 / 5
7,656
766
7,577
4,341
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
6 / 0 / 10
6,961
696
2,700
5,295
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
10
3 / 0 / 3
5,962
596
2,914
5,771
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
SaltyYeti
Bellona
11
1 / 0 / 1
6,309
631
3,495
5,425
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Sìth
Loki
12
11 / 0 / 1
7,234
723
7,557
4,026
1,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
3,828
383
1,156
4,613
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
5
0 / 9 / 0
3,753
375
2,818
6,351
1,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
TepMEN
Thor
6
0 / 8 / 0
3,969
397
819
6,805
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,612
561
3,463
6,738
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
6
0 / 7 / 0
4,250
425
1,496
8,120
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
31
Kills
0
0
Deaths
32
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Apollo
ExChato
Apollo
10
0
5
12.5
W
6
0
10
11
W
Heimdallr
3
0
3
4.5
W
Bellona
SaltyYeti
Bellona
1
0
1
1.5
L
Cupid
0
9
0
0
W
Loki
Sìth
Loki
11
0
1
11.5
L
Thor
TepMEN
Thor
0
8
0
0
L
0
1
0
0
L
Ares
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,243
Damage
9,752
24,858
Taken
32,627
10,954
Mitigated
9,163
14,733
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,156
194
50
52
4,613
1,049
50
548
4,064
11,655
0
W
Apollo
ExChato
Apollo
7,577
5,038
0
3,216
4,341
1,382
2,245
242
4,057
0
44,802
W
2,700
598
179
3,222
5,295
2,924
0
678
4,611
12,161
0
W
Heimdallr
2,914
561
0
2,992
5,771
1,864
102
187
5,544
0
27,109
W
Bellona
SaltyYeti
Bellona
3,495
1,253
0
3,044
5,425
3,527
0
288
5,137
0
33,535
L
Cupid
2,818
2,414
37
469
6,351
1,134
0
1,031
5,320
0
10,390
W
Loki
Sìth
Loki
7,557
3,246
0
2,080
4,026
1,257
406
1,085
2,857
0
45,850
L
Thor
TepMEN
Thor
819
648
0
0
6,805
1,454
0
558
6,247
0
7,501
L
3,463
2,942
0
4,505
6,738
2,021
0
0
6,738
0
33,376
L
Ares
1,496
296
0
458
8,120
3,505
439
563
7,556
8,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,122
Gold Earned
21,412
318
Minions Killed
155
0
Camps Cleared
0
977,043
Distance Traveled
889,331
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,828
383
18
2
0
180,753
2
W
Apollo
7,656
766
90
9
0
177,787
3
W
Artio
6,961
696
12
1
0
187,189
2
W
Heimdallr
5,962
596
57
6
0
208,309
0
W
Bellona
6,309
631
75
8
0
193,754
1
L
Cupid
3,753
375
13
1
0
169,566
0
W
Loki
7,234
723
84
8
0
210,004
1
L
Thor
3,969
397
19
2
0
179,142
0
L
Rama
5,612
561
89
9
0
128,430
1
L
Ares
4,250
425
16
2
0
231,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role