Player Matchup

Artemis
Artemis
Gjøa
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,585 Elo+
Solo
Yemoja
Yemoja
SadnessNoragami
Yemoja
Level 14
God Stats
2W - 0L
1,757 SR
Queue Stats
38W - 36L
1,526 Elo+
Party 2
Sol
Sol
TniChief
Sol
Level 28
God Stats
1W - 1L
1,277 SR
Queue Stats
130W - 133L
1,556 Elo+
Solo
Nemesis
Nemesis
VacuousMadness
Nemesis
Level 7
God Stats
11W - 7L
1,342 SR
Queue Stats
97W - 88L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
ГРОМОХВАТ
Sun Wukong
Level 41
God Stats
4W - 0L
1,763 SR
Queue Stats
173W - 184L
1,430 Elo+
Party 2
Team Averages
Level 19
1,528 SR
1,510 Elo+

VS

Team Averages
Level 18
1,598 SR
1,539 Elo+
Thor
Thor
Gilraen7
Thor
Level 29
God Stats
4W - 2L
1,876 SR
Queue Stats
91W - 82L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Saeroth666
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,619 Elo+
Party 1
Sol
Sol
Shaltea
Sol
Level 18
God Stats
8W - 10L
1,564 SR
Queue Stats
10W - 12L
1,353 Elo+
Party 1
Ymir
Ymir
ShamanK1
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,619 Elo+
Party 1
Olorun
Olorun
extasiasmenos
Olorun
Level 27
God Stats
6W - 6L
1,552 SR
Queue Stats
41W - 39L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gjøa
Artemis
18
5 / 3 / 6
11,044
614
8,821
13,443
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 6
9,447
525
5,996
9,875
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 1 / 3
11,574
643
15,668
13,705
4,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 3 / 7
9,916
551
7,746
10,468
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
17
7 / 0 / 2
10,845
603
9,644
12,048
9,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 4 / 5
9,089
505
9,497
12,298
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Saeroth666
Guan Yu
12
0 / 7 / 0
7,288
405
5,524
12,305
10,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
14
6 / 8 / 1
9,146
508
9,246
13,171
3,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
12
0 / 5 / 4
7,033
391
2,891
9,485
7,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 2
7,705
428
9,696
15,773
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
29
Kills
9
9
Deaths
29
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
2
4
5
1.13
W
Artemis
Gjøa
Artemis
5
3
6
2.67
W
3
2
6
3
L
Guan Yu
Saeroth666
Guan Yu
0
7
0
0
L
Sol
6
8
1
0.81
L
Ymir
0
5
4
0.4
W
9
1
3
10.5
W
5
3
7
2.83
L
1
5
2
0.4
W
Sun Wukong
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,875
Damage
36,854
59,539
Taken
63,032
32,501
Mitigated
32,882
22,674
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,497
2,872
0
2,646
12,298
5,194
550
3,911
8,362
0
59,883
W
Artemis
Gjøa
Artemis
8,821
5,349
0
4,522
13,443
5,866
1,545
4,606
8,837
0
87,970
W
5,996
1,458
1,164
1,564
9,875
7,934
1,291
5,259
4,616
29,987
0
L
Guan Yu
Saeroth666
Guan Yu
5,524
849
277
2,505
12,305
10,713
410
822
10,983
0
32,171
L
Sol
9,246
3,132
0
3,405
13,171
3,450
1,009
3,113
10,058
47,814
0
L
Ymir
2,891
618
0
0
9,485
7,384
27
5,029
4,456
18,085
0
W
15,668
3,453
84
10,331
13,705
4,907
2,674
7,237
6,468
74,848
0
W
7,746
3,529
0
762
10,468
4,609
0
2,709
7,759
0
52,104
L
9,696
5,527
359
5,258
15,773
6,141
0
8,789
6,963
43,857
0
W
Sun Wukong
9,644
3,100
0
4,247
12,048
9,185
1,252
2,022
10,026
0
61,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,826
Gold Earned
40,261
492
Minions Killed
369
0
Camps Cleared
0
1,635,195
Distance Traveled
1,580,162
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,089
505
106
6
0
373,597
4
W
Artemis
11,044
614
125
7
0
293,570
2
W
Yemoja
9,447
525
40
2
0
314,308
5
L
Guan Yu
7,288
405
69
4
0
311,779
1
L
Sol
9,146
508
88
5
0
326,577
0
L
Ymir
7,033
391
25
1
0
291,542
1
W
Sol
11,574
643
148
8
0
328,708
1
W
Nemesis
9,916
551
74
4
0
374,962
2
L
Olorun
7,705
428
81
5
0
276,667
1
W
Sun Wukong
10,845
603
105
6
0
323,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role