Player Matchup

Khepri
Khepri
DarkEraGon
Khepri
Level 152
God Stats
35W - 14L
1,682 SR
Queue Stats
71W - 45L
1,525 Elo+
Party 2
Ne Zha
Ne Zha
ESLEITMIKE
Ne Zha
Level 142
God Stats
3W - 1L
1,825 SR
Queue Stats
33W - 27L
1,527 Elo+
Party 2
Chiron
Chiron
HolyZest
Chiron
Level 49
God Stats
2W - 2L
1,333 SR
Queue Stats
111W - 102L
1,567 Elo+
Solo
King Arthur
King Arthur
Khamuel
King Arthur
Level 156
God Stats
5W - 2L
1,718 SR
Queue Stats
188W - 157L
1,664 Elo+
Party 2
Ah Puch
Ah Puch
KirihaYuu02
Ah Puch
Level 65
God Stats
6W - 5L
1,690 SR
Queue Stats
136W - 99L
1,437 Elo+
Party 2
Team Averages
Level 113
1,649 SR
1,544 Elo+

VS

Team Averages
Level 51
1,587 SR
1,591 Elo+
Thanatos
Thanatos
Finattic
Thanatos
Level 47
God Stats
19W - 18L
1,604 SR
Queue Stats
82W - 94L
1,503 Elo+
Solo
Rama
Rama
Gaudet1587
Rama
Level 33
God Stats
9W - 5L
1,575 SR
Queue Stats
27W - 25L
1,606 Elo+
Solo
Vulcan
Vulcan
Linguistixs
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,532 Elo+
Party 1
Bacchus
Bacchus
Spiglet
Bacchus
Level 65
God Stats
7W - 8L
1,804 SR
Queue Stats
36W - 25L
1,661 Elo+
Party 1
Sobek
Sobek
ronnoc3D
Sobek
Level 84
God Stats
7W - 5L
1,451 SR
Queue Stats
44W - 30L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DarkEraGon
Khepri
16
3 / 0 / 15
10,117
1,012
9,228
5,657
6,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
ESLEITMIKE
Ne Zha
16
3 / 3 / 11
10,154
1,015
10,656
10,087
5,382
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
HolyZest
Chiron
16
5 / 2 / 10
10,187
1,019
10,826
6,722
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Khamuel
King Arthur
17
7 / 1 / 13
10,972
1,097
21,723
17,704
15,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
KirihaYuu02
Ah Puch
17
2 / 0 / 14
10,229
1,023
19,343
3,959
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

268

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Finattic
Thanatos
15
1 / 7 / 3
9,377
938
7,054
16,077
7,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 3
9,113
911
9,881
16,473
7,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
15
1 / 5 / 2
9,298
930
7,767
13,633
6,310
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
Spiglet
Bacchus
16
3 / 1 / 3
10,061
1,006
9,817
12,358
8,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
ronnoc3D
Sobek
15
0 / 3 / 4
9,693
969
3,581
18,994
17,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
20
Kills
6
6
Deaths
20
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
DarkEraGon
Khepri
3
0
15
10.5
W
Ne Zha
ESLEITMIKE
Ne Zha
3
3
11
2.83
L
Thanatos
Finattic
Thanatos
1
7
3
0.36
L
1
4
3
0.63
W
Chiron
HolyZest
Chiron
5
2
10
5
W
King Arthur
Khamuel
King Arthur
7
1
13
13.5
W
Ah Puch
KirihaYuu02
Ah Puch
2
0
14
9
L
Vulcan
1
5
2
0.4
L
Bacchus
Spiglet
Bacchus
3
1
3
4.5
L
Sobek
ronnoc3D
Sobek
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,776
Damage
38,100
44,129
Taken
77,535
33,209
Mitigated
46,402
12,740
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DarkEraGon
Khepri
9,228
229
0
0
5,657
6,618
0
2,682
2,879
14,122
0
W
Ne Zha
ESLEITMIKE
Ne Zha
10,656
1,620
0
2,102
10,087
5,382
0
4,479
5,402
0
29,935
L
Thanatos
Finattic
Thanatos
7,054
2,049
0
5,670
16,077
7,076
0
5,418
10,221
0
29,955
L
9,881
8,994
0
2,276
16,473
7,536
0
5,573
10,606
0
28,598
W
Chiron
HolyZest
Chiron
10,826
4,463
1,288
1,593
6,722
3,840
0
4,495
2,027
0
19,931
W
King Arthur
Khamuel
King Arthur
21,723
2,772
816
5,201
17,704
15,677
0
6,565
10,955
0
34,199
W
Ah Puch
KirihaYuu02
Ah Puch
19,343
470
0
1,740
3,959
1,692
0
2,126
1,701
56,727
0
L
Vulcan
7,767
2,428
0
258
13,633
6,310
0
4,241
9,260
24,364
0
L
Bacchus
Spiglet
Bacchus
9,817
1,331
0
0
12,358
8,393
0
4,957
7,227
26,273
0
L
Sobek
ronnoc3D
Sobek
3,581
256
0
2,005
18,994
17,087
0
7,384
11,308
15,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,659
Gold Earned
47,542
224
Minions Killed
221
5
Camps Cleared
8
1,044,783
Distance Traveled
921,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,117
1,012
12
1
0
226,284
0
W
Ne Zha
10,154
1,015
49
5
2
199,548
0
L
Thanatos
9,377
938
53
5
0
192,957
0
L
Rama
9,113
911
59
6
3
166,129
0
W
Chiron
10,187
1,019
24
2
0
178,215
0
W
King Arthur
10,972
1,097
39
4
2
218,904
0
W
Ah Puch
10,229
1,023
100
10
1
221,832
0
L
Vulcan
9,298
930
52
5
2
171,569
0
L
Bacchus
10,061
1,006
35
4
3
209,164
0
L
Sobek
9,693
969
22
2
0
181,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role