Player Matchup

Scylla
Scylla
 
Scylla
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Clou5780
Arachne
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 42L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
Eqwinox
Danzaburou
Level 94
God Stats
3W - 3L
1,891 SR
Queue Stats
282W - 274L
1,495 Elo+
Solo
Cthulhu
Cthulhu
KimisuMegumi
Cthulhu
Level 149
God Stats
1W - 1L
1,410 SR
Queue Stats
64W - 76L
1,495 Elo+
Party 2
Team Averages
Level 111
1,560 SR
1,484 Elo+

VS

Team Averages
Level 91
1,518 SR
1,522 Elo+
Vulcan
Vulcan
ArchangelJ
Vulcan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 109L
1,495 Elo+
Solo
Hou Yi
Hou Yi
BlackXRose3
Hou Yi
Level 107
God Stats
5W - 6L
1,807 SR
Queue Stats
840W - 822L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
DeeBag2200
Sylvanus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,557 Elo+
Solo
Thanatos
Thanatos
Kev_duh
Thanatos
Level 127
God Stats
3W - 10L
1,285 SR
Queue Stats
973W - 955L
1,553 Elo+
Party 1
Anhur
Anhur
YonaiY
Anhur
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
316W - 338L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 3 / 4
9,558
735
16,013
8,623
2,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
 
Osiris
15
1 / 4 / 6
9,154
704
7,563
15,063
13,699
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Clou5780
Arachne
13
2 / 7 / 4
8,099
623
7,850
13,311
3,731
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Eqwinox
Danzaburou
16
2 / 3 / 4
9,084
699
9,225
11,002
4,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
KimisuMegumi
Cthulhu
16
1 / 4 / 7
9,331
718
13,180
15,345
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArchangelJ
Vulcan
17
2 / 2 / 12
10,264
790
17,300
10,179
5,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
18
6 / 2 / 10
11,102
854
12,077
12,516
6,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
DeeBag2200
Sylvanus
16
3 / 2 / 15
9,764
751
8,016
16,799
24,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Kev_duh
Thanatos
16
7 / 2 / 10
10,161
782
12,825
14,134
10,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
YonaiY
Anhur
15
3 / 3 / 11
9,665
743
6,382
12,025
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
10
Kills
21
21
Deaths
11
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
4
2
L
Osiris
 
Osiris
1
4
6
1
W
Vulcan
ArchangelJ
Vulcan
2
2
12
4
W
Hou Yi
6
2
10
5.5
L
Arachne
Clou5780
Arachne
2
7
4
0.57
W
Sylvanus
DeeBag2200
Sylvanus
3
2
15
5.25
L
Danzaburou
Eqwinox
Danzaburou
2
3
4
1.33
W
Thanatos
Kev_duh
Thanatos
7
2
10
6
L
Cthulhu
KimisuMegumi
Cthulhu
1
4
7
1.13
W
Anhur
YonaiY
Anhur
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,831
Damage
56,600
63,344
Taken
65,653
36,406
Mitigated
52,080
24,435
Healing
32,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,013
741
1,707
1,378
8,623
2,968
108
3,966
4,582
31,173
0
L
Osiris
 
Osiris
7,563
1,033
2,669
3,052
15,063
13,699
42
6,893
7,978
0
15,192
W
Vulcan
ArchangelJ
Vulcan
17,300
5,764
800
1,216
10,179
5,185
954
5,447
4,732
50,634
0
W
Hou Yi
12,077
3,559
742
1,361
12,516
6,678
886
6,731
5,785
0
35,500
L
Arachne
Clou5780
Arachne
7,850
6,263
609
1,531
13,311
3,731
52
4,132
9,004
0
11,077
W
Sylvanus
DeeBag2200
Sylvanus
8,016
1,322
6,894
5,134
16,799
24,294
254
6,382
10,417
10,286
0
L
Danzaburou
Eqwinox
Danzaburou
9,225
2,190
2,674
3,796
11,002
4,035
840
3,848
7,054
0
27,287
W
Thanatos
Kev_duh
Thanatos
12,825
956
2,581
10,484
14,134
10,451
476
3,598
10,536
0
21,919
L
Cthulhu
KimisuMegumi
Cthulhu
13,180
418
3,825
3,194
15,345
11,973
0
6,477
8,758
29,331
0
W
Anhur
YonaiY
Anhur
6,382
4,508
910
2,833
12,025
5,472
2,786
7,035
4,990
0
22,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,226
Gold Earned
50,956
147
Minions Killed
189
0
Camps Cleared
0
1,235,519
Distance Traveled
1,155,804
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,558
735
45
3
0
233,493
1
L
Osiris
9,154
704
9
1
0
262,414
1
W
Vulcan
10,264
790
72
6
0
259,449
7
W
Hou Yi
11,102
854
51
4
0
209,802
1
L
Arachne
8,099
623
9
1
0
265,688
0
W
Sylvanus
9,764
751
5
0
0
189,040
0
L
Danzaburou
9,084
699
51
4
0
229,557
0
W
Thanatos
10,161
782
22
2
0
288,952
2
L
Cthulhu
9,331
718
33
3
0
244,367
0
W
Anhur
9,665
743
39
3
0
208,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role