Player Matchup

Jing Wei
Jing Wei
Meishhy
Jing Wei
Level 122
God Stats
3W - 1L
1,787 SR
Queue Stats
130W - 121L
1,615 Elo+
Solo
Ares
Ares
Memester32
Ares
Level 126
God Stats
11W - 5L
1,741 SR
Queue Stats
287W - 239L
1,735 Elo+
Party 1
Cerberus
Cerberus
Mylantson
Cerberus
Level 58
God Stats
18W - 13L
1,494 SR
Queue Stats
683W - 633L
1,613 Elo+
Party 1
Ah Puch
Ah Puch
PeachPiePie
Ah Puch
Level 143
God Stats
2W - 1L
1,472 SR
Queue Stats
211W - 202L
1,634 Elo+
Solo
Awilix
Awilix
TheJakeyJakester
Awilix
Level 121
God Stats
33W - 41L
1,528 SR
Queue Stats
376W - 390L
1,544 Elo+
Party 1
Team Averages
Level 114
1,605 SR
1,628 Elo+

VS

Team Averages
Level 116
1,580 SR
1,609 Elo+
Ne Zha
Ne Zha
GGasoline
Ne Zha
Level 134
God Stats
0W - 5L
1,377 SR
Queue Stats
103W - 103L
1,572 Elo+
Party 2
Ganesha
Ganesha
PaulNotPaul
Ganesha
Level 108
God Stats
13W - 15L
1,757 SR
Queue Stats
1,340W - 1,126L
1,617 Elo+
Party 2
Cernunnos
Cernunnos
Phoenixblaze91
Cernunnos
Level 74
God Stats
28W - 25L
1,588 SR
Queue Stats
928W - 802L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
SMlTEISTRASH
Cthulhu
Level 107
God Stats
0W - 1L
1,679 SR
Queue Stats
23W - 20L
1,667 Elo+
Party 2
Ah Puch
Ah Puch
UncleRico
Ah Puch
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
606W - 568L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Meishhy
Jing Wei
15
3 / 2 / 0
8,760
584
8,082
9,073
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 3 / 3
7,847
523
7,025
11,132
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Mylantson
Cerberus
13
2 / 4 / 0
7,275
485
5,819
13,651
7,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
PeachPiePie
Ah Puch
13
2 / 1 / 9
8,040
536
10,113
6,072
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 4
8,991
599
8,824
13,257
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GGasoline
Ne Zha
14
4 / 4 / 2
8,817
588
5,617
11,776
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
PaulNotPaul
Ganesha
10
0 / 3 / 5
6,803
454
2,612
11,360
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Phoenixblaze91
Cernunnos
14
4 / 2 / 1
8,446
563
9,561
11,746
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
SMlTEISTRASH
Cthulhu
13
2 / 5 / 4
8,178
545
12,564
13,947
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
UncleRico
Ah Puch
13
3 / 6 / 0
8,061
537
9,462
9,830
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
20
Kills
13
13
Deaths
20
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
GGasoline
Ne Zha
4
4
2
1.25
W
Jing Wei
Meishhy
Jing Wei
3
2
0
1.5
W
5
3
3
2.17
W
Cerberus
Mylantson
Cerberus
2
4
0
0.5
L
Ganesha
PaulNotPaul
Ganesha
0
3
5
0.83
W
Ah Puch
PeachPiePie
Ah Puch
2
1
9
6.5
L
Cernunnos
Phoenixblaze91
Cernunnos
4
2
1
2.25
L
Cthulhu
SMlTEISTRASH
Cthulhu
2
5
4
0.8
W
8
3
4
3.33
L
Ah Puch
UncleRico
Ah Puch
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,863
Damage
39,816
53,185
Taken
58,659
27,646
Mitigated
26,348
15,388
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
GGasoline
Ne Zha
5,617
2,597
0
3,985
11,776
4,005
0
3,329
8,371
0
51,467
W
Jing Wei
Meishhy
Jing Wei
8,082
5,624
0
3,236
9,073
3,012
1,256
657
8,416
0
65,826
W
7,025
858
0
2,084
11,132
9,708
0
4,017
7,115
21,058
0
W
Cerberus
Mylantson
Cerberus
5,819
545
0
5,277
13,651
7,740
0
10,032
3,019
38,250
0
L
Ganesha
PaulNotPaul
Ganesha
2,612
433
0
1,770
11,360
6,233
0
6,168
5,048
18,390
0
W
Ah Puch
PeachPiePie
Ah Puch
10,113
419
0
1,913
6,072
2,191
0
4,381
1,666
52,661
0
L
Cernunnos
Phoenixblaze91
Cernunnos
9,561
5,027
0
4,673
11,746
3,938
0
2,169
9,459
0
61,603
L
Cthulhu
SMlTEISTRASH
Cthulhu
12,564
1,257
0
1,205
13,947
9,441
0
5,305
8,618
43,564
0
W
8,824
4,271
0
2,878
13,257
4,995
0
4,776
8,331
0
52,903
L
Ah Puch
UncleRico
Ah Puch
9,462
867
0
2,972
9,830
2,731
0
5,318
4,206
52,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,913
Gold Earned
40,305
465
Minions Killed
411
0
Camps Cleared
0
1,475,156
Distance Traveled
1,417,373
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,817
588
107
7
0
312,768
2
W
Jing Wei
8,760
584
122
8
0
266,870
1
W
Ares
7,847
523
28
2
0
289,505
5
W
Cerberus
7,275
485
96
6
0
263,280
1
L
Ganesha
6,803
454
14
1
0
282,634
4
W
Ah Puch
8,040
536
125
8
0
317,351
6
L
Cernunnos
8,446
563
115
8
0
266,972
6
L
Cthulhu
8,178
545
85
6
0
295,151
2
W
Awilix
8,991
599
94
6
0
338,150
3
L
Ah Puch
8,061
537
90
6
0
259,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role