Player Matchup

Janus
Janus
AthalEpsilon
Janus
Level 89
God Stats
1W - 2L
1,720 SR
Queue Stats
51W - 53L
1,397 Elo+
Party 3
Guan Yu
Guan Yu
Bionick soldier
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
SHUTUPWoMAN4742
Cerberus
Level 88
God Stats
8W - 10L
1,496 SR
Queue Stats
150W - 162L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sakura7151
Tsukuyomi
Level 29
God Stats
13W - 18L
1,527 SR
Queue Stats
159W - 137L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
xMAXIMUSTx463
Danzaburou
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,208 Elo+
Party 2
Team Averages
Level 42
1,548 SR
1,415 Elo+

VS

Team Averages
Level 13
1,468 SR
1,406 Elo+
Cthulhu
Cthulhu
BowWowzer16
Cthulhu
Level 26
God Stats
1W - 7L
1,340 SR
Queue Stats
158W - 159L
1,428 Elo+
Party 1
Scylla
Scylla
MysticalGirl15
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Chaac
Chaac
NoVa GuArD3
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Chernobog
Chernobog
Pastel_Roach_305
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 142L
1,416 Elo+
Party 1
Kuzenbo
Kuzenbo
Toopaxiz
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,250
625
1,851
3,583
1,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 2
4,754
475
1,490
6,036
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
10
4 / 1 / 9
6,404
640
5,643
8,915
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Sakura7151
Tsukuyomi
11
8 / 2 / 0
6,925
693
5,257
6,178
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xMAXIMUSTx463
Danzaburou
10
8 / 1 / 3
6,609
661
8,693
5,705
1,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BowWowzer16
Cthulhu
8
1 / 4 / 1
5,530
553
4,362
9,103
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 4 / 2
5,657
566
3,320
5,325
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 2 / 2
7,059
706
4,593
4,911
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
7
1 / 8 / 1
4,703
470
2,810
8,056
1,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Kuzenbo
Toopaxiz
Kuzenbo
4
0 / 7 / 0
4,098
410
530
5,747
3,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
23
Kills
10
11
Deaths
25
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
0
6
2
0.17
L
Cthulhu
BowWowzer16
Cthulhu
1
4
1
0.38
L
1
4
2
0.5
L
7
2
2
4
L
Chernobog
1
8
1
0.19
W
Cerberus
4
1
9
8.5
W
Tsukuyomi
Sakura7151
Tsukuyomi
8
2
0
4
L
Kuzenbo
Toopaxiz
Kuzenbo
0
7
0
0
W
Danzaburou
xMAXIMUSTx463
Danzaburou
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,934
Damage
15,615
30,417
Taken
33,142
14,318
Mitigated
14,775
9,487
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,851
106
0
324
3,583
1,098
998
1,233
2,197
32,247
0
W
1,490
490
0
150
6,036
3,587
200
285
5,492
0
9,540
L
Cthulhu
BowWowzer16
Cthulhu
4,362
357
60
606
9,103
4,675
0
2,929
6,174
16,803
0
L
3,320
267
0
855
5,325
1,373
42
1,693
3,607
19,070
0
L
4,593
892
0
1,683
4,911
3,987
374
0
4,761
0
27,606
L
Chernobog
2,810
1,477
0
518
8,056
1,400
0
2,072
5,984
0
11,356
W
Cerberus
5,643
1,288
346
4,013
8,915
5,660
232
2,729
6,186
24,256
0
W
Tsukuyomi
Sakura7151
Tsukuyomi
5,257
1,183
0
1,810
6,178
2,016
0
1,660
4,356
0
31,040
L
Kuzenbo
Toopaxiz
Kuzenbo
530
412
0
217
5,747
3,340
0
800
4,947
11,454
0
W
Danzaburou
xMAXIMUSTx463
Danzaburou
8,693
3,919
159
2,685
5,705
1,957
324
2,031
3,674
0
35,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
27,047
283
Minions Killed
156
0
Camps Cleared
0
969,277
Distance Traveled
901,857
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,250
625
81
8
0
174,148
0
W
Guan Yu
4,754
475
12
1
0
184,832
2
L
Cthulhu
5,530
553
27
3
0
175,305
2
L
Scylla
5,657
566
33
3
0
176,502
1
L
Chaac
7,059
706
52
5
0
189,294
0
L
Chernobog
4,703
470
23
2
0
181,442
0
W
Cerberus
6,404
640
80
8
0
195,889
1
W
Tsukuyomi
6,925
693
66
7
0
227,797
0
L
Kuzenbo
4,098
410
21
2
0
179,314
4
W
Danzaburou
6,609
661
44
4
0
186,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role