Player Matchup

Ymir
Ymir
ButBaubles
Ymir
Level 29
God Stats
48W - 21L
1,763 SR
Queue Stats
343W - 213L
1,731 Elo+
Party 1
Scylla
Scylla
Mi Xanthropy
Scylla
Level 140
God Stats
16W - 1L
1,500 SR
Queue Stats
308W - 159L
1,745 Elo+
Party 1
Danzaburou
Danzaburou
NotGlubby
Danzaburou
Level 38
God Stats
15W - 6L
1,565 SR
Queue Stats
293W - 165L
1,671 Elo+
Party 1
Team Averages
Level 69
1,609 SR
1,715 Elo+

VS

Team Averages
Level 41
1,641 SR
1,434 Elo+
Thanatos
Thanatos
Duhkohtah
Thanatos
Level 21
God Stats
17W - 15L
1,783 SR
Queue Stats
202W - 156L
1,497 Elo+
Solo
Nu Wa
Nu Wa
IceBerg1538
Nu Wa
Level 89
God Stats
2W - 2L
1,639 SR
Queue Stats
4W - 10L
1,240 Elo+
Solo
Geb
Geb
Numberonebro74
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 13
9,540
734
3,580
11,534
6,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
14
2 / 4 / 17
10,274
790
10,368
8,359
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
NotGlubby
Danzaburou
16
16 / 5 / 5
12,256
943
19,195
13,077
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Duhkohtah
Thanatos
14
8 / 8 / 2
10,563
813
7,219
13,384
4,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 7 / 7
10,631
818
9,118
12,526
3,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 6
8,199
631
5,979
13,373
7,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
21
Kills
11
12
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Thanatos
Duhkohtah
Thanatos
8
8
2
1.13
L
3
7
7
0.93
W
Scylla
2
4
17
2.63
W
Danzaburou
NotGlubby
Danzaburou
16
5
5
3.7
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,143
Damage
22,316
32,970
Taken
39,283
13,677
Mitigated
15,853
8,614
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,580
459
2,286
2,757
11,534
6,111
222
5,119
6,415
17,227
0
L
Thanatos
Duhkohtah
Thanatos
7,219
2,061
0
6,066
13,384
4,480
140
4,741
8,377
0
20,333
L
9,118
2,450
40
2,198
12,526
3,600
945
5,107
7,135
36,531
0
W
Scylla
10,368
1,570
0
1,013
8,359
2,564
870
3,955
4,404
47,352
0
W
Danzaburou
NotGlubby
Danzaburou
19,195
9,658
0
2,558
13,077
5,002
1,488
6,043
7,034
0
52,902
L
5,979
299
0
0
13,373
7,773
70
3,384
9,763
31,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,070
Gold Earned
29,393
176
Minions Killed
125
0
Camps Cleared
0
698,464
Distance Traveled
613,306
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,540
734
26
2
0
263,157
0
L
Thanatos
10,563
813
27
2
0
210,173
0
L
Nu Wa
10,631
818
61
5
0
185,705
0
W
Scylla
10,274
790
83
6
0
225,634
1
W
Danzaburou
12,256
943
67
5
0
209,673
1
L
Geb
8,199
631
37
3
0
217,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role