Player Matchup

Neith
Neith
AMLumber
Neith
Level 57
God Stats
149W - 126L
1,679 SR
Queue Stats
231W - 212L
1,589 Elo+
Party 2
Nu Wa
Nu Wa
FIJIca
Nu Wa
Level 94
God Stats
4W - 5L
1,395 SR
Queue Stats
79W - 78L
1,532 Elo+
Solo
Sobek
Sobek
TrestlePG
Sobek
Level 99
God Stats
7W - 1L
1,600 SR
Queue Stats
251W - 237L
1,616 Elo+
Party 2
Team Averages
Level 83
1,558 SR
1,579 Elo+

VS

Team Averages
Level 77
1,544 SR
1,521 Elo+
Neith
Neith
Heartlesskupo
Neith
Level 63
God Stats
1W - 2L
1,585 SR
Queue Stats
31W - 31L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TTD Fiend
Tsukuyomi
Level 61
God Stats
15W - 18L
1,425 SR
Queue Stats
27W - 28L
1,307 Elo+
Solo
Sobek
Sobek
Uhrting
Sobek
Level 108
God Stats
4W - 3L
1,623 SR
Queue Stats
200W - 163L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMLumber
Neith
13
3 / 0 / 5
9,180
706
10,581
8,175
2,755
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
FIJIca
Nu Wa
13
4 / 1 / 3
9,282
714
9,429
4,341
1,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
TrestlePG
Sobek
10
1 / 4 / 6
8,052
619
5,644
12,348
9,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
8,171
629
6,879
5,666
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
TTD Fiend
Tsukuyomi
10
0 / 5 / 3
7,532
579
4,426
10,331
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Uhrting
Sobek
12
3 / 3 / 2
9,061
697
5,927
15,901
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
8
Kills
5
5
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
AMLumber
Neith
3
0
5
5.5
W
Nu Wa
FIJIca
Nu Wa
4
1
3
5.5
L
2
0
3
3.5
L
Tsukuyomi
TTD Fiend
Tsukuyomi
0
5
3
0.3
W
Sobek
TrestlePG
Sobek
1
4
6
1
L
Sobek
Uhrting
Sobek
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,654
Damage
17,232
24,864
Taken
31,898
13,248
Mitigated
21,351
9,839
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AMLumber
Neith
10,581
4,999
0
4,329
8,175
2,755
2,204
1,595
6,580
0
45,577
W
Nu Wa
FIJIca
Nu Wa
9,429
2,105
1,166
978
4,341
1,269
318
1,561
2,780
47,896
0
L
6,879
761
0
2,273
5,666
2,048
910
3,226
2,440
0
42,318
L
Tsukuyomi
TTD Fiend
Tsukuyomi
4,426
1,188
477
1,578
10,331
3,161
316
5,852
4,479
0
26,729
W
Sobek
TrestlePG
Sobek
5,644
275
599
2,767
12,348
9,224
0
2,849
9,499
14,187
0
L
Sobek
Uhrting
Sobek
5,927
347
0
6,191
15,901
16,142
150
6,099
9,802
24,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,514
Gold Earned
24,764
149
Minions Killed
146
0
Camps Cleared
0
741,633
Distance Traveled
729,539
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,180
706
70
5
0
241,661
2
W
Nu Wa
9,282
714
67
5
0
240,097
2
L
Neith
8,171
629
75
6
0
234,199
4
L
Tsukuyomi
7,532
579
49
4
0
240,231
3
W
Sobek
8,052
619
12
1
0
259,875
2
L
Sobek
9,061
697
22
2
0
255,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role