Player Matchup

Kukulkan
Kukulkan
Bierpapieren
Kukulkan
Level 10
God Stats
2W - 0L
1,694 SR
Queue Stats
5W - 6L
1,641 Elo+
Party 1
Vamana
Vamana
Goomboy2
Vamana
Level 16
God Stats
7W - 2L
1,553 SR
Queue Stats
35W - 17L
1,701 Elo+
Party 1
Hel
Hel
Murrimaru
Hel
Level 29
God Stats
1W - 4L
1,324 SR
Queue Stats
100W - 121L
1,537 Elo+
Solo
Fenrir
Fenrir
NieyZo
Fenrir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,427 Elo+
Party 1
Sylvanus
Sylvanus
xxXFappletXxx
Sylvanus
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 87L
1,588 Elo+
Party 1
Team Averages
Level 29
1,514 SR
1,579 Elo+

VS

Team Averages
Level 15
1,575 SR
1,551 Elo+
Cerberus
Cerberus
Edrigan
Cerberus
Level 28
God Stats
26W - 15L
1,745 SR
Queue Stats
145W - 124L
1,487 Elo+
Solo
Medusa
Medusa
PaxaKill
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,509 Elo+
Solo
Hel
Hel
Winter12171
Hel
Level 2
God Stats
4W - 2L
1,719 SR
Queue Stats
6W - 4L
1,676 Elo+
Party 2
Nemesis
Nemesis
YogTheTripod
Nemesis
Level 23
God Stats
18W - 19L
1,411 SR
Queue Stats
130W - 146L
1,406 Elo+
Solo
Neith
Neith
Yurii97
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bierpapieren
Kukulkan
8
0 / 5 / 0
5,833
389
1,504
5,675
1,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Goomboy2
Vamana
15
8 / 2 / 3
9,109
607
10,236
12,537
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 2 / 7
9,021
601
9,307
11,551
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
NieyZo
Fenrir
13
2 / 4 / 2
7,697
513
2,733
12,456
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
xxXFappletXxx
Sylvanus
16
1 / 2 / 1
8,929
595
9,345
12,753
7,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Edrigan
Cerberus
12
4 / 2 / 0
7,228
482
7,501
15,252
9,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
PaxaKill
Medusa
12
4 / 4 / 3
7,731
515
10,317
9,389
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
4 / 4 / 0
6,306
420
5,327
6,814
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
YogTheTripod
Nemesis
12
2 / 3 / 3
7,016
468
6,751
10,440
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Yurii97
Neith
7
0 / 4 / 2
5,200
347
3,771
5,700
1,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
17
Kills
14
15
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bierpapieren
Kukulkan
0
5
0
0
L
Cerberus
Edrigan
Cerberus
4
2
0
2
W
Vamana
Goomboy2
Vamana
8
2
3
4.75
W
6
2
7
4.75
W
Fenrir
NieyZo
Fenrir
2
4
2
0.75
L
Medusa
PaxaKill
Medusa
4
4
3
1.38
L
4
4
0
1
L
Nemesis
YogTheTripod
Nemesis
2
3
3
1.17
L
Neith
Yurii97
Neith
0
4
2
0.25
W
Sylvanus
xxXFappletXxx
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,125
Damage
33,667
54,972
Taken
47,595
25,912
Mitigated
21,482
24,179
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bierpapieren
Kukulkan
1,504
183
0
0
5,675
1,677
660
0
5,675
17,737
0
L
Cerberus
Edrigan
Cerberus
7,501
923
0
6,695
15,252
9,626
0
7,989
7,263
33,001
0
W
Vamana
Goomboy2
Vamana
10,236
4,941
0
3,317
12,537
7,517
865
2,256
10,256
82
57,460
W
9,307
999
3,247
7,243
11,551
5,100
827
5,503
5,948
32,331
0
W
Fenrir
NieyZo
Fenrir
2,733
491
0
3,929
12,456
4,126
0
978
11,428
0
28,854
L
Medusa
PaxaKill
Medusa
10,317
5,818
0
1,858
9,389
3,123
1,328
3,510
5,879
0
48,450
L
5,327
146
1,377
2,889
6,814
3,389
0
2,514
4,300
20,424
0
L
Nemesis
YogTheTripod
Nemesis
6,751
3,559
0
1,056
10,440
4,001
0
3,555
6,885
0
40,163
L
Neith
Yurii97
Neith
3,771
2,256
0
857
5,700
1,343
167
1,751
3,949
0
12,157
W
Sylvanus
xxXFappletXxx
Sylvanus
9,345
3,596
140
6,303
12,753
7,492
867
3,541
8,837
57,161
11,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
33,481
370
Minions Killed
290
0
Camps Cleared
0
1,222,320
Distance Traveled
1,158,260
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,833
389
33
2
0
200,518
0
L
Cerberus
7,228
482
79
5
0
263,829
3
W
Vamana
9,109
607
100
7
0
259,923
1
W
Hel
9,021
601
48
3
0
269,032
2
W
Fenrir
7,697
513
61
4
0
271,749
1
L
Medusa
7,731
515
87
6
0
264,307
3
L
Hel
6,306
420
36
2
0
179,751
2
L
Nemesis
7,016
468
68
5
0
290,387
0
L
Neith
5,200
347
20
1
0
159,986
0
W
Sylvanus
8,929
595
128
9
0
221,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role